PROFILE
EMMETTDA11
TROPHY ROAD
II
Highest: 33,791
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC I
HIGHEST
4,606
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 192 h
3v3: 2,307 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 822 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 591 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 145 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 19 Average of their best 20: 851 trophies · 33,781 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
EMMETTDA11’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing4 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
19 × 20 % = 3.8 pointsAverage of their best 20: 851 trophies · 33,781 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 52% |
| Ranked | Top 85% |
| Best ranked rank | Top 34% |
| Prestige | Top 65% |
| Fame | Top 71% |
| Experience | Top 48% |
| 3v3 victories | Top 51% |
| Showdown victories | Top 42% |
| Brawlers at power 11 | Top 32% |
| Collection | Top 58% |
| Best streak | Top 89% |
BRAWLERS
98 / 108 Collected
SHELLY
553
11
2 BROCK
1,007
11
COLT
470
11
3 EL PRIMO
429
8
7 BULL
383
8
1 BARLEY
305
8
2 ROSA
263
6
1 NITA
215
7
1 POCO
202
6
4 JESSIE
598
11
2 JACKY
417
11
RICO
388
11
1 DARRYL
381
11
2 PENNY
375
9
3 DYNAMIKE
357
7
1 CARL
243
9
2 TICK
225
6
8-BIT
147
1
2 GUS
146
1
PIPER
1,011
11
3 EMZ
1,003
11
2 MANDY
904
11
1 EDGAR
874
11
1 GRIFF
642
11
2 BO
559
11
3 MAISIE
539
11
ANGELO
497
11
GALE
473
11
TRUNK
414
11
FRANK
378
11
BIBI
279
6
BELLE
266
8
HANK
251
8
COLETTE
235
8
PEARL
222
1
14 LARRY & LAWRIE
221
7
SHADE
221
9
1 SAM
219
8
ASH
216
1
3 BONNIE
215
9
NANI
210
6
STU
201
1
5 LOLA
197
1
2 GROM
183
6
2 BEA
151
1
5 MEEPLE
118
1
BERRY
85
1
4 PAM
73
1
1 BOLT
23
1
SQUEAK
1,006
11
1 GIGI
889
11
SPROUT
438
10
RUFFS
394
11
BYRON
385
11
7 DOUG
373
9
2 FANG
322
9
3 BUZZ
286
9
STARR NOVA
285
9
TARA
278
5
1 MORTIS
269
9
1 MAX
251
5
WILLOW
243
7
EVE
230
1
1 GENE
227
11
2 MELODIE
226
9
MICO
222
7
1 CHARLIE
218
9
LOU
210
7
2 LILY
128
3
1 JANET
109
1
7 FINX
106
1
5 GRAY
95
1
6 OTIS
84
6
5 GLOWY
80
1
MR. P
47
1
3 BUSTER
39
1
3 JUJU
39
1
JAE-YONG
32
1
2 LUMI
27
2
MOE
18
2
1 ZIGGY
13
11
R-T
0
1
SURGE
2,433
11
SPIKE
1,733
11
SANDY
574
11
CROW
551
11
4 LEON
542
11
2 KENJI
361
11
3 AMBER
323
11
KIT
305
8
CHESTER
278
10
3 CORDELIUS
245
10
4 MEG
209
8
6 NORI
95
11
3 DRACO
39
4
1 PIERCE
10
1
SIRIUS
309
11
2 KAZE
221
10
Account value
What everything they own would cost in gems
≈ 131,522
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS98 owned
8103033142
29,393
-
Power levels161,710 power points · 337,580 coins
49,929
-
GADGETS73 owned
7,300
-
STAR POWERS54 owned
10,800
-
Hypercharges52 owned
26,000
-
GEARS35 owned
3,600
-
Buffies15 owned
4,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1165 missing
204,810
423,390
-
GADGETS123 missing
123,000
-
STAR POWERS142 missing
284,000
-
Hypercharges46 missing
230,000
-
GEARS570 missing
580,000
-
Buffies81 missing
162,000
81,000
-
Total
366,810
1,721,390
≈ 208,820
-
Brawlers to level 1175 missing
242,210
501,040
-
GADGETS143 missing
143,000
-
STAR POWERS162 missing
324,000
-
Hypercharges56 missing
280,000
-
GEARS630 missing
640,000
-
Buffies84 missing
168,000
84,000
-
Total
410,210
1,972,040
≈ 238,225
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Tyghtman8
#289YUY8CCP
Battles together3Wins together67%Their most played brawler
FrankLast together6m 6s ago -
Gabo
#GGVYCYR9C
Battles together2Wins together50%Their most played brawler
GriffLast together21m 9s ago -
Dasher 1.0
#Y2YCLLCJJ
Battles together2Wins together100%Their most played brawler
AshLast together6h 23m ago
Who they play with most: 25 battles in this period
-
Tyghtman8
#289YUY8CCP
Battles together3Wins together67%Their most played brawler
FrankLast together6m 6s ago -
Gabo
#GGVYCYR9C
Battles together2Wins together50%Their most played brawler
GriffLast together21m 9s ago -
Dasher 1.0
#Y2YCLLCJJ
Battles together2Wins together100%Their most played brawler
AshLast together6h 23m ago
Who they play with most: 25 battles in this period
-
Tyghtman8
#289YUY8CCP
Battles together3Wins together67%Their most played brawler
FrankLast together6m 6s ago -
Gabo
#GGVYCYR9C
Battles together2Wins together50%Their most played brawler
GriffLast together21m 9s ago -
Dasher 1.0
#Y2YCLLCJJ
Battles together2Wins together100%Their most played brawler
AshLast together6h 23m ago
Who they play with most in their last 25 battles
-
Tyghtman8
#289YUY8CCP
Battles together3Wins together67%Their most played brawler
FrankLast together6m 6s ago -
Gabo
#GGVYCYR9C
Battles together2Wins together50%Their most played brawler
GriffLast together21m 9s ago -
Dasher 1.0
#Y2YCLLCJJ
Battles together2Wins together100%Their most played brawler
AshLast together6h 23m ago
BATTLE LOG
- All results
- Victory
- Defeat
- Draw
-
1741
LVL11
EMMETTDA11
878
LVL11
Tyghtman8
-
1725
LVL11
EMMETTDA11
862
LVL11
Tyghtman8
-
1715
LVL11
EMMETTDA11
852
LVL11
Tyghtman8
-
1726
LVL11
EMMETTDA11
1139
LVL11
BoringBoi
-
1721
LVL11
EMMETTDA11
835
LVL11
SK|²
-
1337
LVL11
Faze2_good
1732
LVL11
EMMETTDA11
-
984
LVL11
Gabo
1743
LVL11
EMMETTDA11
-
1726
LVL11
EMMETTDA11
966
LVL11
Gabo
-
1717
LVL11
EMMETTDA11
1125
LVL11
nathlola
-
1712
LVL11
EMMETTDA11
1000
LVL11
Brawler
-
1035
LVL11
whiis TmLp
1723
LVL11
EMMETTDA11
-
1708
LVL11
EMMETTDA11
878
LVL9
Nugget
-
1719
LVL11
EMMETTDA11
1038
LVL11
ez no
-
1722
LVL11
EMMETTDA11
1079
LVL11
■《Deku》■
-
1725
LVL11
EMMETTDA11
857
LVL7
Cg10P0s
-
1716
LVL11
EMMETTDA11
1173
LVL11
XAS654cr
-
1701
LVL11
EMMETTDA11
1039
LVL11
TaTan
-
1704
LVL11
EMMETTDA11
1793
LVL11
Commando Rando
-
1227
LVL11
gabe
1709
LVL11
EMMETTDA11
-
1689
LVL11
EMMETTDA11
806
LVL11
Dasher 1.0
-
788
LVL11
Dasher 1.0
1670
LVL11
EMMETTDA11
-
1126
LVL11
Nug
1673
LVL11
EMMETTDA11
-
1655
LVL11
EMMETTDA11
865
LVL11
Comander ;)
-
839
LVL11
angry pumkin
1643
LVL11
EMMETTDA11
-
1627
LVL11
EMMETTDA11
823
LVL11
angry pumkin