PROFILE
SiebeV013
TROPHY ROAD
III
Highest: 46,039
WINS
RANKED
DIAMOND I
CURRENT
3,318
MYTHIC II
HIGHEST
6,739
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 385 h
3v3: 4,226 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,533 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,586 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 292 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC II
- Trophy pushing 21 Average of their best 20: 1,000 trophies · 46,039 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
3,318
Season 50 · in progress
Diamond I
SiebeV013’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked23 / 80
- Trophy pushing4 / 20
Ranked
28 × 80 % = 22.4 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 1,000 trophies · 46,039 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 33% |
| Ranked | Top 17% |
| Best ranked rank | Top 21% |
| Prestige | Top 37% |
| Fame | Top 70% |
| Experience | Top 22% |
| 3v3 victories | Top 31% |
| Showdown victories | Top 11% |
| Brawlers at power 11 | Top 22% |
| Collection | Top 45% |
| Best streak | Top 62% |
BRAWLERS
106 / 108 Collected
SHELLY
567
11
NITA
1,022
11
1 BROCK
1,007
11
POCO
857
11
COLT
804
11
1 ROSA
654
11
5 BULL
611
9
BARLEY
521
9
1 EL PRIMO
507
9
2 DYNAMIKE
1,186
11
4 JACKY
1,003
11
1 JESSIE
1,001
11
8-BIT
726
10
RICO
711
10
TICK
589
11
CARL
559
11
1 PENNY
513
9
DARRYL
498
9
1 GUS
179
9
GRIFF
1,020
11
4 EDGAR
1,014
11
2 BO
1,007
11
5 EMZ
1,006
11
FRANK
646
11
2 SHADE
641
11
1 PAM
625
11
2 PIPER
539
10
BEA
535
11
NANI
529
9
BIBI
527
11
5 BELLE
496
11
BONNIE
399
7
2 STU
393
9
1 ANGELO
356
8
BERRY
348
11
MANDY
300
11
MEEPLE
283
4
15 BOLT
265
8
3 MAISIE
261
11
2 GALE
250
10
LARRY & LAWRIE
243
5
COLETTE
217
9
3 GROM
182
7
LOLA
182
8
1 SAM
151
5
HANK
150
6
7 TRUNK
142
4
1 ASH
126
9
PEARL
120
7
5 TARA
1,007
11
13 MR. P
1,007
11
1 LOU
1,003
11
MAX
587
11
MORTIS
556
10
1 BYRON
520
9
2 SPROUT
441
9
3 DOUG
434
7
BUZZ
430
11
1 GENE
367
11
FANG
323
11
1 JUJU
320
9
LILY
284
7
SQUEAK
281
8
MICO
277
7
1 RUFFS
273
9
2 ALLI
254
8
1 GIGI
243
3
1 JANET
234
6
OTIS
223
4
10 VINCE
209
3
7 MINA
166
10
3 EVE
146
11
2 BUSTER
138
8
WILLOW
132
5
1 CHUCK
101
9
GRAY
77
5
5 JAE-YONG
63
1
4 NAJIA
54
1
GLOWY
53
8
2 R-T
44
1
1 COSMO
38
1
1 MELODIE
25
6
1 ZIGGY
23
1
1 STARR NOVA
8
1
2 CLANCY
7
1
CHARLIE
0
4
MOE
0
3
LUMI
0
1
FINX
0
1
DAMIAN
0
1
KIT
1,014
11
SURGE
1,011
11
1 CROW
1,001
11
4 LEON
1,001
11
7 AMBER
1,001
11
1 CHESTER
1,000
11
1 SPIKE
685
11
1 NORI
500
11
SANDY
441
11
10 MEG
410
9
CORDELIUS
326
11
5 KENJI
190
9
2 DRACO
173
10
3 PIERCE
50
4
SIRIUS
325
9
4 KAZE
95
8
Account value
What everything they own would cost in gems
≈ 154,025
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels210,860 power points · 441,040 coins
65,190
-
GADGETS105 owned
10,500
-
STAR POWERS88 owned
17,600
-
Hypercharges40 owned
20,000
-
GEARS39 owned
4,050
-
Buffies15 owned
4,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1164 missing
185,580
382,050
-
GADGETS107 missing
107,000
-
STAR POWERS124 missing
248,000
-
Hypercharges66 missing
330,000
-
GEARS614 missing
623,500
-
Buffies84 missing
168,000
84,000
-
Total
353,580
1,774,550
≈ 212,813
-
Brawlers to level 1166 missing
193,060
397,580
-
GADGETS111 missing
111,000
-
STAR POWERS128 missing
256,000
-
Hypercharges68 missing
340,000
-
GEARS626 missing
635,500
-
Buffies84 missing
168,000
84,000
-
Total
361,060
1,824,080
≈ 218,514
What money can’t buy
Skins seen
14
15
23
3
2
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 18 | 72% | 38% | |
| 7 | 86% | 50% |
Teammates
Who they play with most: 25 battles in this period
-
pantelos155
#8JQ0L09JR
Battles together2Wins together100%Their most played brawler
NoriLast together8h 5m ago -
PGL $ilvio
#2JQGRQJ28
Battles together2Wins together100%Their most played brawler
KenjiLast together8h 5m ago
Who they play with most: 25 battles in this period
-
pantelos155
#8JQ0L09JR
Battles together2Wins together100%Their most played brawler
NoriLast together8h 5m ago -
PGL $ilvio
#2JQGRQJ28
Battles together2Wins together100%Their most played brawler
KenjiLast together8h 5m ago
Who they play with most: 25 battles in this period
-
pantelos155
#8JQ0L09JR
Battles together2Wins together100%Their most played brawler
NoriLast together8h 5m ago -
PGL $ilvio
#2JQGRQJ28
Battles together2Wins together100%Their most played brawler
KenjiLast together8h 5m ago
Who they play with most in their last 25 battles
-
pantelos155
#8JQ0L09JR
Battles together2Wins together100%Their most played brawler
NoriLast together8h 5m ago -
PGL $ilvio
#2JQGRQJ28
Battles together2Wins together100%Their most played brawler
KenjiLast together8h 5m ago
BATTLE LOG
- All brawlers
8-bit 9
Tick 3
Jessie 3
Shade 2
Max 2
Griff 2
Rico 1
Dynamike 1
Bo 1
Bull 1
- All match types
Trophies 18
Challenges 7
- All modes
Solo Showdown 9
Brawl Ball 5
Brawl Ball 5v5 3
Safe Blast 2
Treasure Hunt 1
Gem Grab 1
Soul Collector 1
Knockout 1
Mega Duo Showdown 1
Loaded Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 48s
-
VS43s
-
VS48s
-
VS41s
-
VS2m 41s
-
VS3m 4s
1437
LVL11
@@@@@
1357
LVL11
SK|N.Z🌍
651
LVL11
Stalnoy_Tapok
STAR PLAYER
591
LVL11
SiebeV013
1527
LVL11
İMP |Ayliizn
-
SPECIAL CHALLENGE
VS1m 20s
-
SPECIAL CHALLENGE
VS2m 30s
-
SPECIAL CHALLENGE
VS1m 32s
-
SPECIAL CHALLENGE
VS1m 24s
-
SPECIAL CHALLENGE
VS1m
-
SPECIAL CHALLENGE
VS1m 12s
-
SPECIAL CHALLENGE
102
LVL11
mayonais
102
LVL11
SiebeV013






































