PROFILE
nellielラム🩶🐑
TROPHY ROAD
II
Highest: 45,510
WINS
RANKED
GOLD I
CURRENT
1,525
MYTHIC I
HIGHEST
4,880
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 331 h
3v3: 4,078 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 579 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,849 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 252 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 25 Average of their best 20: 1,067 trophies · 45,510 total trophies · 1 of 7 classes mastered
Current formIn form93% wins in 14 battles
-
1,525
Season 50 · in progress
Gold I
nellielラム🩶🐑’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 84
- Trophy pushing4 / 16
Ranked
22 × 84 % = 18.5 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 16 % = 4.0 pointsAverage of their best 20: 1,067 trophies · 45,510 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 60% of their last 15 games are Ranked or tournaments, so it weighs 84 / 16.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 33% |
| Ranked | Top 52% |
| Best ranked rank | Top 33% |
| Prestige | Top 41% |
| Fame | Top 24% |
| Experience | Top 27% |
| 3v3 victories | Top 33% |
| Showdown victories | Top 19% |
| Brawlers at power 11 | Top 48% |
| Collection | Top 34% |
| Best streak | Top 16% |
BRAWLERS
108 / 108 Collected
4 SHELLY
1,001
9
1 BROCK
1,161
11
4 COLT
558
9
1 NITA
523
11
3 ROSA
509
9
1 POCO
503
11
EL PRIMO
500
9
BULL
497
9
BARLEY
226
5
GUS
1,000
11
PENNY
541
7
RICO
524
7
1 JESSIE
502
7
DYNAMIKE
500
9
DARRYL
490
7
8-BIT
366
7
TICK
362
5
JACKY
352
4
2 CARL
311
7
1 BELLE
2,015
11
BEA
2,000
11
2 EMZ
1,074
11
18 STU
1,037
11
2 MANDY
1,021
11
4 COLETTE
1,008
11
4 BIBI
1,005
11
SHADE
789
11
EDGAR
535
9
1 PAM
514
9
1 FRANK
509
7
BO
500
7
2 NANI
338
7
5 ANGELO
312
7
GRIFF
300
6
6 GALE
289
8
PIPER
260
5
5 LOLA
230
6
1 BERRY
228
11
2 BONNIE
204
6
ASH
172
6
8 MAISIE
167
6
2 HANK
161
6
SAM
145
7
GROM
138
6
1 PEARL
137
5
2 LARRY & LAWRIE
124
6
4 MEEPLE
111
5
9 TRUNK
106
1
6 BOLT
92
6
BYRON
1,330
11
3 WILLOW
1,005
11
1 GENE
788
11
MELODIE
646
11
LUMI
624
10
2 ALLI
570
11
MAX
562
7
MR. P
515
6
1 SPROUT
405
6
5 TARA
398
7
LILY
379
9
MORTIS
354
5
1 SQUEAK
339
7
BUZZ
335
5
RUFFS
310
5
LOU
305
5
CHARLIE
292
7
1 STARR NOVA
287
7
FANG
257
7
2 DAMIAN
235
6
10 WENDY
215
6
1 CHUCK
210
4
14 MICO
204
6
16 OLLIE
204
6
1 JUJU
175
6
EVE
172
5
1 FINX
166
6
1 JANET
152
6
11 MINA
143
4
10 ZIGGY
141
6
8 NAJIA
131
6
1 OTIS
127
6
1 DOUG
125
6
3 CLANCY
122
5
7 GLOWY
114
6
6 R-T
113
4
9 GRAY
111
6
9 GIGI
111
5
2 BUSTER
110
8
9 JAE-YONG
110
5
4 MOE
106
1
6 VINCE
87
7
COSMO
0
1
2 SPIKE
1,374
11
6 CROW
1,000
11
1 SANDY
643
9
2 LEON
515
9
1 KENJI
458
11
1 NORI
308
6
SURGE
305
7
KIT
297
5
1 CHESTER
277
6
MEG
276
6
3 PIERCE
272
11
2 AMBER
197
5
3 CORDELIUS
143
6
3 DRACO
107
7
KAZE
187
6
4 SIRIUS
119
6
Account value
What everything they own would cost in gems
≈ 144,958
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels124,610 power points · 255,635 coins
38,025
-
GADGETS110 owned
11,000
-
STAR POWERS68 owned
13,600
-
Hypercharges58 owned
29,000
-
GEARS62 owned
6,350
-
Buffies47 owned
14,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1186 missing
279,310
582,985
-
GADGETS106 missing
106,000
-
STAR POWERS148 missing
296,000
-
Hypercharges50 missing
250,000
-
GEARS603 missing
612,500
-
Buffies52 missing
104,000
52,000
-
Total
383,310
1,899,485
≈ 228,280
What money can’t buy
Progress
ExampleStatistics
Last 15 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 6 | 100% | — | |
| 9 | 78% | 44% |
Teammates
Who they play with most: 8 battles in this period
-
Celestina😈😎
#GJUU9Y9G0
Battles together3Wins together100%Their most played brawler
NaniLast together6h 54m ago -
fainade.25
#228LRR9CRJ
Battles together2Wins together100%Their most played brawler
MelodieLast together21h 9m ago
Who they play with most: 10 battles in this period
-
Celestina😈😎
#GJUU9Y9G0
Battles together3Wins together100%Their most played brawler
NaniLast together6h 54m ago -
fainade.25
#228LRR9CRJ
Battles together2Wins together100%Their most played brawler
MelodieLast together21h 9m ago
Who they play with most: 15 battles in this period
-
Celestina😈😎
#GJUU9Y9G0
Battles together3Wins together100%Their most played brawler
NaniLast together6h 54m ago -
fainade.25
#228LRR9CRJ
Battles together2Wins together100%Their most played brawler
MelodieLast together21h 9m ago
Who they play with most in their last 15 battles
-
Celestina😈😎
#GJUU9Y9G0
Battles together3Wins together100%Their most played brawler
NaniLast together6h 54m ago -
fainade.25
#228LRR9CRJ
Battles together2Wins together100%Their most played brawler
MelodieLast together21h 9m ago
BATTLE LOG
- All brawlers
Vince 6
Spike 4
Brock 2
Willow 1
Byron 1
Pierce 1
- All match types
Ranked 9
Trophies 6
- All modes
Duo Showdown 6
Brawl Ball 4
Hot Zone 2
Bounty 2
Heist 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 34s
-
RANKED
VS2m 4s
-
RANKED
VS2m 4s
-
RANKED
VS1m 20s
-
RANKED
VS1m 25s
-
RANKED
VS3m 30s
-
RANKED
VS1m 5s
-
RANKED
VS22s
-
RANKED
VS29s