PROFILE
Axel
TROPHY ROAD
I
Highest: 50,409
WINS
RANKED
MYTHIC I
CURRENT
4,879
MYTHIC III
HIGHEST
5,744
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 449 h
3v3: 6,438 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,327 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 889 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 345 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 45 Best: MYTHIC III
- Trophy pushing 33 Average of their best 20: 1,315 trophies · 50,398 total trophies · 0 of 7 classes mastered
Current formOut of form36% wins in 14 battles
-
5,732
Season 50 · in progress
Mythic III
Axel’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked36 / 80
- Trophy pushing7 / 20
Ranked
45 × 80 % = 36.0 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
33 × 20 % = 6.6 pointsAverage of their best 20: 1,315 trophies · 50,398 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 29% |
| Ranked | Top 5.2% |
| Best ranked rank | Top 15% |
| Prestige | Top 19% |
| Fame | Top 26% |
| Experience | Top 20% |
| 3v3 victories | Top 20% |
| Showdown victories | Top 23% |
| Brawlers at power 11 | Top 22% |
| Collection | Top 18% |
| Best streak | Top 49% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,042
11
COLT
1,041
11
2 EL PRIMO
1,023
11
BULL
1,003
11
1 BROCK
579
11
1 NITA
291
6
POCO
291
9
BARLEY
285
10
3 ROSA
268
8
1 DYNAMIKE
1,196
11
RICO
1,095
11
JESSIE
1,000
11
GUS
619
11
1 JACKY
406
7
8-BIT
390
8
CARL
349
7
DARRYL
286
6
1 TICK
193
10
PENNY
156
1
MANDY
2,000
11
EDGAR
1,235
11
1 BIBI
1,164
11
2 GROM
1,052
11
FRANK
1,040
11
2 BO
1,005
11
1 PIPER
1,002
11
MAISIE
435
11
LARRY & LAWRIE
360
8
ANGELO
318
8
SAM
314
8
1 GRIFF
311
9
1 STU
298
10
HANK
286
7
NANI
215
7
BOLT
210
8
2 BEA
188
4
COLETTE
138
7
PAM
130
4
9 MEEPLE
112
3
SHADE
109
1
1 TRUNK
109
1
3 ASH
104
6
1 GALE
103
1
2 BERRY
66
1
EMZ
0
4
BELLE
0
1
LOLA
0
1
BONNIE
0
1
PEARL
0
1
2 MORTIS
2,014
11
1 BYRON
2,000
11
1 SQUEAK
1,092
11
MICO
1,083
11
BUZZ
1,062
11
2 MAX
1,013
11
BUSTER
885
11
RUFFS
643
11
1 GENE
530
8
EVE
508
10
1 LILY
476
11
10 FANG
456
11
2 MOE
345
11
GRAY
325
11
GIGI
319
11
4 COSMO
268
11
2 FINX
216
7
3 CLANCY
207
7
SPROUT
204
8
1 WILLOW
187
7
5 MR. P
110
7
5 MELODIE
110
1
4 R-T
103
7
7 DOUG
85
1
3 MINA
33
1
STARR NOVA
32
1
2 LOU
22
1
2 WENDY
21
3
2 VINCE
21
9
1 LUMI
10
1
1 ZIGGY
10
1
TARA
2
1
JANET
0
1
OTIS
0
1
CHUCK
0
1
CHARLIE
0
1
JUJU
0
1
OLLIE
0
1
JAE-YONG
0
1
ALLI
0
1
GLOWY
0
1
NAJIA
0
7
DAMIAN
0
1
2 MEG
1,194
11
SURGE
1,138
11
1 NORI
1,094
11
3 CROW
1,021
11
DRACO
1,017
11
1 KENJI
1,016
11
3 SPIKE
1,005
11
KIT
1,000
11
4 CORDELIUS
507
11
2 SANDY
406
10
LEON
243
11
PIERCE
243
8
CHESTER
118
6
AMBER
13
1
SIRIUS
2,000
11
KAZE
174
7
Account value
What everything they own would cost in gems
≈ 196,327
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels188,430 power points · 392,005 coins
58,044
-
GADGETS126 owned
12,600
-
STAR POWERS99 owned
19,800
-
Hypercharges93 owned
46,500
-
GEARS96 owned
9,700
-
Buffies56 owned
16,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1166 missing
215,490
446,615
-
GADGETS90 missing
90,000
-
STAR POWERS117 missing
234,000
-
Hypercharges15 missing
75,000
-
GEARS569 missing
579,000
-
Buffies43 missing
86,000
43,000
-
Total
301,490
1,467,615
≈ 176,911
What money can’t buy
Progress
ExampleStatistics
Last 14 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 13 | 38% | 0% | |
| 1 | 0% | — |
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
Kyamiii
#YQPPVUGGR
Battles together10Wins together80%Their most played brawler
BibiLast together1d ago -
ECP|Hubox
#JCGYL2P02
Battles together9Wins together89%Their most played brawler
CrowLast together1d 2h ago -
JIN🥇
#2LC8JL2YQV
Battles together9Wins together22%Their most played brawler
JackyLast together1d 7h ago
Who they play with most: 25 battles in this period
-
Kyamiii
#YQPPVUGGR
Battles together10Wins together80%Their most played brawler
BibiLast together1d ago -
ECP|Hubox
#JCGYL2P02
Battles together9Wins together89%Their most played brawler
CrowLast together1d 2h ago -
JIN🥇
#2LC8JL2YQV
Battles together9Wins together22%Their most played brawler
JackyLast together1d 7h ago
Who they play with most in their last 25 battles
-
Kyamiii
#YQPPVUGGR
Battles together10Wins together80%Their most played brawler
BibiLast together1d ago -
ECP|Hubox
#JCGYL2P02
Battles together9Wins together89%Their most played brawler
CrowLast together1d 2h ago -
JIN🥇
#2LC8JL2YQV
Battles together9Wins together22%Their most played brawler
JackyLast together1d 7h ago
BATTLE LOG
- All brawlers
Mortis 6
Leon 3
Edgar 3
Mandy 3
Gene 2
Shelly 2
Nani 1
Surge 1
Kit 1
Gale 1
Piper 1
Cosmo 1
- All match types
Trophies 13- Friendly 11
Challenges 1
- All modes
Mega Duo Showdown 12
Bounty 10
Brawl Ball 2
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
- FRIENDLY
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
DEFEAT
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
577
LVL11
BS|Gabou
2008
LVL11
Axel
-
200
LVL11
BS|Gabou
250
LVL11
Axel
-
1071
LVL11
JIN🥇
1032
LVL11
Axel
-
265
LVL6
JIN🥇
2011
LVL11
Axel
-
261
LVL7
JIN🥇
2003
LVL11
Axel
-
264
LVL7
JIN🥇
2015
LVL11
Axel
-
628
LVL11
JIN🥇
2017
LVL11
Axel
-
2000
LVL11
JIN🥇
2022
LVL11
Axel
-
SPECIAL CHALLENGE
1089
LVL11
JIN🥇
2000
LVL11
Axel
-
1303
LVL11
JIN🥇
2005
LVL11
Axel
-
2014
LVL11
Axel
1310
LVL11
JIN🥇
-
1283
LVL11
otNikitiSos
1240
LVL11
Axel