PROFILE
sparz
TROPHY ROAD
III
Highest: 28,668
WINS
RANKED
SILVER III
CURRENT
1,423
MYTHIC I
HIGHEST
4,734
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 177 h
3v3: 1,947 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 834 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 551 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 134 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 21 Best: MYTHIC I
- Trophy pushing 20 Average of their best 20: 952 trophies · 28,657 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
1,423
Season 50 · in progress
Silver III
sparz’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked17 / 80
- Trophy pushing4 / 20
Ranked
21 × 80 % = 16.8 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 952 trophies · 28,657 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 942,050 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 57% |
| Ranked | Top 55% |
| Best ranked rank | Top 33% |
| Prestige | Top 42% |
| Fame | Top 70% |
| Experience | Top 51% |
| 3v3 victories | Top 54% |
| Showdown victories | Top 42% |
| Brawlers at power 11 | Top 28% |
| Collection | Top 52% |
| Best streak | Top 75% |
BRAWLERS
95 / 108 Collected
2 SHELLY
334
11
1 COLT
1,096
11
BULL
465
10
1 BROCK
435
11
1 NITA
380
9
2 BARLEY
328
11
2 EL PRIMO
265
7
1 POCO
235
10
1 ROSA
165
6
4 RICO
1,008
11
2 DYNAMIKE
1,005
11
1 8-BIT
483
11
1 JESSIE
311
11
DARRYL
253
9
JACKY
218
7
GUS
192
9
CARL
176
7
1 TICK
18
7
PENNY
0
5
1 EDGAR
2,005
11
1 PEARL
1,008
11
1 MANDY
1,000
11
FRANK
686
11
1 ANGELO
627
11
1 BO
561
11
1 EMZ
352
11
LARRY & LAWRIE
315
10
BERRY
298
11
MAISIE
262
11
BEA
229
11
1 GRIFF
220
9
8 ASH
125
7
10 BONNIE
112
6
6 GALE
93
11
2 PIPER
82
10
SHADE
81
9
1 STU
80
5
3 BIBI
39
10
2 PAM
22
3
1 MEEPLE
8
7
GROM
1
9
NANI
0
5
COLETTE
0
1
BELLE
0
1
LOLA
0
1
SAM
0
1
HANK
0
1
TRUNK
0
1
BOLT
0
1
BYRON
1,061
11
2 FANG
1,015
11
3 DAMIAN
1,010
11
1 TARA
287
7
5 STARR NOVA
276
11
2 BUZZ
229
8
RUFFS
203
10
CLANCY
173
8
1 SQUEAK
131
11
8 GIGI
131
9
LILY
125
7
JUJU
95
6
MOE
78
10
1 GRAY
37
10
SPROUT
18
11
1 JAE-YONG
10
7
1 LUMI
8
8
1 OLLIE
6
5
GENE
0
2
MR. P
0
1
MAX
0
4
EVE
0
1
R-T
0
8
DOUG
0
8
CHUCK
0
1
ALLI
0
5
ZIGGY
0
1
GLOWY
0
8
WENDY
0
6
COSMO
0
3
SURGE
1,085
11
CROW
1,071
11
1 KIT
1,069
11
CHESTER
1,010
11
MEG
648
11
4 AMBER
499
11
1 PIERCE
477
10
1 CORDELIUS
387
11
3 KENJI
262
10
DRACO
108
10
SPIKE
100
11
1 LEON
10
8
1 NORI
10
9
SANDY
0
1
KAZE
1,001
11
2 SIRIUS
454
11
Account value
What everything they own would cost in gems
≈ 141,620
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS95 owned
8103030142
28,346
-
Power levels180,540 power points · 377,200 coins
55,774
-
GADGETS73 owned
7,300
-
STAR POWERS65 owned
13,000
-
Hypercharges55 owned
27,500
-
GEARS37 owned
3,700
-
Buffies20 owned
6,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1160 missing
174,760
360,475
-
GADGETS117 missing
117,000
-
STAR POWERS125 missing
250,000
-
Hypercharges40 missing
200,000
-
GEARS549 missing
559,500
-
Buffies73 missing
146,000
73,000
-
Total
320,760
1,559,975
≈ 188,074
-
Brawlers to level 1173 missing
223,380
461,420
-
GADGETS143 missing
143,000
-
STAR POWERS151 missing
302,000
-
Hypercharges53 missing
265,000
-
GEARS628 missing
639,000
-
Buffies79 missing
158,000
79,000
-
Total
381,380
1,889,420
≈ 227,080
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 71% | — | |
| 8 | 88% | 50% |
Teammates
Who they play with most: 16 battles in this period
-
gi
#28GLL28CLY
Battles together16Wins together69%Their most played brawler
DarrylLast together2h 31m ago
Who they play with most: 24 battles in this period
-
gi
#28GLL28CLY
Battles together16Wins together69%Their most played brawler
DarrylLast together2h 31m ago -
👑BEERUS🦈
#2PJJ2LQ0U
Battles together2Wins together100%Their most played brawler
BoltLast together4d 6h ago
Who they play with most: 25 battles in this period
-
gi
#28GLL28CLY
Battles together16Wins together69%Their most played brawler
DarrylLast together2h 31m ago -
👑BEERUS🦈
#2PJJ2LQ0U
Battles together2Wins together100%Their most played brawler
BoltLast together4d 6h ago
Who they play with most in their last 25 battles
-
gi
#28GLL28CLY
Battles together16Wins together69%Their most played brawler
DarrylLast together2h 31m ago -
👑BEERUS🦈
#2PJJ2LQ0U
Battles together2Wins together100%Their most played brawler
BoltLast together4d 6h ago
BATTLE LOG
- All brawlers
Edgar 9
Spike 7
Bo 3
Colt 2
Surge 2
Meg 1
Pearl 1
- All match types
Trophies 17
Ranked 8
- All modes
Mega Duo Showdown 14
Hot Zone 3
Duo Showdown 2
Bounty 2
Gem Grab 2
Brawl Ball 1
Mega Showdown 1
- All results
- Victory
- Defeat
- Draw
-
471
LVL11
gi
2008
LVL11
sparz
-
463
LVL11
gi
2002
LVL11
sparz
-
460
LVL11
gi
2004
LVL11
sparz
-
463
LVL11
gi
2016
LVL11
sparz
-
455
LVL11
gi
2010
LVL11
sparz
-
453
LVL11
gi
96
LVL11
sparz
-
455
LVL11
gi
95
LVL11
sparz
-
92
LVL11
sparz
454
LVL11
gi
-
452
LVL11
gi
88
LVL11
sparz
-
76
LVL11
sparz
440
LVL9
gi
-
431
LVL9
gi
66
LVL11
sparz
-
421
LVL9
gi
56
LVL11
sparz
-
158
LVL8
gi
556
LVL11
sparz
-
158
LVL8
gi
559
LVL11
sparz
-
RANKED
VS1m 1s
-
RANKED
VS1m 8s
-
RANKED
VS1m 22s
-
RANKED
VS1m 56s
-
RANKED
VS40s
-
RANKED
VS1m 3s
-
RANKED
VS1m 18s
-
RANKED
VS1m 36s
-
979
LVL11
sparz
1257
LVL11
Brawler
1569
LVL11
Marite Brawl
1251
LVL11
Brawler
1255
LVL11
Brawler
1256
LVL11
Brawler
1244
LVL10
mert
1256
LVL11
Brawler
1258
LVL11
T Aisha
1245
LVL11
Brawler
1257
LVL11
enes
1254
LVL11
Brawler
1259
LVL11
Brawler
1246
LVL11
Brawler
1249
LVL11
TibúrcioGG
1254
LVL11
Brawler
1258
LVL11
Brawler
1248
LVL11
Brawler
1258
LVL11
Brawler
1243
LVL11
Brawler