PROFILE
❌ctull❌
TROPHY ROAD
II
Highest: 45,639
WINS
RANKED
DIAMOND II
CURRENT
3,571
MYTHIC II
HIGHEST
5,037
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 257 h
3v3: 2,581 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,611 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 705 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 192 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 29 Best: MYTHIC II
- Trophy pushing 30 Average of their best 20: 1,206 trophies · 45,636 total trophies · 1 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,686
Season 50 · in progress
Diamond II
❌ctull❌’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked23 / 80
- Trophy pushing6 / 20
Ranked
29 × 80 % = 23.2 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
30 × 20 % = 6.0 pointsAverage of their best 20: 1,206 trophies · 45,636 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 35% |
| Ranked | Top 15% |
| Best ranked rank | Top 22% |
| Prestige | Top 41% |
| Fame | Top 40% |
| Experience | Top 35% |
| 3v3 victories | Top 48% |
| Showdown victories | Top 21% |
| Brawlers at power 11 | Top 53% |
| Collection | Top 33% |
| Best streak | Top 23% |
BRAWLERS
108 / 108 Collected
SHELLY
567
11
NITA
541
9
COLT
540
8
POCO
506
8
2 BULL
398
7
EL PRIMO
380
6
1 ROSA
332
9
1 BROCK
301
8
1 BARLEY
257
7
DYNAMIKE
842
11
1 DARRYL
584
11
1 JESSIE
527
10
PENNY
495
8
JACKY
432
6
2 CARL
417
6
4 RICO
395
10
3 8-BIT
318
9
TICK
288
8
2 GUS
285
7
2 PIPER
1,723
11
NANI
1,179
11
1 BELLE
1,098
11
2 ANGELO
1,011
10
PAM
519
9
STU
508
9
4 EDGAR
484
10
1 EMZ
465
11
BO
446
10
1 BEA
439
10
2 BIBI
373
8
GALE
348
9
2 GRIFF
297
9
MANDY
278
7
MAISIE
262
8
1 MEEPLE
253
10
COLETTE
249
7
1 SHADE
246
11
1 GROM
244
9
2 BONNIE
242
10
2 ASH
238
9
1 HANK
226
9
1 FRANK
224
9
1 SAM
217
6
TRUNK
185
8
BERRY
159
9
1 LARRY & LAWRIE
147
6
1 PEARL
136
5
1 LOLA
126
8
BOLT
5
7
1 GIGI
2,200
11
3 GLOWY
2,031
11
LILY
2,013
11
NAJIA
1,157
11
3 SQUEAK
1,000
11
LOU
497
11
1 BUZZ
493
10
1 BYRON
406
10
MAX
379
9
2 DOUG
365
8
3 RUFFS
295
8
3 MORTIS
288
7
COSMO
280
9
1 ALLI
278
8
MELODIE
277
10
1 FANG
271
8
LUMI
271
10
TARA
265
10
6 JUJU
241
9
1 EVE
236
6
1 SPROUT
234
9
MR. P
233
7
7 GRAY
231
9
WILLOW
231
8
JAE-YONG
207
9
10 STARR NOVA
174
9
4 R-T
166
10
VINCE
155
6
CHARLIE
151
7
MICO
144
4
3 GENE
141
7
3 CHUCK
130
8
CLANCY
98
11
MOE
70
1
2 WENDY
68
11
5 OLLIE
67
8
ZIGGY
51
1
3 FINX
42
6
1 JANET
23
3
OTIS
0
10
BUSTER
0
1
MINA
0
3
DAMIAN
0
1
PIERCE
1,535
11
NORI
1,397
11
CROW
1,148
11
1 LEON
515
9
SPIKE
481
9
CHESTER
310
9
1 CORDELIUS
290
10
3 SURGE
262
9
KENJI
247
7
KIT
237
6
AMBER
230
9
4 SANDY
52
9
1 DRACO
15
4
MEG
0
1
1 SIRIUS
2,013
11
3 KAZE
313
8
Account value
What everything they own would cost in gems
≈ 160,868
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels170,460 power points · 360,390 coins
53,085
-
GADGETS129 owned
12,900
-
STAR POWERS102 owned
20,400
-
Hypercharges52 owned
26,000
-
GEARS36 owned
3,600
-
Buffies40 owned
12,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1188 missing
233,460
478,230
-
GADGETS87 missing
87,000
-
STAR POWERS114 missing
228,000
-
Hypercharges56 missing
280,000
-
GEARS629 missing
640,000
-
Buffies59 missing
118,000
59,000
-
Total
351,460
1,772,230
≈ 212,369
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 22 | 55% | — | |
| 3 | 100% | — |
Teammates
Who they play with most: 25 battles in this period
-
Xeno😶🌫️Lives
#YCU98022C
Battles together4Wins together75%Their most played brawler
AngeloLast together7h 31m ago -
BigMike FTW
#2R09QLR
Battles together3Wins together0%Their most played brawler
GaleLast together5h 8m ago -
Rico
#88Q2QLQLQ
Battles together2Wins together100%Their most played brawler
EdgarLast together4h 53m ago
Who they play with most: 25 battles in this period
-
Xeno😶🌫️Lives
#YCU98022C
Battles together4Wins together75%Their most played brawler
AngeloLast together7h 31m ago -
BigMike FTW
#2R09QLR
Battles together3Wins together0%Their most played brawler
GaleLast together5h 8m ago -
Rico
#88Q2QLQLQ
Battles together2Wins together100%Their most played brawler
EdgarLast together4h 53m ago
Who they play with most: 25 battles in this period
-
Xeno😶🌫️Lives
#YCU98022C
Battles together4Wins together75%Their most played brawler
AngeloLast together7h 31m ago -
BigMike FTW
#2R09QLR
Battles together3Wins together0%Their most played brawler
GaleLast together5h 8m ago -
Rico
#88Q2QLQLQ
Battles together2Wins together100%Their most played brawler
EdgarLast together4h 53m ago
Who they play with most in their last 25 battles
-
Xeno😶🌫️Lives
#YCU98022C
Battles together4Wins together75%Their most played brawler
AngeloLast together7h 31m ago -
BigMike FTW
#2R09QLR
Battles together3Wins together0%Their most played brawler
GaleLast together5h 8m ago -
Rico
#88Q2QLQLQ
Battles together2Wins together100%Their most played brawler
EdgarLast together4h 53m ago
BATTLE LOG
- All brawlers
Piper 21
Nori 4
- All match types
Trophies 22
Challenges 3
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
1723
LVL11
❌ctull❌
2000
LVL11
Griff🤑
-
1019
LVL11
Dorito
1726
LVL11
❌ctull❌
-
SPECIAL CHALLENGE
1287
LVL11
Rico
1726
LVL11
❌ctull❌
-
SPECIAL CHALLENGE
1726
LVL11
❌ctull❌
1286
LVL11
Rico
-
1720
LVL11
❌ctull❌
1050
LVL11
Boujie Boy :)
-
1715
LVL11
❌ctull❌
1173
LVL11
Milk Man
-
1721
LVL11
❌ctull❌
1068
LVL11
ᴹᵃᶜᶜᵒʸ
-
1706
LVL11
❌ctull❌
1914
LVL11
Z_WD|R2D2
-
1709
LVL11
❌ctull❌
1270
LVL11
BigMike FTW
-
1714
LVL11
❌ctull❌
1274
LVL11
BigMike FTW
-
1719
LVL11
❌ctull❌
1278
LVL11
BigMike FTW
-
1725
LVL11
❌ctull❌
1159
LVL11
ELIUD
-
1148
LVL11
ELIUD
1715
LVL11
❌ctull❌
-
1726
LVL11
❌ctull❌
1241
LVL11
-\_(:|)_/-
-
1102
LVL11
Alexander 🧐🍷2
1711
LVL11
❌ctull❌
-
1184
LVL11
Brawler
1719
LVL11
❌ctull❌
-
1043
LVL11
Nachosconqueso
1702
LVL11
❌ctull❌
-
1691
LVL11
❌ctull❌
1032
LVL11
Nachosconqueso
-
1085
LVL11
supersnowcone
1686
LVL11
❌ctull❌
-
1697
LVL11
❌ctull❌
1284
LVL11
KJ THE GREAT
-
1684
LVL11
❌ctull❌
1027
LVL11
Diegoking
-
1407
LVL11
❌ctull❌
370
LVL11
Xeno😶🌫️Lives
-
1387
LVL11
❌ctull❌
352
LVL11
Xeno😶🌫️Lives
-
1373
LVL11
❌ctull❌
340
LVL11
Xeno😶🌫️Lives
-
1360
LVL11
❌ctull❌
329
LVL11
Xeno😶🌫️Lives