PROFILE
AKWILO
TROPHY ROAD
I
Highest: 51,782
WINS
RANKED
DIAMOND II
CURRENT
3,645
MYTHIC II
HIGHEST
5,271
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 370 h
3v3: 6,335 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 218 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 799 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 288 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 29 Best: MYTHIC II
- Trophy pushing 23 Average of their best 20: 1,062 trophies · 51,782 total trophies · 0 of 7 classes mastered
Current formOut of form44% wins in 25 battles
-
3,685
Season 50 · in progress
Diamond II
AKWILO’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked23 / 80
- Trophy pushing5 / 20
Ranked
29 × 80 % = 23.2 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 20 % = 4.6 pointsAverage of their best 20: 1,062 trophies · 51,782 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 27% |
| Ranked | Top 14% |
| Best ranked rank | Top 21% |
| Prestige | Top 38% |
| Fame | Top 15% |
| Experience | Top 32% |
| 3v3 victories | Top 21% |
| Showdown victories | Top 56% |
| Brawlers at power 11 | Top 30% |
| Collection | Top 21% |
| Best streak | Top 33% |
BRAWLERS
108 / 108 Collected
SHELLY
655
11
4 NITA
1,080
11
2 BARLEY
713
11
2 BROCK
460
4
1 POCO
419
7
1 EL PRIMO
395
4
1 COLT
364
11
3 ROSA
349
5
BULL
216
4
1 JESSIE
1,065
11
1 PENNY
1,022
11
3 TICK
1,006
11
1 DYNAMIKE
476
7
4 GUS
475
11
RICO
411
9
8-BIT
338
4
3 JACKY
311
11
2 CARL
295
7
2 DARRYL
250
4
EMZ
1,175
11
5 BO
1,082
11
6 GALE
1,005
11
1 LOLA
1,003
11
13 PAM
884
9
6 BERRY
581
8
3 LARRY & LAWRIE
574
11
1 BEA
467
9
2 GROM
457
7
3 COLETTE
446
9
1 GRIFF
434
7
1 BELLE
373
1
1 MANDY
347
7
FRANK
338
1
1 PIPER
318
1
EDGAR
305
1
2 NANI
293
9
1 PEARL
282
1
1 STU
258
1
1 SAM
257
1
1 SHADE
239
1
ASH
233
8
3 HANK
216
7
1 MAISIE
215
1
1 MEEPLE
204
1
4 BIBI
173
1
1 ANGELO
173
1
3 TRUNK
169
1
3 BONNIE
159
1
6 BOLT
78
1
1 TARA
1,078
11
7 STARR NOVA
1,007
11
2 JUJU
1,003
11
VINCE
810
11
1 NAJIA
647
11
3 LILY
625
11
CHARLIE
609
10
1 MAX
547
11
2 MELODIE
473
11
1 WENDY
459
10
GENE
445
9
2 DAMIAN
435
7
1 BYRON
403
7
ZIGGY
403
11
1 LOU
379
10
2 MR. P
376
7
5 DOUG
376
7
1 SQUEAK
348
10
1 RUFFS
345
1
6 SPROUT
340
7
COSMO
338
9
1 FANG
333
1
4 EVE
322
1
OTIS
322
7
CLANCY
310
7
2 JANET
299
1
2 MINA
296
8
4 WILLOW
295
1
GRAY
287
7
1 FINX
281
7
1 MOE
247
8
1 BUZZ
236
1
LUMI
229
7
7 GIGI
220
1
1 OLLIE
218
7
3 BUSTER
209
1
2 GLOWY
202
1
4 ALLI
184
8
JAE-YONG
174
1
2 CHUCK
157
1
3 MORTIS
147
1
1 R-T
136
1
2 MICO
135
1
2 MEG
1,104
11
4 SPIKE
1,032
11
9 DRACO
1,012
11
3 PIERCE
1,011
11
CROW
1,009
11
2 NORI
1,006
11
2 AMBER
817
11
SANDY
788
11
2 KIT
405
11
LEON
379
11
CHESTER
360
10
1 KENJI
229
9
1 CORDELIUS
217
7
1 SURGE
214
1
SIRIUS
1,807
11
1 KAZE
669
11
Account value
What everything they own would cost in gems
≈ 182,307
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels168,540 power points · 351,200 coins
51,974
-
GADGETS140 owned
14,000
-
STAR POWERS94 owned
18,800
-
Hypercharges91 owned
45,500
-
GEARS83 owned
8,350
-
Buffies36 owned
10,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1173 missing
235,380
487,420
-
GADGETS76 missing
76,000
-
STAR POWERS122 missing
244,000
-
Hypercharges17 missing
85,000
-
GEARS582 missing
592,500
-
Buffies63 missing
126,000
63,000
-
Total
361,380
1,547,920
≈ 190,930
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 15 | 40% | 0% | |
| 10 | 50% | 20% |
Teammates
Who they play with most: 25 battles in this period
-
rapanindian
#Y0LRY8QC0
Battles together2Wins together0%Their most played brawler
AmberLast together28m 11s ago
Who they play with most: 25 battles in this period
-
rapanindian
#Y0LRY8QC0
Battles together2Wins together0%Their most played brawler
AmberLast together28m 11s ago
Who they play with most: 25 battles in this period
-
rapanindian
#Y0LRY8QC0
Battles together2Wins together0%Their most played brawler
AmberLast together28m 11s ago
Who they play with most in their last 25 battles
-
rapanindian
#Y0LRY8QC0
Battles together2Wins together0%Their most played brawler
AmberLast together28m 11s ago
BATTLE LOG
- All brawlers
Penny 13
Emz 10
Vince 2
- All match types
Trophies 15
Challenges 10
- All modes
Mega Duo Showdown 12
Loaded Showdown 6
Safe Blast 2
Brawl Arena 2
Soul Collector 1
Gem Grab 1
Treasure Hunt 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
VS1m 55s
-
SPECIAL CHALLENGE
VS1m 44s
-
SPECIAL CHALLENGE
VS2m 37s
-
SPECIAL CHALLENGE
VS2m 30s
-
SPECIAL CHALLENGE
VS50s
-
1000
LVL11
AKWILO
1457
LVL11
zucca
-
1003
LVL11
AKWILO
1021
LVL11
rapanindian
-
1023
LVL11
rapanindian
1005
LVL11
AKWILO
-
1008
LVL11
AKWILO
1719
LVL11
ELMINEM
-
1096
LVL11
꧁乂✰ک𝓮𐌱𝒊x✰乂꧂
1000
LVL11
AKWILO
-
1112
LVL11
ZEUS 🥶
1000
LVL11
AKWILO
-
1000
LVL11
AKWILO
1986
LVL11
sebiiipunisti
-
VS4m 25s
-
VS4m 55s
-
SPECIAL CHALLENGE
502
LVL11
Flyingyaro1.0
503
LVL11
AKWILO
-
SPECIAL CHALLENGE
403
LVL11
AKWILO
403
LVL11
.sofiwqxs.
-
SPECIAL CHALLENGE
402
LVL11
AKWILO
403
LVL11
ДИМДИМЫЧ
-
SPECIAL CHALLENGE
302
LVL11
PUNISHER#99
302
LVL11
AKWILO
-
SPECIAL CHALLENGE
301
LVL11
AKWILO
302
LVL11
kadir