PROFILE
paul
TROPHY ROAD
III
Highest: 57,494
WINS
RANKED
MYTHIC II
CURRENT
5,379
MYTHIC III
HIGHEST
7,078
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 451 h
3v3: 5,826 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 931 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,060 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 344 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 46 Best: MYTHIC III
- Trophy pushing 31 Average of their best 20: 1,349 trophies · 57,494 total trophies · 0 of 7 classes mastered
Current formNormal61% wins in 23 battles
-
5,767
Season 50 · in progress
Mythic III
paul’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked37 / 80
- Trophy pushing6 / 20
Ranked
46 × 80 % = 36.8 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
31 × 20 % = 6.2 pointsAverage of their best 20: 1,349 trophies · 57,494 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 21% |
| Ranked | Top 3.0% |
| Best ranked rank | Top 14% |
| Prestige | Top 15% |
| Fame | Top 14% |
| Experience | Top 22% |
| 3v3 victories | Top 22% |
| Showdown victories | Top 13% |
| Brawlers at power 11 | Top 16% |
| Collection | Top 20% |
| Best streak | Top 5.8% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,018
11
3 COLT
1,324
11
4 EL PRIMO
1,062
11
BULL
1,047
11
4 BROCK
1,003
11
1 BARLEY
921
11
POCO
650
11
NITA
476
11
1 ROSA
461
8
DYNAMIKE
1,491
11
10 RICO
1,021
11
JACKY
1,000
11
JESSIE
842
11
DARRYL
481
8
1 TICK
467
11
PENNY
463
11
CARL
351
6
1 8-BIT
197
5
GUS
59
4
2 EMZ
2,016
11
1 EDGAR
1,384
11
PIPER
1,369
11
BO
1,328
11
1 BIBI
1,285
11
BEA
1,062
10
GALE
1,049
11
FRANK
1,008
11
1 COLETTE
650
10
1 STU
579
11
TRUNK
546
11
BELLE
529
11
PAM
407
6
MEEPLE
378
11
NANI
288
4
2 GRIFF
252
4
1 BERRY
211
11
1 ANGELO
147
7
LARRY & LAWRIE
142
4
PEARL
134
7
HANK
129
7
MAISIE
125
4
LOLA
118
6
MANDY
108
4
5 BONNIE
107
4
GROM
90
6
5 ASH
67
4
3 BOLT
36
1
SAM
26
4
SHADE
0
6
DAMIAN
1,679
11
2 MICO
1,049
11
4 DOUG
1,043
11
6 ZIGGY
1,022
11
5 MAX
1,019
11
3 STARR NOVA
1,012
11
GIGI
1,001
11
1 TARA
532
9
RUFFS
524
8
MORTIS
468
11
1 BYRON
393
10
MR. P
379
7
5 GENE
344
6
LOU
344
11
GRAY
336
9
2 SQUEAK
308
11
12 VINCE
192
4
BUZZ
162
6
MELODIE
115
6
7 SPROUT
83
4
4 COSMO
46
1
4 LILY
44
1
4 GLOWY
40
1
3 MINA
33
1
2 JAE-YONG
24
1
2 LUMI
19
1
1 WENDY
13
1
1 ALLI
12
1
1 NAJIA
12
1
1 CLANCY
10
1
1 OLLIE
10
1
1 FANG
9
1
EVE
0
1
JANET
0
1
OTIS
0
1
BUSTER
0
1
R-T
0
1
WILLOW
0
1
CHUCK
0
1
CHARLIE
0
1
MOE
0
1
JUJU
0
1
FINX
0
1
NORI
2,052
11
KIT
1,695
11
LEON
1,359
11
SPIKE
1,163
11
3 SURGE
1,067
11
4 AMBER
1,041
11
SANDY
1,028
11
PIERCE
1,023
11
1 CROW
1,018
11
7 KENJI
1,008
11
CHESTER
1,004
11
MEG
302
11
CORDELIUS
126
1
DRACO
0
1
12 SIRIUS
1,010
11
KAZE
417
11
Account value
What everything they own would cost in gems
≈ 193,916
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels205,140 power points · 425,185 coins
63,033
-
GADGETS123 owned
12,300
-
STAR POWERS110 owned
22,000
-
Hypercharges74 owned
37,000
-
GEARS75 owned
7,800
-
Buffies63 owned
18,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1158 missing
198,780
413,435
-
GADGETS93 missing
93,000
-
STAR POWERS106 missing
212,000
-
Hypercharges34 missing
170,000
-
GEARS590 missing
598,000
-
Buffies36 missing
72,000
36,000
-
Total
270,780
1,522,435
≈ 179,322
What money can’t buy
Progress
ExampleStatistics
Last 23 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 21 | 67% | 0% | |
| 2 | 0% | 0% |
Teammates
No battles in this period.
Who they play with most: 23 battles in this period
-
Marcus
#PQ29LVY92
Battles together14Wins together57%Their most played brawler
LeonLast together1d 4h ago -
S_Mendez
#J2YPPJC8
Battles together14Wins together57%Their most played brawler
ShellyLast together1d 4h ago -
drlc__
#P8GVGQG0R
Battles together3Wins together67%Their most played brawler
PamLast together1d 3h ago
Who they play with most: 23 battles in this period
-
Marcus
#PQ29LVY92
Battles together14Wins together57%Their most played brawler
LeonLast together1d 4h ago -
S_Mendez
#J2YPPJC8
Battles together14Wins together57%Their most played brawler
ShellyLast together1d 4h ago -
drlc__
#P8GVGQG0R
Battles together3Wins together67%Their most played brawler
PamLast together1d 3h ago
Who they play with most in their last 23 battles
-
Marcus
#PQ29LVY92
Battles together14Wins together57%Their most played brawler
LeonLast together1d 4h ago -
S_Mendez
#J2YPPJC8
Battles together14Wins together57%Their most played brawler
ShellyLast together1d 4h ago -
drlc__
#P8GVGQG0R
Battles together3Wins together67%Their most played brawler
PamLast together1d 3h ago
BATTLE LOG
- All brawlers
Doug 6
El Primo 6
Tick 5
Barley 4
Brock 2
- All match types
Trophies 21
Ranked 2
- All modes
Trio Showdown 11
Mega Duo Showdown 5
Duo Showdown 4
Knockout 2
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
441
LVL11
paul
2425
LVL11
Fighter
-
624
LVL11
8-bits virus
906
LVL11
paul
-
909
LVL11
paul
627
LVL11
8-bits virus
-
1893
LVL11
sabio del cerro
913
LVL11
paul
-
898
LVL11
paul
892
LVL10
Brawler
-
RANKED
VS1m 54s
-
RANKED
VS1m 29s