PROFILE
espiderman
TROPHY ROAD
I
Highest: 42,926
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND I
HIGHEST
3,416
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 307 h
3v3: 4,163 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 662 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,277 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 233 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 14 Best: DIAMOND I
- Trophy pushing 20 Average of their best 20: 955 trophies · 42,926 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
espiderman’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing4 / 20
Ranked
14 × 80 % = 11.2 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 955 trophies · 42,926 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 905,045 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 38% |
| Ranked | Top 85% |
| Best ranked rank | Top 66% |
| Prestige | Top 54% |
| Fame | Top 24% |
| Experience | Top 35% |
| 3v3 victories | Top 33% |
| Showdown victories | Top 29% |
| Brawlers at power 11 | Top 42% |
| Collection | Top 36% |
| Best streak | Top 94% |
BRAWLERS
108 / 108 Collected
4 SHELLY
696
10
1 EL PRIMO
1,818
11
3 POCO
1,001
11
NITA
497
10
4 BROCK
460
9
1 ROSA
426
7
1 BULL
417
7
1 BARLEY
392
9
1 COLT
348
11
1 DARRYL
433
6
1 8-BIT
409
5
1 JESSIE
399
7
1 RICO
396
10
1 DYNAMIKE
369
8
1 PENNY
357
6
2 JACKY
353
7
1 CARL
306
6
2 TICK
299
8
1 GUS
185
4
2 BO
1,028
11
BOLT
626
11
1 FRANK
509
8
1 BONNIE
508
7
MANDY
436
10
1 LOLA
426
7
EMZ
365
5
EDGAR
329
4
1 GALE
286
6
1 TRUNK
283
1
3 LARRY & LAWRIE
272
1
1 COLETTE
271
5
1 STU
237
5
1 PAM
225
4
1 PIPER
222
3
3 PEARL
216
3
1 MEEPLE
212
1
1 GROM
207
9
2 SHADE
190
2
1 SAM
183
8
1 BIBI
176
4
1 GRIFF
161
4
1 BEA
158
4
2 BERRY
106
1
8 NANI
99
1
1 ANGELO
40
1
3 MAISIE
39
1
1 HANK
34
1
1 BELLE
18
1
1 ASH
13
1
1 LILY
1,037
11
1 FANG
1,008
9
1 COSMO
928
11
DOUG
708
11
2 SQUEAK
674
11
1 R-T
573
11
MINA
559
11
1 VINCE
547
11
1 BUZZ
523
10
GLOWY
486
9
1 OTIS
460
10
1 TARA
449
10
1 BYRON
401
7
MAX
389
7
1 GRAY
385
11
1 BUSTER
379
8
1 MORTIS
329
5
1 MR. P
328
8
4 OLLIE
304
1
ALLI
298
2
2 FINX
253
8
JANET
243
11
CHARLIE
235
1
10 EVE
229
7
2 WILLOW
218
2
3 LOU
176
4
1 RUFFS
164
4
7 GIGI
144
1
4 STARR NOVA
132
1
1 GENE
106
1
8 MICO
103
3
4 MOE
92
1
SPROUT
87
1
6 ZIGGY
87
1
JAE-YONG
66
1
1 WENDY
56
4
4 JUJU
54
1
MELODIE
45
1
2 DAMIAN
25
1
2 CLANCY
21
1
1 CHUCK
12
1
1 LUMI
12
1
NAJIA
0
1
1 KENJI
1,286
11
SURGE
1,215
11
5 MEG
1,011
11
2 LEON
1,007
11
DRACO
827
11
CROW
799
11
7 NORI
701
11
KIT
632
9
1 CHESTER
559
11
3 CORDELIUS
540
11
PIERCE
463
11
SPIKE
425
10
1 AMBER
425
10
13 SANDY
233
8
1 KAZE
1,032
11
1 SIRIUS
1,010
11
Account value
What everything they own would cost in gems
≈ 153,222
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels141,210 power points · 294,180 coins
43,539
-
GADGETS116 owned
11,600
-
STAR POWERS82 owned
16,400
-
Hypercharges64 owned
32,000
-
GEARS39 owned
3,900
-
Buffies43 owned
12,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1182 missing
262,710
544,440
-
GADGETS100 missing
100,000
-
STAR POWERS134 missing
268,000
-
Hypercharges44 missing
220,000
-
GEARS626 missing
637,000
-
Buffies56 missing
112,000
56,000
-
Total
374,710
1,825,440
≈ 220,015
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 63% | 0% | |
| 1 | 100% | — |
Teammates
Who they play with most: 13 battles in this period
-
DERC111209
#LRLUP2UQ2
Battles together13Wins together54%Their most played brawler
OtisLast together5h 9m ago
Who they play with most: 25 battles in this period
-
DERC111209
#LRLUP2UQ2
Battles together25Wins together64%Their most played brawler
OtisLast together5h 9m ago
Who they play with most: 25 battles in this period
-
DERC111209
#LRLUP2UQ2
Battles together25Wins together64%Their most played brawler
OtisLast together5h 9m ago
Who they play with most in their last 25 battles
-
DERC111209
#LRLUP2UQ2
Battles together25Wins together64%Their most played brawler
OtisLast together5h 9m ago
BATTLE LOG
- All match types
Trophies 24
Challenges 1
- All modes
Mega Duo Showdown 24
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
VS31s
-
539
LVL11
espiderman
864
LVL11
DERC111209
-
541
LVL11
espiderman
867
LVL11
DERC111209
-
852
LVL11
DERC111209
526
LVL11
espiderman
-
856
LVL11
DERC111209
529
LVL11
espiderman
-
860
LVL11
DERC111209
532
LVL11
espiderman
-
844
LVL11
DERC111209
517
LVL11
espiderman
-
SPECIAL CHALLENGE
517
LVL11
espiderman
829
LVL11
DERC111209
-
832
LVL11
DERC111209
519
LVL11
espiderman
-
837
LVL11
DERC111209
523
LVL11
espiderman
-
821
LVL11
DERC111209
507
LVL11
espiderman
-
806
LVL11
DERC111209
492
LVL11
espiderman
-
490
LVL11
espiderman
805
LVL11
DERC111209
-
493
LVL11
espiderman
810
LVL11
DERC111209
-
795
LVL11
DERC111209
477
LVL11
espiderman
-
462
LVL11
espiderman
1056
LVL11
DERC111209
-
465
LVL11
espiderman
1062
LVL11
DERC111209
-
457
LVL11
espiderman
1054
LVL11
DERC111209
-
456
LVL11
espiderman
1057
LVL11
DERC111209
-
441
LVL11
espiderman
1042
LVL11
DERC111209
-
442
LVL11
espiderman
1046
LVL11
DERC111209
-
1049
LVL11
DERC111209
441
LVL11
espiderman
-
1043
LVL11
DERC111209
435
LVL11
espiderman
-
1028
LVL11
DERC111209
420
LVL11
espiderman
-
1027
LVL11
DERC111209
417
LVL11
espiderman