PROFILE
YT/⛩️|Zack°⛩️
TROPHY ROAD
II
Highest: 35,099
WINS
RANKED
DIAMOND I
CURRENT
3,161
MYTHIC II
HIGHEST
5,027
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 204 h
3v3: 2,351 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 368 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,308 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 155 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC II
- Trophy pushing 18 Average of their best 20: 800 trophies · 35,097 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
3,191
Season 50 · in progress
Diamond I
YT/⛩️|Zack°⛩️’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked23 / 80
- Trophy pushing4 / 20
Ranked
28 × 80 % = 22.4 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
18 × 20 % = 3.6 pointsAverage of their best 20: 800 trophies · 35,097 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 49% |
| Ranked | Top 19% |
| Best ranked rank | Top 21% |
| Prestige | Top 59% |
| Fame | Top 36% |
| Experience | Top 43% |
| 3v3 victories | Top 50% |
| Showdown victories | Top 35% |
| Brawlers at power 11 | Top 31% |
| Collection | Top 35% |
| Best streak | Top 33% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,004
11
2 EL PRIMO
567
11
2 ROSA
510
8
COLT
509
11
1 NITA
362
11
BULL
345
8
BROCK
323
7
POCO
313
8
BARLEY
292
8
DARRYL
610
11
1 DYNAMIKE
426
11
RICO
396
8
JACKY
385
11
1 8-BIT
366
6
CARL
358
8
TICK
306
11
JESSIE
263
11
5 GUS
226
4
1 PENNY
206
8
EDGAR
2,013
11
2 BIBI
1,099
11
1 PIPER
1,036
11
1 SHADE
784
11
2 FRANK
709
11
BO
561
11
STU
387
11
4 NANI
376
11
PAM
345
7
3 GRIFF
291
11
2 MANDY
289
11
1 EMZ
266
6
2 LARRY & LAWRIE
262
8
15 MAISIE
253
7
8 COLETTE
210
5
8 BERRY
209
6
12 GROM
206
5
7 ASH
206
6
1 BEA
204
6
9 LOLA
201
6
8 HANK
199
7
1 MEEPLE
199
7
GALE
179
7
4 BONNIE
153
7
3 SAM
143
3
9 PEARL
134
1
7 BELLE
117
5
ANGELO
112
6
8 TRUNK
112
1
4 BOLT
110
6
6 STARR NOVA
1,042
11
4 FANG
1,010
11
1 MORTIS
1,002
11
DOUG
796
11
CLANCY
370
11
1 ALLI
281
11
4 NAJIA
279
11
4 LOU
264
8
12 SQUEAK
261
4
2 BUZZ
257
8
1 GENE
256
7
1 RUFFS
256
2
2 GIGI
250
5
12 LILY
228
5
13 ZIGGY
218
4
2 GRAY
210
8
3 BYRON
208
5
11 DAMIAN
208
4
7 MINA
202
7
3 WENDY
197
11
8 EVE
196
7
5 MICO
195
7
JUJU
192
6
5 GLOWY
188
7
9 CHUCK
187
5
2 MR. P
165
2
MELODIE
163
7
3 BUSTER
161
7
CHARLIE
154
1
MOE
138
4
OTIS
137
6
5 JANET
135
2
5 LUMI
134
6
6 FINX
134
7
2 WILLOW
131
5
3 MAX
126
5
TARA
125
5
9 R-T
125
5
8 JAE-YONG
113
1
2 OLLIE
111
5
8 SPROUT
108
5
COSMO
31
6
1 VINCE
15
9
5 NORI
1,008
11
CORDELIUS
466
11
2 CROW
420
11
KENJI
384
11
2 LEON
271
11
9 SURGE
259
8
7 SANDY
250
6
7 PIERCE
209
9
9 CHESTER
208
5
2 SPIKE
205
7
1 AMBER
204
5
KIT
204
9
2 MEG
201
5
DRACO
162
7
KAZE
303
11
SIRIUS
252
11
Account value
What everything they own would cost in gems
≈ 160,231
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels158,070 power points · 325,405 coins
48,348
-
GADGETS112 owned
11,200
-
STAR POWERS72 owned
14,400
-
Hypercharges74 owned
37,000
-
GEARS50 owned
5,000
-
Buffies38 owned
11,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1174 missing
245,850
513,215
-
GADGETS104 missing
104,000
-
STAR POWERS144 missing
288,000
-
Hypercharges34 missing
170,000
-
GEARS615 missing
626,000
-
Buffies61 missing
122,000
61,000
-
Total
367,850
1,762,215
≈ 213,007
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 83% | 0% | |
| 1 | 100% | 100% |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
POLO
#2CPC8RVCP8
Battles together6Wins together100%Their most played brawler
AlliLast together5d 5h ago
Who they play with most: 25 battles in this period
-
POLO
#2CPC8RVCP8
Battles together6Wins together100%Their most played brawler
AlliLast together5d 5h ago
Who they play with most in their last 25 battles
-
POLO
#2CPC8RVCP8
Battles together6Wins together100%Their most played brawler
AlliLast together5d 5h ago
BATTLE LOG
- All brawlers
Cordelius 7
Doug 3
Shade 3
Amber 3
Charlie 3
Cosmo 2
Vince 1
Wendy 1
Nori 1
Frank 1
- All match types
Trophies 24
Ranked 1
- All modes
Mega Duo Showdown 15
Solo Showdown 8
Heist 1
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
798
LVL11
YT/⛩️|Zack°⛩️
945
LVL11
bn_iann
-
783
LVL11
YT/⛩️|Zack°⛩️
523
LVL10
yagmur
-
337
LVL11
Warped49
783
LVL11
YT/⛩️|Zack°⛩️
-
768
LVL11
YT/⛩️|Zack°⛩️
459
LVL11
TMA|subsisten💙
-
2000
LVL11
MAMBO
771
LVL11
YT/⛩️|Zack°⛩️
-
785
LVL11
YT/⛩️|Zack°⛩️
364
LVL11
evangeloo
-
0
LVL9
YT/⛩️|Zack°⛩️
108
LVL11
BUFFbisonYT
-
465
LVL11
YT/⛩️|Zack°⛩️
520
LVL11
levitate
-
363
LVL8
POLO
455
LVL11
YT/⛩️|Zack°⛩️
-
361
LVL8
POLO
453
LVL11
YT/⛩️|Zack°⛩️
-
452
LVL11
YT/⛩️|Zack°⛩️
360
LVL8
POLO
-
343
LVL8
POLO
434
LVL11
YT/⛩️|Zack°⛩️
-
417
LVL11
YT/⛩️|Zack°⛩️
327
LVL8
POLO
-
324
LVL8
POLO
414
LVL11
YT/⛩️|Zack°⛩️
-
190
LVL8
CAMPING1530
180
LVL11
YT/⛩️|Zack°⛩️
-
RANKED
VS1m 52s
-
VS2m 3s