PROFILE
глкот
TROPHY ROAD
III
Highest: 19,506
WINS
RANKED
SILVER I
CURRENT
970
DIAMOND II
HIGHEST
3,716
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 78 h
3v3: 464 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 267 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 788 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 58 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND II
- Trophy pushing 17 Average of their best 20: 894 trophies · 19,506 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 19 battles
-
970
Season 50 · in progress
Silver I
глкот’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing3 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 894 trophies · 19,506 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 74% |
| Ranked | Top 70% |
| Best ranked rank | Top 56% |
| Prestige | Top 41% |
| Fame | Top 71% |
| Experience | Top 76% |
| 3v3 victories | Top 86% |
| Showdown victories | Top 55% |
| Brawlers at power 11 | Top 59% |
| Collection | Top 67% |
| Best streak | Top 77% |
BRAWLERS
76 / 108 Collected
SHELLY
267
11
4 EL PRIMO
201
1
1 POCO
161
6
BARLEY
126
1
1 COLT
116
11
5 BROCK
57
1
5 NITA
55
1
BULL
0
1
ROSA
0
1
RICO
150
7
2 DARRYL
121
3
10 CARL
121
1
3 TICK
109
1
3 GUS
97
9
5 JACKY
70
1
1 PENNY
7
1
JESSIE
0
1
DYNAMIKE
0
1
8-BIT
0
1
EMZ
1,030
11
3 EDGAR
1,009
11
1 BIBI
1,000
11
5 SHADE
195
10
3 FRANK
140
10
6 COLETTE
87
4
3 BO
68
1
2 GROM
59
1
3 STU
30
1
3 ASH
28
1
2 ANGELO
23
6
1 PEARL
12
1
1 BERRY
12
1
PIPER
0
1
PAM
0
1
BEA
0
1
GALE
0
1
NANI
0
1
BELLE
0
1
GRIFF
0
1
LOLA
0
1
BONNIE
0
1
SAM
0
1
MANDY
0
1
MAISIE
0
1
HANK
0
1
LARRY & LAWRIE
0
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
1 LILY
1,055
10
7 STARR NOVA
1,026
11
3 TARA
1,008
10
3 GIGI
1,007
11
3 ALLI
1,004
11
2 MORTIS
1,000
11
1 MICO
1,000
11
3 FINX
1,000
11
GENE
0
1
MR. P
0
1
MAX
0
1
BYRON
0
1
SQUEAK
0
1
EVE
0
1
WILLOW
0
1
DOUG
0
1
CHUCK
0
1
MELODIE
0
1
JAE-YONG
0
1
ZIGGY
0
1
9 KENJI
1,032
11
1 CORDELIUS
1,013
11
13 CHESTER
1,006
11
3 SPIKE
1,002
11
3 SANDY
1,002
11
LEON
1,000
11
PIERCE
0
1
Account value
What everything they own would cost in gems
≈ 86,343
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS76 owned
81030207
17,965
-
Power levels75,480 power points · 157,300 coins
23,278
-
GADGETS42 owned
4,200
-
STAR POWERS42 owned
8,400
-
Hypercharges40 owned
20,000
-
GEARS34 owned
3,500
-
Buffies30 owned
9,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1159 missing
208,760
432,840
-
GADGETS110 missing
110,000
-
STAR POWERS110 missing
220,000
-
Hypercharges36 missing
180,000
-
GEARS437 missing
446,000
-
Buffies54 missing
108,000
54,000
-
Total
316,760
1,442,840
≈ 175,960
-
Brawlers to level 1191 missing
328,440
681,320
-
GADGETS174 missing
174,000
-
STAR POWERS174 missing
348,000
-
Hypercharges68 missing
340,000
-
GEARS631 missing
641,000
-
Buffies69 missing
138,000
69,000
-
Total
466,440
2,253,320
≈ 271,976
What money can’t buy
Progress
ExampleStatistics
Last 19 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 82% | — | |
| 2 | 100% | 0% |
Teammates
Who they play with most: 9 battles in this period
-
okeeey3.0
#YUUUYPGPQ
Battles together9Wins together67%Their most played brawler
PocoLast together4h 47m ago -
solevaia
#RQY0LU2R8
Battles together9Wins together67%Their most played brawler
R-TLast together4h 47m ago
Who they play with most: 19 battles in this period
-
okeeey3.0
#YUUUYPGPQ
Battles together9Wins together67%Their most played brawler
PocoLast together4h 47m ago -
solevaia
#RQY0LU2R8
Battles together9Wins together67%Their most played brawler
R-TLast together4h 47m ago -
Maddy
#2GQ0CL0PR8
Battles together2Wins together100%Their most played brawler
GigiLast together5d 21h ago
Who they play with most: 19 battles in this period
-
okeeey3.0
#YUUUYPGPQ
Battles together9Wins together67%Their most played brawler
PocoLast together4h 47m ago -
solevaia
#RQY0LU2R8
Battles together9Wins together67%Their most played brawler
R-TLast together4h 47m ago -
Maddy
#2GQ0CL0PR8
Battles together2Wins together100%Their most played brawler
GigiLast together5d 21h ago
Who they play with most in their last 19 battles
-
okeeey3.0
#YUUUYPGPQ
Battles together9Wins together67%Their most played brawler
PocoLast together4h 47m ago -
solevaia
#RQY0LU2R8
Battles together9Wins together67%Their most played brawler
R-TLast together4h 47m ago -
Maddy
#2GQ0CL0PR8
Battles together2Wins together100%Their most played brawler
GigiLast together5d 21h ago
BATTLE LOG
- All brawlers
Kenji 8
Rico 4
Shade 3
Emz 3
Shelly 1
- All match types
Trophies 17
Ranked 2
- All modes
Trio Showdown 9
Duo Showdown 8
Knockout 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 54s
-
RANKED
VS31s