PROFILE
محمد
TROPHY ROAD
II
Highest: 17,733
WINS
RANKED
GOLD III
CURRENT
2,579
GOLD III
HIGHEST
2,645
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 75 h
3v3: 866 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 71 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 589 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 56 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 11 Best: GOLD III
- Trophy pushing 18 Average of their best 20: 821 trophies · 17,721 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
2,579
Season 50 · in progress
Gold III
محمد’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked9 / 80
- Trophy pushing4 / 20
Ranked
11 × 80 % = 8.8 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
18 × 20 % = 3.6 pointsAverage of their best 20: 821 trophies · 17,721 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 76% |
| Ranked | Top 26% |
| Best ranked rank | Top 76% |
| Prestige | Top 50% |
| Fame | Top 71% |
| Experience | Top 79% |
| 3v3 victories | Top 76% |
| Showdown victories | Top 70% |
| Brawlers at power 11 | Top 70% |
| Collection | Top 79% |
| Best streak | Top 39% |
BRAWLERS
72 / 108 Collected
1 SHELLY
134
6
8 BULL
1,016
10
4 EL PRIMO
1,008
11
5 BROCK
261
7
7 NITA
113
4
2 COLT
86
9
5 BARLEY
56
1
2 POCO
21
9
2 ROSA
18
7
7 GUS
2,004
11
6 8-BIT
187
9
CARL
176
7
1 DYNAMIKE
140
8
PENNY
101
1
4 RICO
54
1
1 JESSIE
10
1
DARRYL
0
1
TICK
0
1
JACKY
0
1
TRUNK
2,099
11
EDGAR
1,082
11
2 LOLA
1,006
11
2 EMZ
1,004
10
SHADE
836
10
FRANK
282
10
6 GROM
143
8
8 MANDY
106
11
BIBI
104
10
COLETTE
97
11
7 ANGELO
89
11
SAM
46
8
1 PIPER
15
9
1 LARRY & LAWRIE
12
10
1 GALE
10
9
1 GRIFF
10
1
1 BO
9
2
1 MAISIE
6
1
PAM
0
1
BEA
0
1
NANI
0
1
STU
0
1
BELLE
0
1
ASH
0
1
BONNIE
0
1
HANK
0
1
PEARL
0
1
BERRY
0
1
MEEPLE
0
1
BOLT
0
1
2 MORTIS
1,006
11
5 GENE
112
7
7 MELODIE
91
9
FANG
49
6
BYRON
46
3
2 SQUEAK
21
9
JAE-YONG
15
1
1 BUZZ
11
8
1 OLLIE
10
1
1 FINX
10
1
TARA
0
1
EVE
0
1
WILLOW
0
1
JUJU
0
1
1 SPIKE
1,725
11
3 CROW
1,008
11
3 AMBER
1,003
11
LEON
210
6
3 NORI
33
4
CHESTER
20
6
1 PIERCE
10
9
SANDY
0
3
CORDELIUS
0
9
Account value
What everything they own would cost in gems
≈ 74,357
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS72 owned
81030149
17,269
-
Power levels78,450 power points · 164,930 coins
24,338
-
GADGETS37 owned
3,700
-
STAR POWERS31 owned
6,200
-
Hypercharges32 owned
16,000
-
GEARS17 owned
1,750
-
Buffies17 owned
5,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1160 missing
190,830
394,150
-
GADGETS107 missing
107,000
-
STAR POWERS113 missing
226,000
-
Hypercharges40 missing
200,000
-
GEARS430 missing
439,500
-
Buffies64 missing
128,000
64,000
-
Total
318,830
1,430,650
≈ 174,948
-
Brawlers to level 1196 missing
325,470
673,690
-
GADGETS179 missing
179,000
-
STAR POWERS185 missing
370,000
-
Hypercharges76 missing
380,000
-
GEARS648 missing
658,500
-
Buffies82 missing
164,000
82,000
-
Total
489,470
2,343,190
≈ 283,266
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
𝖸𝖳/𝖧𝖸𝖭𝖷
#2V9R98220Q
Battles together22Wins together45%Their most played brawler
GusLast together1h 47m ago -
جيجي يبيبي
#YRL0CJRYR
Battles together9Wins together44%Their most played brawler
BullLast together2h 23m ago -
🖤☠️
#2QUUP2JJU0
Battles together3Wins together0%Their most played brawler
RicoLast together1h 47m ago
Who they play with most: 25 battles in this period
-
𝖸𝖳/𝖧𝖸𝖭𝖷
#2V9R98220Q
Battles together22Wins together45%Their most played brawler
GusLast together1h 47m ago -
جيجي يبيبي
#YRL0CJRYR
Battles together9Wins together44%Their most played brawler
BullLast together2h 23m ago -
🖤☠️
#2QUUP2JJU0
Battles together3Wins together0%Their most played brawler
RicoLast together1h 47m ago
Who they play with most: 25 battles in this period
-
𝖸𝖳/𝖧𝖸𝖭𝖷
#2V9R98220Q
Battles together22Wins together45%Their most played brawler
GusLast together1h 47m ago -
جيجي يبيبي
#YRL0CJRYR
Battles together9Wins together44%Their most played brawler
BullLast together2h 23m ago -
🖤☠️
#2QUUP2JJU0
Battles together3Wins together0%Their most played brawler
RicoLast together1h 47m ago
Who they play with most in their last 25 battles
-
𝖸𝖳/𝖧𝖸𝖭𝖷
#2V9R98220Q
Battles together22Wins together45%Their most played brawler
GusLast together1h 47m ago -
جيجي يبيبي
#YRL0CJRYR
Battles together9Wins together44%Their most played brawler
BullLast together2h 23m ago -
🖤☠️
#2QUUP2JJU0
Battles together3Wins together0%Their most played brawler
RicoLast together1h 47m ago
BATTLE LOG
- All brawlers
Spike 12
Edgar 9
Shade 4
- All modes
Brawl Ball 14
Duo Showdown 8
Solo Showdown 2
Mega Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
1720
LVL11
محمد
223
LVL6
Rani
-
VS45s
-
VS1m 17s
-
VS1m 24s
-
VS44s
-
VS2m 2s
-
VS2m 14s
-
VS25s
-
VS3m 1s
-
VS2m 3s
-
VS3m 16s