PROFILE
𝕴𝕶𝕰𝕰𝕽🐊👑
TROPHY ROAD
I
Highest: 30,898
WINS
RANKED
DIAMOND II
CURRENT
3,792
DIAMOND III
HIGHEST
4,221
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 129 h
3v3: 1,892 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 313 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 300 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 99 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: DIAMOND III
- Trophy pushing 25 Average of their best 20: 1,123 trophies · 30,893 total trophies · 0 of 7 classes mastered
Current formNormal54% wins in 24 battles
-
4,221
Season 50 · in progress
Diamond III
𝕴𝕶𝕰𝕰𝕽🐊👑’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing5 / 20
Ranked
22 × 80 % = 17.6 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,123 trophies · 30,893 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 54% |
| Ranked | Top 13% |
| Best ranked rank | Top 44% |
| Prestige | Top 32% |
| Fame | Top 70% |
| Experience | Top 67% |
| 3v3 victories | Top 56% |
| Showdown victories | Top 71% |
| Brawlers at power 11 | Top 68% |
| Collection | Top 71% |
| Best streak | Top 55% |
BRAWLERS
76 / 108 Collected
2 SHELLY
1,071
11
5 BROCK
1,026
10
1 COLT
1,023
11
BULL
1,005
11
EL PRIMO
285
8
3 NITA
283
7
4 ROSA
255
3
3 POCO
71
4
BARLEY
5
4
RICO
1,166
11
5 8-BIT
279
9
4 JACKY
260
7
4 DARRYL
259
7
10 CARL
258
4
1 JESSIE
251
7
7 DYNAMIKE
251
9
1 TICK
251
7
PENNY
0
6
GUS
0
3
FRANK
2,000
11
EDGAR
2,000
11
SHADE
1,393
11
BO
1,024
11
1 BIBI
1,018
9
EMZ
1,018
10
COLETTE
1,011
10
STU
1,009
9
7 GRIFF
1,009
9
5 GALE
1,000
10
MANDY
554
11
3 ANGELO
259
6
1 MEEPLE
257
4
2 NANI
256
7
2 PIPER
253
8
1 BONNIE
250
5
1 BELLE
13
5
1 LOLA
13
6
PEARL
13
5
TRUNK
13
5
1 LARRY & LAWRIE
10
8
GROM
5
8
PAM
0
1
BEA
0
3
ASH
0
1
SAM
0
1
MAISIE
0
8
HANK
0
1
BERRY
0
1
BOLT
0
1
5 ALLI
1,020
10
6 STARR NOVA
1,001
9
DOUG
279
8
GIGI
274
9
14 GENE
267
9
15 JANET
263
5
2 LILY
256
7
12 TARA
255
6
2 SQUEAK
225
5
1 GRAY
123
7
1 MOE
13
7
1 SPROUT
10
6
1 NAJIA
10
7
MORTIS
6
7
EVE
0
3
OLLIE
0
3
4 CROW
1,007
11
LEON
1,000
11
PIERCE
539
11
4 KIT
489
10
1 MEG
371
9
1 CORDELIUS
292
8
11 CHESTER
254
10
SURGE
252
10
11 NORI
165
8
10 KENJI
145
1
DRACO
0
5
Account value
What everything they own would cost in gems
≈ 81,504
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS76 owned
810301611
19,365
-
Power levels92,030 power points · 192,355 coins
28,439
-
GADGETS54 owned
5,400
-
STAR POWERS45 owned
9,000
-
Hypercharges22 owned
11,000
-
GEARS20 owned
2,000
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1164 missing
192,210
397,785
-
GADGETS98 missing
98,000
-
STAR POWERS107 missing
214,000
-
Hypercharges54 missing
270,000
-
GEARS451 missing
460,500
-
Buffies60 missing
120,000
60,000
-
Total
312,210
1,500,285
≈ 181,250
-
Brawlers to level 1196 missing
311,890
646,265
-
GADGETS162 missing
162,000
-
STAR POWERS171 missing
342,000
-
Hypercharges86 missing
430,000
-
GEARS645 missing
656,000
-
Buffies78 missing
156,000
78,000
-
Total
467,890
2,314,265
≈ 278,216
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 16 | 69% | 11% | |
| 9 | 22% | 25% |
Teammates
Who they play with most: 25 battles in this period
-
TH|Joel Jr.
#29202LL9UJ
Battles together18Wins together50%Their most played brawler
MandyLast together30m 58s ago -
Top|JuanJose
#2L29VGLL22
Battles together15Wins together53%Their most played brawler
VinceLast together30m 58s ago -
MOSA
#80C0UU2QPV
Battles together2Wins together100%Their most played brawler
BrockLast together2h 16m ago
Who they play with most: 25 battles in this period
-
TH|Joel Jr.
#29202LL9UJ
Battles together18Wins together50%Their most played brawler
MandyLast together30m 58s ago -
Top|JuanJose
#2L29VGLL22
Battles together15Wins together53%Their most played brawler
VinceLast together30m 58s ago -
MOSA
#80C0UU2QPV
Battles together2Wins together100%Their most played brawler
BrockLast together2h 16m ago
Who they play with most: 25 battles in this period
-
TH|Joel Jr.
#29202LL9UJ
Battles together18Wins together50%Their most played brawler
MandyLast together30m 58s ago -
Top|JuanJose
#2L29VGLL22
Battles together15Wins together53%Their most played brawler
VinceLast together30m 58s ago -
MOSA
#80C0UU2QPV
Battles together2Wins together100%Their most played brawler
BrockLast together2h 16m ago
Who they play with most in their last 25 battles
-
TH|Joel Jr.
#29202LL9UJ
Battles together18Wins together50%Their most played brawler
MandyLast together30m 58s ago -
Top|JuanJose
#2L29VGLL22
Battles together15Wins together53%Their most played brawler
VinceLast together30m 58s ago -
MOSA
#80C0UU2QPV
Battles together2Wins together100%Their most played brawler
BrockLast together2h 16m ago
BATTLE LOG
- All brawlers
Kit 12
Colt 5
Emz 2
Mandy 2
Sirius 1
Rico 1
Nori 1
Shade 1
- All match types
Trophies 16
Ranked 9
- All modes
Brawl Ball 10
Trio Showdown 4
Heist 4
Knockout 3
Mega Duo Showdown 3
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
VS51s
-
VS3m 30s
-
RANKED
VS1m 9s
-
RANKED
VS2m 48s
-
VS2m 49s
-
VS2m 55s
-
VS1m 52s
-
VS3m 2s
-
VS2m 51s
-
VS2m 30s
-
RANKED
VS2m 21s
-
RANKED
VS1m 16s
-
RANKED
VS1m 19s
-
RANKED
VS2m 39s
-
RANKED
VS1m 34s
-
RANKED
VS1m 9s
-
1476
LVL11
MOSA
432
LVL10
𝕴𝕶𝕰𝕰𝕽🐊👑
-
420
LVL10
𝕴𝕶𝕰𝕰𝕽🐊👑
1463
LVL11
MOSA
-
404
LVL10
𝕴𝕶𝕰𝕰𝕽🐊👑
1325
LVL11
Ronaldo Defne �
-
RANKED
VS1m 50s