PROFILE
Smurf 2.0
TROPHY ROAD
I
Highest: 20,272
WINS
RANKED
MASTERS II
CURRENT
9,418
MASTERS II
HIGHEST
9,747
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 139 h
3v3: 2,705 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 29 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 27 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 109 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 87 Best: MASTERS II
- Trophy pushing 10 Average of their best 20: 414 trophies · 20,272 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
9,747
Season 50 · in progress
Masters II
Smurf 2.0’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked83 / 95
- Trophy pushing1 / 5
Ranked
87 × 95 % = 82.7 pointsBest: MASTERS II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
10 × 5 % = 0.5 pointsAverage of their best 20: 414 trophies · 20,272 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 73% |
| Ranked | Top 0.01% |
| Best ranked rank | Top 0.079% |
| Prestige | Top 84% |
| Fame | Top 36% |
| Experience | Top 68% |
| 3v3 victories | Top 46% |
| Showdown victories | Top 97% |
| Brawlers at power 11 | Top 57% |
| Collection | Top 43% |
| Best streak | Top 30% |
BRAWLERS
108 / 108 Collected
4 SHELLY
201
5
1 EL PRIMO
603
9
25 BROCK
442
11
16 BULL
239
1
14 BARLEY
223
4
7 ROSA
216
1
15 POCO
215
9
14 COLT
209
9
12 NITA
155
1
3 CARL
463
11
6 JESSIE
337
11
16 DARRYL
235
1
15 TICK
215
9
14 RICO
206
11
13 JACKY
205
1
14 GUS
203
11
13 8-BIT
202
1
14 DYNAMIKE
195
1
1 PENNY
170
1
16 BOLT
2,345
11
5 TRUNK
388
11
1 HANK
283
9
14 BELLE
225
1
1 EDGAR
219
11
13 BEA
212
9
13 STU
210
9
13 PEARL
210
1
13 BIBI
205
11
9 NANI
205
11
13 GROM
205
9
13 GRIFF
205
1
14 MAISIE
205
9
13 EMZ
204
9
SHADE
204
11
8 MEEPLE
203
11
14 FRANK
201
9
1 ASH
194
1
12 COLETTE
185
1
11 MANDY
175
1
11 BO
165
1
11 PIPER
165
1
5 LOLA
163
1
8 GALE
144
1
9 SAM
126
1
6 BERRY
108
1
7 PAM
91
1
7 LARRY & LAWRIE
91
1
5 BONNIE
60
1
3 ANGELO
33
9
6 MORTIS
396
11
14 CLANCY
228
9
14 NAJIA
225
9
11 DOUG
220
1
13 LUMI
215
7
13 BYRON
212
11
13 TARA
205
9
13 R-T
205
9
12 FANG
185
1
12 GRAY
185
1
12 CHARLIE
185
1
12 DAMIAN
185
1
12 STARR NOVA
185
1
12 RUFFS
184
1
12 FINX
166
1
11 EVE
165
1
11 OTIS
165
1
1 LILY
155
1
1 GIGI
151
1
1 CHUCK
140
11
9 WILLOW
126
1
9 JAE-YONG
126
1
8 MAX
105
1
8 GLOWY
96
1
6 JANET
75
4
6 MOE
75
9
GENE
74
1
5 MR. P
54
3
4 SPROUT
46
9
4 VINCE
46
1
1 BUSTER
10
1
LOU
0
1
SQUEAK
0
1
BUZZ
0
1
MICO
0
2
MELODIE
0
5
JUJU
0
1
OLLIE
0
1
ALLI
0
1
MINA
0
9
ZIGGY
0
1
WENDY
0
1
COSMO
0
1
1 CORDELIUS
340
9
NORI
312
11
AMBER
291
11
2 MEG
269
1
14 CHESTER
219
9
13 PIERCE
210
11
13 KIT
205
9
13 KENJI
205
1
7 SPIKE
181
1
10 DRACO
145
1
10 SURGE
135
1
9 SANDY
131
1
CROW
0
3
LEON
0
1
12 KAZE
185
9
7 SIRIUS
91
4
Account value
What everything they own would cost in gems
≈ 136,582
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels101,050 power points · 212,940 coins
31,399
-
GADGETS83 owned
8,300
-
STAR POWERS78 owned
15,600
-
Hypercharges58 owned
29,000
-
GEARS34 owned
3,500
-
Buffies53 owned
15,900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1190 missing
302,870
625,680
-
GADGETS133 missing
133,000
-
STAR POWERS138 missing
276,000
-
Hypercharges50 missing
250,000
-
GEARS631 missing
641,000
-
Buffies46 missing
92,000
46,000
-
Total
394,870
1,971,680
≈ 236,655
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
❝✧𝙺𝚒𝚌𝚔💘❀
#82P8029VG
Battles together6Wins together50%Their most played brawler
EdgarLast together3h ago -
HPN|MCDaredo❄️
#CVQ8LVVQ
Battles together3Wins together33%Their most played brawler
Mr. PLast together3h ago -
Xéenz?
#9RQGVQJLR
Battles together3Wins together67%Their most played brawler
PiperLast together3h 10m ago
Who they play with most: 25 battles in this period
-
❝✧𝙺𝚒𝚌𝚔💘❀
#82P8029VG
Battles together6Wins together50%Their most played brawler
EdgarLast together3h ago -
HPN|MCDaredo❄️
#CVQ8LVVQ
Battles together3Wins together33%Their most played brawler
Mr. PLast together3h ago -
Xéenz?
#9RQGVQJLR
Battles together3Wins together67%Their most played brawler
PiperLast together3h 10m ago
Who they play with most: 25 battles in this period
-
❝✧𝙺𝚒𝚌𝚔💘❀
#82P8029VG
Battles together6Wins together50%Their most played brawler
EdgarLast together3h ago -
HPN|MCDaredo❄️
#CVQ8LVVQ
Battles together3Wins together33%Their most played brawler
Mr. PLast together3h ago -
Xéenz?
#9RQGVQJLR
Battles together3Wins together67%Their most played brawler
PiperLast together3h 10m ago
Who they play with most in their last 25 battles
-
❝✧𝙺𝚒𝚌𝚔💘❀
#82P8029VG
Battles together6Wins together50%Their most played brawler
EdgarLast together3h ago -
HPN|MCDaredo❄️
#CVQ8LVVQ
Battles together3Wins together33%Their most played brawler
Mr. PLast together3h ago -
Xéenz?
#9RQGVQJLR
Battles together3Wins together67%Their most played brawler
PiperLast together3h 10m ago
BATTLE LOG
- All brawlers
Bolt 21
Chuck 4
- All modes
Knockout 10
Bounty 5
Hot Zone 4
Heist 4
Gem Grab 2
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 36s
-
RANKED
VS1m 50s
-
RANKED
VS55s
-
RANKED
VS1m 3s
-
RANKED
VS1m 31s
-
RANKED
VS1m 35s
-
RANKED
VS2m 20s
-
RANKED
VS1m 28s
-
RANKED
VS2m 18s
-
RANKED
VS3m 2s
-
RANKED
VS1m 10s
-
RANKED
VS1m 28s
-
RANKED
VS1m 20s
-
RANKED
VS1m 19s
- RANKED
-
RANKED
VS54s
-
RANKED
VS1m 56s
-
RANKED
VS1m 36s
-
RANKED
VS1m 44s
-
RANKED
VS2m 46s
-
RANKED
VS3m 34s
-
RANKED
VS1m 41s
-
RANKED
VS1m 14s
-
RANKED
VS3m 1s
-
RANKED
VS2m 18s