PROFILE
zemlya
TROPHY ROAD
III
Highest: 13,328
WINS
RANKED
DIAMOND I
CURRENT
3,393
MYTHIC I
HIGHEST
4,574
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 59 h
3v3: 568 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 230 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 327 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 44 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 12 Average of their best 20: 527 trophies · 13,315 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
3,814
Season 50 · in progress
Diamond II
zemlya’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing2 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
12 × 20 % = 2.4 pointsAverage of their best 20: 527 trophies · 13,315 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 81% |
| Ranked | Top 16% |
| Best ranked rank | Top 33% |
| Prestige | Top 74% |
| Fame | Top 70% |
| Experience | Top 81% |
| 3v3 victories | Top 82% |
| Showdown victories | Top 73% |
| Brawlers at power 11 | Top 84% |
| Collection | Top 80% |
| Best streak | Top 82% |
BRAWLERS
70 / 108 Collected
4 SHELLY
292
7
POCO
256
7
BULL
249
8
13 COLT
208
10
EL PRIMO
208
9
4 BARLEY
69
7
3 BROCK
36
4
2 ROSA
25
1
2 NITA
23
5
8-BIT
449
11
RICO
274
8
JACKY
270
8
14 TICK
241
10
10 CARL
169
1
1 DARRYL
124
10
2 JESSIE
69
6
GUS
43
1
PENNY
0
1
GRIFF
2,006
11
2 EDGAR
1,521
11
MANDY
1,012
11
SHADE
660
9
BIBI
427
10
2 BO
389
11
3 FRANK
355
11
1 EMZ
305
9
ASH
239
9
PIPER
168
7
1 STU
129
1
5 SAM
128
7
8 BOLT
112
1
4 LOLA
99
1
5 PAM
60
3
COLETTE
50
9
1 LARRY & LAWRIE
47
4
1 NANI
46
1
3 HANK
45
1
1 TRUNK
32
1
2 GALE
27
1
1 ANGELO
22
4
2 MAISIE
21
1
1 BONNIE
17
1
1 BEA
13
5
1 BERRY
13
1
1 BELLE
8
4
MEEPLE
5
1
PEARL
0
1
MORTIS
663
10
6 LUMI
300
9
GIGI
296
8
2 FANG
143
9
8 GRAY
111
1
1 TARA
86
1
3 DAMIAN
85
1
3 ALLI
83
4
4 MINA
43
5
2 WENDY
25
7
2 JANET
24
1
CLANCY
20
1
GENE
19
4
1 LILY
13
8
1 BYRON
10
1
1 OLLIE
8
1
EVE
5
4
JAE-YONG
5
1
BUSTER
0
1
3 LEON
283
7
2 SPIKE
82
1
3 PIERCE
40
6
1 SURGE
10
1
Account value
What everything they own would cost in gems
≈ 59,379
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS70 owned
8929194
15,271
-
Power levels53,660 power points · 112,420 coins
16,608
-
GADGETS38 owned
3,800
-
STAR POWERS30 owned
6,000
-
Hypercharges20 owned
10,000
-
GEARS14 owned
1,400
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1164 missing
208,140
431,130
-
GADGETS102 missing
102,000
-
STAR POWERS110 missing
220,000
-
Hypercharges50 missing
250,000
-
GEARS420 missing
429,000
-
Buffies54 missing
108,000
54,000
-
Total
316,140
1,486,130
≈ 180,227
-
Brawlers to level 11102 missing
350,260
726,200
-
GADGETS178 missing
178,000
-
STAR POWERS186 missing
372,000
-
Hypercharges88 missing
440,000
-
GEARS651 missing
662,000
-
Buffies78 missing
156,000
78,000
-
Total
506,260
2,456,200
≈ 296,246
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
#PCQQQP0LQ
Battles together25Wins together56%Their most played brawler
MandyLast together3h 36m ago -
Кто тут папа?
#2CGJG2LP90
Battles together3Wins together67%Their most played brawler
AmberLast together3h 59m ago -
Lucius🏝
#QYQ9J9U9Y
Battles together2Wins together50%Their most played brawler
ChesterLast together3h 53m ago
Who they play with most: 25 battles in this period
-
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
#PCQQQP0LQ
Battles together25Wins together56%Their most played brawler
MandyLast together3h 36m ago -
Кто тут папа?
#2CGJG2LP90
Battles together3Wins together67%Their most played brawler
AmberLast together3h 59m ago -
Lucius🏝
#QYQ9J9U9Y
Battles together2Wins together50%Their most played brawler
ChesterLast together3h 53m ago
Who they play with most: 25 battles in this period
-
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
#PCQQQP0LQ
Battles together25Wins together56%Their most played brawler
MandyLast together3h 36m ago -
Кто тут папа?
#2CGJG2LP90
Battles together3Wins together67%Their most played brawler
AmberLast together3h 59m ago -
Lucius🏝
#QYQ9J9U9Y
Battles together2Wins together50%Their most played brawler
ChesterLast together3h 53m ago
Who they play with most in their last 25 battles
-
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
#PCQQQP0LQ
Battles together25Wins together56%Their most played brawler
MandyLast together3h 36m ago -
Кто тут папа?
#2CGJG2LP90
Battles together3Wins together67%Their most played brawler
AmberLast together3h 59m ago -
Lucius🏝
#QYQ9J9U9Y
Battles together2Wins together50%Their most played brawler
ChesterLast together3h 53m ago
BATTLE LOG
- All brawlers
Griff 23
8-bit 2
- All modes
Knockout 16
Mega Duo Showdown 6
Duo Showdown 3
- All results
- Victory
- Defeat
- Draw
-
VS1m 2s
-
VS2m 22s
-
VS1m 9s
-
VS2m 1s
-
VS1m 20s
-
VS1m 23s
-
VS2m 25s
-
VS1m 8s
-
VS1m 45s
-
VS1m 43s
-
VS1m 51s
-
VS1m 18s
-
1976
LVL11
zemlya
1850
LVL11
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
-
1976
LVL11
zemlya
1850
LVL11
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
-
1979
LVL11
zemlya
1853
LVL11
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
-
1962
LVL11
zemlya
1836
LVL11
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
-
1965
LVL11
zemlya
1839
LVL11
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ
-
1949
LVL11
zemlya
1823
LVL11
𐐆Ꭷ𐐆ᏋᏒ ᏋᏁᎶᏋᏝ