PROFILE
にゃぽ
TROPHY ROAD
III
Highest: 49,094
WINS
RANKED
LEGENDARY I
CURRENT
6,040
LEGENDARY II
HIGHEST
6,808
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 493 h
3v3: 7,943 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 848 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 847 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 381 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 62 Best: LEGENDARY II
- Trophy pushing 42 Average of their best 20: 1,694 trophies · 49,062 total trophies · 2 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
6,560
Season 50 · in progress
Legendary I
にゃぽ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked49 / 80
- Trophy pushing8 / 20
Ranked
62 × 80 % = 49.6 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
42 × 20 % = 8.4 pointsAverage of their best 20: 1,694 trophies · 49,062 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 920,101 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 30% |
| Ranked | Top 1.4% |
| Best ranked rank | Top 3.5% |
| Prestige | Top 22% |
| Fame | Top 15% |
| Experience | Top 17% |
| 3v3 victories | Top 15% |
| Showdown victories | Top 35% |
| Brawlers at power 11 | Top 19% |
| Collection | Top 23% |
| Best streak | Top 33% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,483
11
EL PRIMO
1,224
11
6 BROCK
576
11
1 POCO
573
11
BARLEY
525
11
1 NITA
408
4
BULL
303
4
COLT
298
4
1 ROSA
195
4
JESSIE
1,561
11
DYNAMIKE
1,489
11
1 DARRYL
1,456
11
2 RICO
1,295
11
GUS
1,006
11
TICK
343
4
JACKY
288
4
8-BIT
229
4
CARL
207
4
PENNY
186
4
SHADE
2,198
11
1 FRANK
2,012
11
GRIFF
2,000
11
ASH
2,000
11
7 EDGAR
1,916
11
1 HANK
1,030
11
5 STU
1,012
4
MEEPLE
436
11
4 COLETTE
413
11
2 BEA
383
11
2 EMZ
339
11
NANI
306
11
BELLE
260
11
BERRY
259
11
1 BO
250
11
1 BIBI
248
4
PIPER
205
4
8 SAM
153
4
7 GALE
61
4
4 PAM
56
4
3 PEARL
33
11
ANGELO
26
4
5 BONNIE
23
4
GROM
0
4
LOLA
0
4
1 MANDY
0
4
MAISIE
0
4
LARRY & LAWRIE
0
4
TRUNK
0
4
BOLT
0
4
1 MICO
2,360
11
MORTIS
2,030
11
BUZZ
2,013
11
BYRON
1,690
11
1 FANG
1,177
11
3 LUMI
1,004
11
2 GENE
974
11
1 VINCE
790
11
LILY
668
11
2 WENDY
394
11
GLOWY
178
11
3 GRAY
168
11
10 JANET
145
4
1 WILLOW
130
4
8 DAMIAN
108
4
7 MR. P
96
4
4 FINX
96
4
8 OLLIE
87
4
7 JUJU
86
4
4 TARA
46
4
ALLI
13
4
1 STARR NOVA
10
11
MAX
0
4
2 SPROUT
0
4
LOU
0
4
RUFFS
0
4
SQUEAK
0
4
EVE
0
4
OTIS
0
4
BUSTER
0
4
R-T
0
4
DOUG
0
4
CHUCK
0
5
CHARLIE
0
4
MELODIE
0
4
1 CLANCY
0
4
MOE
0
4
JAE-YONG
0
4
MINA
0
4
ZIGGY
0
4
GIGI
0
4
NAJIA
0
4
COSMO
0
4
KIT
2,007
11
SURGE
1,308
11
2 CROW
472
11
LEON
425
8
KENJI
423
11
1 PIERCE
279
11
10 CHESTER
95
11
7 NORI
91
11
6 SPIKE
65
4
SANDY
0
4
AMBER
0
4
MEG
0
4
CORDELIUS
0
4
DRACO
0
4
SIRIUS
262
11
8 KAZE
108
4
Account value
What everything they own would cost in gems
≈ 183,551
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels179,080 power points · 367,100 coins
54,618
-
GADGETS94 owned
9,400
-
STAR POWERS92 owned
18,400
-
Hypercharges81 owned
40,500
-
GEARS103 owned
10,350
-
Buffies58 owned
17,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1162 missing
224,840
471,520
-
GADGETS122 missing
122,000
-
STAR POWERS124 missing
248,000
-
Hypercharges27 missing
135,000
-
GEARS562 missing
572,500
-
Buffies41 missing
82,000
41,000
-
Total
306,840
1,590,020
≈ 189,686
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Rush_Tua
#28QCY2QL0
Battles together2Wins together50%Their most played brawler
DarrylLast together7h 4m ago -
シーズン7で始めました
#YLGGR2J2G
Battles together2Wins together100%Their most played brawler
Mr. PLast together7h 18m ago -
˚✧₊⁎ʕ•̫͡•ʕ•̫͡•ʔ
#GYR9VYJJ
Battles together2Wins together0%Their most played brawler
BoLast together7h 46m ago
Who they play with most: 25 battles in this period
-
Rush_Tua
#28QCY2QL0
Battles together2Wins together50%Their most played brawler
DarrylLast together7h 4m ago -
シーズン7で始めました
#YLGGR2J2G
Battles together2Wins together100%Their most played brawler
Mr. PLast together7h 18m ago -
˚✧₊⁎ʕ•̫͡•ʕ•̫͡•ʔ
#GYR9VYJJ
Battles together2Wins together0%Their most played brawler
BoLast together7h 46m ago
Who they play with most: 25 battles in this period
-
Rush_Tua
#28QCY2QL0
Battles together2Wins together50%Their most played brawler
DarrylLast together7h 4m ago -
シーズン7で始めました
#YLGGR2J2G
Battles together2Wins together100%Their most played brawler
Mr. PLast together7h 18m ago -
˚✧₊⁎ʕ•̫͡•ʕ•̫͡•ʔ
#GYR9VYJJ
Battles together2Wins together0%Their most played brawler
BoLast together7h 46m ago
Who they play with most in their last 25 battles
-
Rush_Tua
#28QCY2QL0
Battles together2Wins together50%Their most played brawler
DarrylLast together7h 4m ago -
シーズン7で始めました
#YLGGR2J2G
Battles together2Wins together100%Their most played brawler
Mr. PLast together7h 18m ago -
˚✧₊⁎ʕ•̫͡•ʕ•̫͡•ʔ
#GYR9VYJJ
Battles together2Wins together0%Their most played brawler
BoLast together7h 46m ago
BATTLE LOG
- All results
- Victory
- Defeat
- Draw
-
VS3m 18s
-
VS1m 45s
-
VS1m 28s
-
VS1m 19s
-
VS2m 6s
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VS1m 42s
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VS1m 25s
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VS2m 24s
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VS2m 29s
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VS3m 2s
-
VS2m 15s
-
VS1m 32s
-
VS1m 41s
-
VS2m 1s
-
VS2m 30s
-
VS2m 23s
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VS2m 21s
-
VS1m 28s
-
VS2m 12s
-
VS1m 42s
-
VS1m 26s
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VS1m 36s
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VS1m 20s
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VS1m 23s
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VS1m 43s