PROFILE
xXElTuc012Xx
TROPHY ROAD
III
Highest: 78,822
WINS
RANKED
GOLD I
CURRENT
1,504
MYTHIC II
HIGHEST
6,762
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 628 h
3v3: 10,253 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,514 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 381 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 486 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 27 Best: MYTHIC II
- Trophy pushing 31 Average of their best 20: 1,313 trophies · 78,814 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
1,504
Season 50 · in progress
Gold I
xXElTuc012Xx’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked22 / 80
- Trophy pushing6 / 20
Ranked
27 × 80 % = 21.6 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
31 × 20 % = 6.2 pointsAverage of their best 20: 1,313 trophies · 78,814 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 8.9% |
| Ranked | Top 56% |
| Best ranked rank | Top 22% |
| Prestige | Top 15% |
| Fame | Top 6.0% |
| Experience | Top 13% |
| 3v3 victories | Top 9.9% |
| Showdown victories | Top 30% |
| Brawlers at power 11 | Top 17% |
| Collection | Top 6.6% |
| Best streak | Top 8.9% |
BRAWLERS
108 / 108 Collected
4 SHELLY
1,147
11
3 NITA
1,261
11
1 POCO
1,254
11
2 BULL
1,058
11
7 EL PRIMO
1,045
11
3 COLT
1,010
11
BROCK
1,008
11
1 ROSA
556
8
BARLEY
542
9
RICO
1,125
11
9 DYNAMIKE
1,106
11
TICK
1,000
11
5 JESSIE
862
11
1 JACKY
827
9
GUS
704
9
4 PENNY
679
11
1 DARRYL
531
9
1 CARL
522
9
1 8-BIT
520
8
3 BIBI
2,024
11
2 EDGAR
1,449
11
EMZ
1,247
11
FRANK
1,188
11
1 GRIFF
1,183
11
9 GALE
1,105
11
1 BO
1,102
11
COLETTE
1,074
11
SHADE
1,023
11
2 MANDY
1,014
11
2 BELLE
1,006
11
1 MAISIE
1,003
11
1 ASH
1,001
9
2 MEEPLE
952
11
2 LARRY & LAWRIE
915
11
3 PIPER
862
11
2 LOLA
594
9
1 PAM
525
9
1 STU
502
9
PEARL
482
8
10 BERRY
440
7
1 BEA
432
9
1 ANGELO
375
7
1 HANK
278
7
1 NANI
276
8
3 SAM
276
7
1 BONNIE
274
6
1 GROM
258
6
13 BOLT
205
7
1 TRUNK
199
7
MORTIS
1,349
11
5 FANG
1,278
11
3 MAX
1,043
11
1 LILY
1,010
11
1 ALLI
1,006
11
JUJU
904
10
1 JANET
892
11
TARA
862
11
BUZZ
856
9
2 GRAY
840
11
LOU
837
11
2 LUMI
825
11
1 DOUG
709
9
2 EVE
540
8
CLANCY
537
9
1 GENE
483
9
3 SQUEAK
479
8
5 DAMIAN
479
8
1 BYRON
465
8
1 SPROUT
451
8
ZIGGY
420
7
1 RUFFS
371
7
1 OTIS
351
7
1 R-T
348
7
1 MELODIE
333
8
11 GIGI
322
8
4 FINX
315
7
1 MR. P
313
7
NAJIA
308
7
3 MICO
303
7
1 WILLOW
293
7
MINA
280
9
1 CHARLIE
272
7
3 MOE
267
7
3 BUSTER
254
7
1 JAE-YONG
249
7
10 STARR NOVA
245
7
1 CHUCK
238
6
15 GLOWY
235
7
4 OLLIE
220
7
10 WENDY
155
7
3 COSMO
41
7
VINCE
0
6
4 MEG
1,558
11
1 SURGE
1,525
11
CHESTER
1,470
11
1 CROW
1,267
11
2 KIT
1,207
11
SPIKE
1,205
11
KENJI
1,150
11
AMBER
1,135
11
6 LEON
1,093
11
2 SANDY
876
11
2 CORDELIUS
819
11
3 NORI
664
9
DRACO
430
9
4 PIERCE
256
7
KAZE
1,160
11
1 SIRIUS
1,000
11
Account value
What everything they own would cost in gems
≈ 239,203
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels236,970 power points · 494,225 coins
73,120
-
GADGETS189 owned
18,900
-
STAR POWERS135 owned
27,000
-
Hypercharges102 owned
51,000
-
GEARS124 owned
12,600
-
Buffies79 owned
23,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1158 missing
166,950
344,395
-
GADGETS27 missing
27,000
-
STAR POWERS81 missing
162,000
-
Hypercharges6 missing
30,000
-
GEARS541 missing
550,000
-
Buffies20 missing
40,000
20,000
-
Total
206,950
1,133,395
≈ 134,035
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 14 battles in this period
-
Mac667
#8GLLR9UQ9
Battles together4Wins together75%Their most played brawler
FrankLast together4h 43m ago -
Good Crow
#QQLUVLRRJ
Battles together3Wins together67%Their most played brawler
MortisLast together4h 43m ago -
LaBatte
#2P0P9JLRC
Battles together2Wins together50%Their most played brawler
CarlLast together22h 5m ago
Who they play with most: 25 battles in this period
-
Mac667
#8GLLR9UQ9
Battles together4Wins together75%Their most played brawler
FrankLast together4h 43m ago -
Good Crow
#QQLUVLRRJ
Battles together3Wins together67%Their most played brawler
MortisLast together4h 43m ago -
TTV_TheGhostKil
#UQCVLYPLR
Battles together3Wins together67%Their most played brawler
GriffLast together1d 3h ago
Who they play with most: 25 battles in this period
-
Mac667
#8GLLR9UQ9
Battles together4Wins together75%Their most played brawler
FrankLast together4h 43m ago -
Good Crow
#QQLUVLRRJ
Battles together3Wins together67%Their most played brawler
MortisLast together4h 43m ago -
TTV_TheGhostKil
#UQCVLYPLR
Battles together3Wins together67%Their most played brawler
GriffLast together1d 3h ago
Who they play with most in their last 25 battles
-
Mac667
#8GLLR9UQ9
Battles together4Wins together75%Their most played brawler
FrankLast together4h 43m ago -
Good Crow
#QQLUVLRRJ
Battles together3Wins together67%Their most played brawler
MortisLast together4h 43m ago -
TTV_TheGhostKil
#UQCVLYPLR
Battles together3Wins together67%Their most played brawler
GriffLast together1d 3h ago
BATTLE LOG
- All brawlers
Chester 15
Lumi 6
Surge 4
- All results
- Victory
- Defeat
- Draw
-
VS2m 30s
-
VS2m 30s
-
VS1m 44s
-
VS1m 15s
-
VS29s
-
VS32s
-
VS1m 39s
-
VS1m 51s
-
VS2m 30s
-
VS1m 26s
-
VS1m 18s
-
VS54s
-
VS35s
-
VS2m 38s
-
VS49s
-
VS2m 49s
-
VS1m 28s
-
VS32s
-
VS58s
-
VS2m 25s
-
VS48s
-
VS2m 41s
-
VS2m 2s
-
VS1m 21s
-
VS58s