PROFILE
VQ|HINATA🌞
TROPHY ROAD
III
Highest: 47,811
WINS
RANKED
DIAMOND I
CURRENT
3,362
MYTHIC I
HIGHEST
4,748
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 268 h
3v3: 3,910 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,002 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 183 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 206 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 46 Average of their best 20: 1,698 trophies · 47,795 total trophies · 4 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
3,413
Season 50 · in progress
Diamond I
VQ|HINATA🌞’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing9 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
46 × 20 % = 9.2 pointsAverage of their best 20: 1,698 trophies · 47,795 total trophies · 4 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 32% |
| Ranked | Top 16% |
| Best ranked rank | Top 34% |
| Prestige | Top 16% |
| Fame | Top 37% |
| Experience | Top 40% |
| 3v3 victories | Top 34% |
| Showdown victories | Top 50% |
| Brawlers at power 11 | Top 33% |
| Collection | Top 37% |
| Best streak | Top 38% |
BRAWLERS
108 / 108 Collected
SHELLY
1,810
11
BULL
2,157
11
11 BROCK
165
7
7 POCO
127
7
9 ROSA
126
8
7 EL PRIMO
93
6
COLT
52
9
4 BARLEY
44
5
NITA
28
5
2 RICO
2,018
11
3 JACKY
1,012
11
PENNY
1,001
11
2 TICK
258
8
11 JESSIE
211
11
4 DARRYL
131
8
4 DYNAMIKE
85
5
5 8-BIT
65
8
1 CARL
18
1
GUS
0
3
PIPER
2,072
11
2 GRIFF
2,016
11
2 BIBI
2,010
11
MANDY
1,322
11
3 FRANK
1,155
11
EDGAR
1,146
11
1 BO
1,112
11
COLETTE
1,011
11
4 STU
716
11
10 EMZ
264
8
1 ANGELO
254
6
LARRY & LAWRIE
144
7
8 SAM
109
7
7 HANK
91
6
7 MEEPLE
79
5
5 BOLT
60
1
2 ASH
51
4
3 GALE
33
8
3 SHADE
33
1
BELLE
17
1
1 TRUNK
10
1
PAM
0
2
BEA
0
1
NANI
0
1
GROM
0
1
LOLA
0
1
BONNIE
0
1
MAISIE
0
1
PEARL
0
1
BERRY
0
2
1 TARA
2,025
11
3 MORTIS
2,024
11
FANG
1,240
11
BYRON
1,114
11
5 BUSTER
1,072
11
2 GRAY
1,024
11
6 BUZZ
1,013
11
SQUEAK
796
11
GENE
324
11
12 DOUG
197
6
6 CLANCY
87
5
STARR NOVA
77
1
5 LOU
75
1
6 MINA
69
1
5 OLLIE
68
5
5 LILY
60
5
4 JAE-YONG
55
5
MICO
52
3
4 ALLI
46
6
4 COSMO
46
6
3 NAJIA
42
6
2 MAX
22
8
2 GIGI
21
1
2 JANET
19
1
1 GLOWY
13
1
1 MELODIE
10
1
1 MOE
10
1
1 LUMI
10
1
1 FINX
10
1
1 ZIGGY
10
1
MR. P
0
1
SPROUT
0
1
RUFFS
0
1
EVE
0
1
OTIS
0
1
R-T
0
1
WILLOW
0
1
CHUCK
0
1
CHARLIE
0
2
JUJU
0
1
DAMIAN
0
1
WENDY
0
6
VINCE
0
1
3 CROW
2,024
11
7 KENJI
2,011
11
SURGE
1,698
11
SPIKE
1,660
11
2 PIERCE
1,089
11
CORDELIUS
1,027
11
LEON
307
9
2 NORI
275
11
3 KIT
268
8
CHESTER
261
7
3 AMBER
145
5
8 MEG
108
7
3 SANDY
106
8
2 DRACO
21
1
SIRIUS
2,010
11
2 KAZE
48
1
Account value
What everything they own would cost in gems
≈ 150,222
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels137,720 power points · 284,670 coins
42,239
-
GADGETS98 owned
9,800
-
STAR POWERS68 owned
13,600
-
Hypercharges63 owned
31,500
-
GEARS60 owned
6,100
-
Buffies47 owned
14,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1176 missing
266,200
553,950
-
GADGETS118 missing
118,000
-
STAR POWERS148 missing
296,000
-
Hypercharges45 missing
225,000
-
GEARS605 missing
615,000
-
Buffies52 missing
104,000
52,000
-
Total
370,200
1,859,950
≈ 223,015
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 13 | 54% | — | |
| 4 | 75% | 25% | |
| 8 | 50% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
Fino 🐈🥱
#2QQLLR8QGY
Battles together3Wins together67%Their most played brawler
SurgeLast together3d 2h ago -
michael_e
#2UGGJ228
Battles together2Wins together100%Their most played brawler
NitaLast together3d 2h ago
Who they play with most: 25 battles in this period
-
Fino 🐈🥱
#2QQLLR8QGY
Battles together3Wins together67%Their most played brawler
SurgeLast together3d 2h ago -
michael_e
#2UGGJ228
Battles together2Wins together100%Their most played brawler
NitaLast together3d 2h ago
Who they play with most in their last 25 battles
-
Fino 🐈🥱
#2QQLLR8QGY
Battles together3Wins together67%Their most played brawler
SurgeLast together3d 2h ago -
michael_e
#2UGGJ228
Battles together2Wins together100%Their most played brawler
NitaLast together3d 2h ago
BATTLE LOG
- All brawlers
Shelly 21
Stu 1
Gene 1
Bo 1
Frank 1
- All match types
Trophies 13
Challenges 8
Ranked 4
- All modes
Mega Duo Showdown 21
Heist 1
Bounty 1
Gem Grab 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 33s
-
RANKED
VS1m 42s
-
RANKED
VS1m 54s
-
RANKED
VS1m 32s
-
SPECIAL CHALLENGE
402
LVL11
Казека какашка
403
LVL11
VQ|HINATA🌞
-
SPECIAL CHALLENGE
402
LVL11
aeksaiah/
402
LVL11
VQ|HINATA🌞
-
500
LVL11
stiepan
1793
LVL11
VQ|HINATA🌞
-
SPECIAL CHALLENGE
302
LVL11
VQ|HINATA🌞
303
LVL11
shakurovv
-
SPECIAL CHALLENGE
302
LVL11
verysorry
301
LVL11
VQ|HINATA🌞
-
SPECIAL CHALLENGE
201
LVL11
[БАН]Робзи
201
LVL11
VQ|HINATA🌞
-
SPECIAL CHALLENGE
200
LVL11
кирил
200
LVL11
VQ|HINATA🌞
-
SPECIAL CHALLENGE
100
LVL11
Pauno
100
LVL11
VQ|HINATA🌞
-
SPECIAL CHALLENGE
0
LVL11
VQ|HINATA🌞
0
LVL11
виноград
-
1798
LVL11
VQ|HINATA🌞
782
LVL11
Pharruk
-
847
LVL11
HBT |Peti KPT
1805
LVL11
VQ|HINATA🌞
-
1814
LVL11
VQ|HINATA🌞
833
LVL11
salatxz0
-
1291
LVL11
tsits124
1823
LVL11
VQ|HINATA🌞
-
1826
LVL11
VQ|HINATA🌞
2149
LVL11
Fino 🐈🥱
-
2137
LVL11
Fino 🐈🥱
1808
LVL11
VQ|HINATA🌞
-
1791
LVL11
VQ|HINATA🌞
2125
LVL11
Fino 🐈🥱
-
1775
LVL11
VQ|HINATA🌞
1809
LVL11
Mb kako
-
865
LVL11
MamaTonya
1760
LVL11
VQ|HINATA🌞
-
1771
LVL11
VQ|HINATA🌞
1168
LVL11
FEAR|Fransua
-
1761
LVL11
VQ|HINATA🌞
773
LVL11
michael_e
-
1745
LVL11
VQ|HINATA🌞
758
LVL11
michael_e