PROFILE
bogit
TROPHY ROAD
III
Highest: 48,288
WINS
RANKED
DIAMOND II
CURRENT
3,865
DIAMOND III
HIGHEST
4,334
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 288 h
3v3: 3,871 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 719 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,127 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 219 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: DIAMOND III
- Trophy pushing 28 Average of their best 20: 1,225 trophies · 48,275 total trophies · 1 of 7 classes mastered
Current formNormal58% wins in 24 battles
-
4,334
Season 50 · in progress
Diamond III
bogit’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing6 / 20
Ranked
23 × 80 % = 18.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
28 × 20 % = 5.6 pointsAverage of their best 20: 1,225 trophies · 48,275 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 32% |
| Ranked | Top 13% |
| Best ranked rank | Top 46% |
| Prestige | Top 29% |
| Fame | Top 41% |
| Experience | Top 38% |
| 3v3 victories | Top 36% |
| Showdown victories | Top 32% |
| Brawlers at power 11 | Top 57% |
| Collection | Top 30% |
| Best streak | Top 77% |
BRAWLERS
108 / 108 Collected
1 SHELLY
446
9
POCO
1,140
11
3 COLT
1,009
9
1 BULL
1,005
11
NITA
578
9
EL PRIMO
497
10
1 BROCK
402
9
BARLEY
367
9
2 ROSA
256
9
1 DYNAMIKE
1,159
11
RICO
1,075
11
GUS
1,005
11
2 JESSIE
491
9
2 CARL
394
9
1 8-BIT
357
9
9 PENNY
309
9
3 TICK
286
9
1 JACKY
235
7
DARRYL
232
7
EDGAR
2,000
11
6 BIBI
1,286
11
MAISIE
1,243
11
5 EMZ
1,076
11
1 STU
1,050
11
2 MANDY
1,021
11
2 COLETTE
668
10
SHADE
602
11
2 PIPER
562
9
FRANK
519
9
LARRY & LAWRIE
475
9
GRIFF
369
9
BELLE
336
9
2 PEARL
320
9
1 TRUNK
269
7
BEA
260
9
HANK
260
8
4 MEEPLE
258
8
1 NANI
257
7
ASH
256
7
BO
237
7
GALE
236
7
1 SAM
197
7
3 LOLA
192
7
PAM
190
7
BERRY
189
7
1 GROM
185
7
3 BONNIE
160
7
10 ANGELO
125
7
4 BOLT
108
9
LILY
2,028
11
MORTIS
2,000
11
BYRON
1,042
11
1 FANG
1,031
10
DOUG
1,021
10
WILLOW
1,000
9
JUJU
665
9
MAX
438
9
1 ALLI
420
9
SQUEAK
414
9
2 SPROUT
392
9
3 FINX
323
9
LUMI
319
9
MICO
313
9
1 CHARLIE
249
7
14 TARA
230
7
1 GRAY
212
7
2 OLLIE
188
9
CLANCY
179
7
DAMIAN
178
8
1 LOU
157
8
6 OTIS
156
7
14 MOE
150
8
9 JANET
140
7
6 BUZZ
134
7
1 GENE
117
8
7 MR. P
108
7
5 GIGI
106
7
6 BUSTER
82
7
WENDY
74
7
2 GLOWY
57
7
STARR NOVA
50
7
RUFFS
39
7
R-T
35
7
3 COSMO
33
8
3 MINA
29
7
2 JAE-YONG
27
7
2 CHUCK
21
7
2 ZIGGY
21
8
1 MELODIE
10
7
1 NAJIA
10
7
EVE
0
7
VINCE
0
7
4 SPIKE
1,079
11
LEON
1,053
11
CROW
1,032
10
2 DRACO
1,020
11
3 KIT
528
9
CHESTER
476
9
AMBER
373
9
4 PIERCE
358
9
KENJI
299
9
NORI
270
9
1 CORDELIUS
255
9
1 MEG
243
8
7 SURGE
150
9
8 SANDY
124
9
1 SIRIUS
463
9
KAZE
205
9
Account value
What everything they own would cost in gems
≈ 164,521
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels161,680 power points · 342,195 coins
50,388
-
GADGETS131 owned
13,100
-
STAR POWERS110 owned
22,000
-
Hypercharges61 owned
30,500
-
GEARS42 owned
4,250
-
Buffies38 owned
11,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1190 missing
242,240
496,425
-
GADGETS85 missing
85,000
-
STAR POWERS106 missing
212,000
-
Hypercharges47 missing
235,000
-
GEARS623 missing
633,500
-
Buffies61 missing
122,000
61,000
-
Total
364,240
1,722,925
≈ 208,717
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Kopatch&
#QP8QYY0GR
Battles together20Wins together55%Their most played brawler
PierceLast together10h 23m ago -
lolkarol
#GYV9GL28R
Battles together2Wins together50%Their most played brawler
OllieLast together10h 41m ago
Who they play with most: 25 battles in this period
-
Kopatch&
#QP8QYY0GR
Battles together20Wins together55%Their most played brawler
PierceLast together10h 23m ago -
lolkarol
#GYV9GL28R
Battles together2Wins together50%Their most played brawler
OllieLast together10h 41m ago
Who they play with most: 25 battles in this period
-
Kopatch&
#QP8QYY0GR
Battles together20Wins together55%Their most played brawler
PierceLast together10h 23m ago -
lolkarol
#GYV9GL28R
Battles together2Wins together50%Their most played brawler
OllieLast together10h 41m ago
Who they play with most in their last 25 battles
-
Kopatch&
#QP8QYY0GR
Battles together20Wins together55%Their most played brawler
PierceLast together10h 23m ago -
lolkarol
#GYV9GL28R
Battles together2Wins together50%Their most played brawler
OllieLast together10h 41m ago
BATTLE LOG
- All brawlers
Piper 8
Mortis 4
Kit 3
Alli 2
Rico 1
Byron 1
Larry & Lawrie 1
Edgar 1
Gale 1
Sprout 1
Shade 1
Leon 1
- All modes
Brawl Ball 9
Knockout 9
Mega Duo Showdown 7
- All results
- Victory
- Defeat
- Draw
-
VS28s
-
VS49s
-
VS3m 30s
-
VS1m 47s
-
VS2m 2s
-
VS1m 54s
-
VS19s
-
VS1m 6s
-
VS46s
-
VS41s
-
VS2m 34s
-
VS1m 23s
-
VS29s
-
VS1m 39s
-
VS1m 17s
-
737
LVL11
Kopatch&
601
LVL11
bogit
-
511
LVL9
bogit
720
LVL11
Kopatch&
-
505
LVL9
bogit
714
LVL11
Kopatch&
-
490
LVL9
bogit
699
LVL11
Kopatch&
-
703
LVL11
Kopatch&
1058
LVL11
bogit
-
518
LVL9
bogit
701
LVL11
Kopatch&
-
502
LVL9
bogit
686
LVL11
Kopatch&