PROFILE
hvk Noha 56
TROPHY ROAD
III
Highest: 24,371
WINS
RANKED
GOLD III
CURRENT
2,676
DIAMOND I
HIGHEST
3,448
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 100 h
3v3: 1,240 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 385 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 323 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 75 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 14 Best: DIAMOND I
- Trophy pushing 21 Average of their best 20: 950 trophies · 24,371 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
2,676
Season 50 · in progress
Gold III
hvk Noha 56’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing4 / 20
Ranked
14 × 80 % = 11.2 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 950 trophies · 24,371 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 66% |
| Ranked | Top 25% |
| Best ranked rank | Top 67% |
| Prestige | Top 47% |
| Fame | Top 71% |
| Experience | Top 72% |
| 3v3 victories | Top 68% |
| Showdown victories | Top 68% |
| Brawlers at power 11 | Top 55% |
| Collection | Top 61% |
| Best streak | Top 39% |
BRAWLERS
88 / 108 Collected
SHELLY
1,013
11
1 COLT
1,016
11
6 EL PRIMO
318
11
BULL
263
8
3 ROSA
256
10
3 POCO
254
9
1 BROCK
252
7
4 NITA
149
4
2 BARLEY
17
5
2 DYNAMIKE
274
11
2 DARRYL
255
5
1 JESSIE
156
5
1 GUS
149
5
6 JACKY
114
5
7 PENNY
110
5
8 CARL
101
5
1 8-BIT
83
7
1 RICO
25
8
TICK
0
5
1 COLETTE
1,204
11
5 SHADE
1,196
11
EDGAR
1,024
11
2 PIPER
558
11
9 BIBI
518
11
10 BOLT
347
9
2 STU
257
7
3 BEA
224
7
11 EMZ
151
5
2 BERRY
120
6
9 NANI
115
7
5 SAM
60
5
4 FRANK
46
6
3 BELLE
33
6
3 TRUNK
33
1
2 MANDY
23
1
2 BONNIE
21
5
GROM
12
1
1 GRIFF
10
5
BO
0
5
PAM
0
1
GALE
0
1
ASH
0
1
LOLA
0
5
MAISIE
0
1
HANK
0
1
PEARL
0
1
LARRY & LAWRIE
0
1
ANGELO
0
1
MEEPLE
0
5
1 LILY
2,011
11
MORTIS
1,563
11
FANG
1,220
11
1 STARR NOVA
1,108
11
1 MINA
1,029
11
DAMIAN
1,012
11
6 WENDY
625
11
3 ALLI
273
7
MICO
265
7
12 MAX
189
6
2 SPROUT
164
6
BUZZ
155
7
6 CLANCY
124
7
8 JANET
108
6
4 BYRON
107
7
3 SQUEAK
33
8
2 OTIS
21
1
2 JAE-YONG
21
5
1 GRAY
10
1
1 CHARLIE
10
7
1 LUMI
10
1
MR. P
0
1
R-T
0
1
WILLOW
0
7
FINX
0
5
1 SURGE
2,000
11
NORI
489
9
4 CHESTER
433
9
16 LEON
286
11
2 SPIKE
154
10
7 PIERCE
95
9
2 SANDY
23
5
2 DRACO
20
7
1 AMBER
10
8
CROW
0
2
MEG
0
1
CORDELIUS
0
1
4 SIRIUS
46
11
KAZE
0
5
Account value
What everything they own would cost in gems
≈ 102,278
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS88 owned
8103025122
25,203
-
Power levels98,310 power points · 202,435 coins
30,075
-
GADGETS63 owned
6,300
-
STAR POWERS47 owned
9,400
-
Hypercharges37 owned
18,500
-
GEARS41 owned
4,100
-
Buffies29 owned
8,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1169 missing
230,810
480,885
-
GADGETS113 missing
113,000
-
STAR POWERS129 missing
258,000
-
Hypercharges51 missing
255,000
-
GEARS500 missing
508,000
-
Buffies64 missing
128,000
64,000
-
Total
358,810
1,678,885
≈ 203,770
-
Brawlers to level 1189 missing
305,610
636,185
-
GADGETS153 missing
153,000
-
STAR POWERS169 missing
338,000
-
Hypercharges71 missing
355,000
-
GEARS624 missing
635,000
-
Buffies70 missing
140,000
70,000
-
Total
445,610
2,187,185
≈ 263,280
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 14 | 93% | 8% | |
| 11 | 73% | 18% |
Teammates
Who they play with most: 25 battles in this period
-
Simon🇫🇷
#2020JC2R0
Battles together16Wins together88%Their most played brawler
KazeLast together34m 51s ago -
ans-_-
#2VJVVQ0Y8C
Battles together6Wins together67%Their most played brawler
KitLast together8h 41m ago -
mwmlpvp
#PULRVPCRU
Battles together4Wins together100%Their most played brawler
MoeLast together55m 58s ago
Who they play with most: 25 battles in this period
-
Simon🇫🇷
#2020JC2R0
Battles together16Wins together88%Their most played brawler
KazeLast together34m 51s ago -
ans-_-
#2VJVVQ0Y8C
Battles together6Wins together67%Their most played brawler
KitLast together8h 41m ago -
mwmlpvp
#PULRVPCRU
Battles together4Wins together100%Their most played brawler
MoeLast together55m 58s ago
Who they play with most: 25 battles in this period
-
Simon🇫🇷
#2020JC2R0
Battles together16Wins together88%Their most played brawler
KazeLast together34m 51s ago -
ans-_-
#2VJVVQ0Y8C
Battles together6Wins together67%Their most played brawler
KitLast together8h 41m ago -
mwmlpvp
#PULRVPCRU
Battles together4Wins together100%Their most played brawler
MoeLast together55m 58s ago
Who they play with most in their last 25 battles
-
Simon🇫🇷
#2020JC2R0
Battles together16Wins together88%Their most played brawler
KazeLast together34m 51s ago -
ans-_-
#2VJVVQ0Y8C
Battles together6Wins together67%Their most played brawler
KitLast together8h 41m ago -
mwmlpvp
#PULRVPCRU
Battles together4Wins together100%Their most played brawler
MoeLast together55m 58s ago
BATTLE LOG
- All brawlers
Sirius 8
Pierce 7
Nori 3
Lily 2
Bull 1
Shade 1
Surge 1
Mina 1
Colt 1
- All match types
Trophies 14
Ranked 11
- All modes
Brawl Ball 9
Heist 5
Knockout 5
Duo Showdown 2
Hot Zone 2
Gem Grab 1
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS2m 2s
-
RANKED
VS2m 41s
-
VS1m 5s
-
VS50s
-
VS1m 8s
-
VS59s
-
VS1m 22s
-
VS54s
-
VS1m 41s
-
VS36s
-
VS1m 8s
-
VS40s
-
VS32s
-
VS31s
-
RANKED
VS1m 46s
-
RANKED
VS58s
-
RANKED
VS1m 30s
-
RANKED
VS41s
-
RANKED
VS2m 8s
-
RANKED
VS1m 45s
-
RANKED
VS57s
-
RANKED
VS2m 7s
-
RANKED
VS2m 23s