PROFILE
Laal
TROPHY ROAD
II
Highest: 93,410
WINS
RANKED
DIAMOND III
CURRENT
4,290
MYTHIC I
HIGHEST
4,608
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 517 h
3v3: 5,172 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 3,103 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,302 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 390 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 26 Best: MYTHIC I
- Trophy pushing 48 Average of their best 20: 1,712 trophies · 93,410 total trophies · 2 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
4,608
Season 50 · in progress
Mythic I
Laal’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked21 / 80
- Trophy pushing10 / 20
Ranked
26 × 80 % = 20.8 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
48 × 20 % = 9.6 pointsAverage of their best 20: 1,712 trophies · 93,410 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 4.4% |
| Ranked | Top 9.4% |
| Best ranked rank | Top 33% |
| Prestige | Top 3.7% |
| Fame | Top 11% |
| Experience | Top 15% |
| 3v3 victories | Top 26% |
| Showdown victories | Top 4.3% |
| Brawlers at power 11 | Top 11% |
| Collection | Top 11% |
| Best streak | Top 20% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,013
11
1 COLT
1,174
11
4 BULL
1,099
11
1 BROCK
1,058
11
3 NITA
1,016
11
2 EL PRIMO
1,008
11
3 ROSA
409
4
1 POCO
317
7
BARLEY
316
6
2 DARRYL
1,206
11
2 CARL
1,010
11
GUS
1,008
10
RICO
1,000
11
2 DYNAMIKE
405
4
4 TICK
404
7
JACKY
358
4
JESSIE
339
4
8-BIT
333
5
PENNY
308
4
3 SHADE
2,002
11
BIBI
2,000
11
STU
2,000
11
1 PIPER
1,207
11
EDGAR
1,060
11
6 COLETTE
1,028
11
1 MEEPLE
1,023
11
FRANK
1,009
11
HANK
1,009
10
3 BOLT
1,009
11
EMZ
1,003
11
4 MANDY
1,003
9
2 ANGELO
1,002
8
5 TRUNK
1,002
9
2 NANI
1,001
11
1 MAISIE
513
11
1 SAM
507
7
1 GRIFF
505
11
1 GROM
504
7
1 BERRY
501
7
4 PAM
415
4
1 LOLA
412
4
1 BO
356
7
BONNIE
354
4
1 BEA
337
5
3 GALE
308
7
1 PEARL
306
5
2 LARRY & LAWRIE
305
4
2 ASH
303
4
1 BELLE
302
5
4 STARR NOVA
2,013
11
3 WENDY
2,003
11
MORTIS
2,000
11
LILY
2,000
11
BUZZ
1,281
11
2 R-T
1,155
11
1 FANG
1,115
11
4 MINA
1,113
11
ALLI
1,028
11
1 DOUG
1,027
11
1 BYRON
1,023
11
12 OTIS
1,022
11
1 NAJIA
1,010
11
1 JUJU
1,009
11
2 MOE
1,007
11
6 DAMIAN
1,007
1
2 LOU
1,005
11
2 GRAY
1,004
11
2 JAE-YONG
1,003
11
1 MAX
1,002
11
1 LUMI
1,002
11
4 TARA
1,001
11
5 FINX
1,001
10
3 CLANCY
1,000
11
1 COSMO
418
11
1 MICO
405
7
2 BUSTER
402
9
CHARLIE
402
7
3 VINCE
400
11
4 CHUCK
370
9
1 MELODIE
341
7
2 JANET
334
7
2 SQUEAK
322
7
2 MR. P
319
5
2 GIGI
312
7
3 GENE
311
7
1 EVE
310
7
1 RUFFS
309
4
5 GLOWY
308
7
5 WILLOW
307
7
1 OLLIE
306
7
4 ZIGGY
304
7
2 SPROUT
300
7
2 NORI
2,123
11
14 KENJI
2,006
11
SURGE
2,000
11
KIT
2,000
11
CROW
1,173
11
PIERCE
1,076
11
1 CORDELIUS
1,033
11
2 SPIKE
1,015
11
2 MEG
1,009
11
15 CHESTER
1,002
11
LEON
1,000
11
AMBER
410
7
1 DRACO
321
7
1 SANDY
305
7
4 SIRIUS
2,000
11
KAZE
1,559
11
Account value
What everything they own would cost in gems
≈ 225,865
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels248,330 power points · 514,490 coins
76,282
-
GADGETS180 owned
18,000
-
STAR POWERS123 owned
24,600
-
Hypercharges97 owned
48,500
-
GEARS94 owned
9,400
-
Buffies54 owned
16,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1149 missing
155,590
324,130
-
GADGETS36 missing
36,000
-
STAR POWERS93 missing
186,000
-
Hypercharges11 missing
55,000
-
GEARS571 missing
582,000
-
Buffies45 missing
90,000
45,000
-
Total
245,590
1,228,130
≈ 147,372
What money can’t buy
Skins seen
5
11
39
23
11
7
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Tinarda
#80V9QRC2R8
Battles together25Wins together64%Their most played brawler
BrockLast together4h 5m ago
Who they play with most: 25 battles in this period
-
Tinarda
#80V9QRC2R8
Battles together25Wins together64%Their most played brawler
BrockLast together4h 5m ago
Who they play with most: 25 battles in this period
-
Tinarda
#80V9QRC2R8
Battles together25Wins together64%Their most played brawler
BrockLast together4h 5m ago
Who they play with most in their last 25 battles
-
Tinarda
#80V9QRC2R8
Battles together25Wins together64%Their most played brawler
BrockLast together4h 5m ago
BATTLE LOG
- All brawlers
Maisie 16
Cosmo 5
Griff 4
- All results
- Victory
- Defeat
- Draw
-
108
LVL7
Tinarda
416
LVL11
Laal
-
101
LVL7
Tinarda
411
LVL11
Laal
-
101
LVL7
Tinarda
413
LVL11
Laal
-
86
LVL7
Tinarda
398
LVL11
Laal
-
87
LVL7
Tinarda
401
LVL11
Laal
-
72
LVL7
Tinarda
498
LVL11
Laal
-
70
LVL7
Tinarda
499
LVL11
Laal
-
55
LVL7
Tinarda
484
LVL11
Laal
-
49
LVL7
Tinarda
481
LVL11
Laal
-
48
LVL7
Tinarda
484
LVL11
Laal
-
33
LVL7
Tinarda
469
LVL11
Laal
-
471
LVL11
Laal
31
LVL7
Tinarda
-
16
LVL7
Tinarda
456
LVL11
Laal
-
15
LVL7
Tinarda
459
LVL11
Laal
-
0
LVL7
Tinarda
444
LVL11
Laal
-
165
LVL9
Tinarda
447
LVL11
Laal
-
157
LVL9
Tinarda
441
LVL11
Laal
-
142
LVL9
Tinarda
426
LVL11
Laal
-
140
LVL9
Tinarda
425
LVL11
Laal
-
125
LVL9
Tinarda
410
LVL11
Laal
-
123
LVL9
Tinarda
409
LVL11
Laal
-
108
LVL9
Tinarda
490
LVL11
Laal
-
107
LVL9
Tinarda
491
LVL11
Laal
-
92
LVL9
Tinarda
476
LVL11
Laal
-
91
LVL9
Tinarda
478
LVL11
Laal






































