PROFILE
I Love 🍑 harre
TROPHY ROAD
I
Highest: 62,011
WINS
RANKED
MYTHIC I
CURRENT
4,974
MYTHIC III
HIGHEST
6,625
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 543 h
3v3: 8,732 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 861 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,060 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 421 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 36 Best: MYTHIC III
- Trophy pushing 27 Average of their best 20: 1,144 trophies · 62,011 total trophies · 0 of 7 classes mastered
Current formNormal50% wins in 24 battles
-
5,182
Season 50 · in progress
Mythic II
I Love 🍑 harre’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked35 / 95
- Trophy pushing1 / 5
Ranked
36 × 95 % = 34.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 5 % = 1.4 pointsAverage of their best 20: 1,144 trophies · 62,011 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 24 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 19% |
| Ranked | Top 4.7% |
| Best ranked rank | Top 15% |
| Prestige | Top 24% |
| Fame | Top 14% |
| Experience | Top 17% |
| 3v3 victories | Top 13% |
| Showdown victories | Top 29% |
| Brawlers at power 11 | Top 13% |
| Collection | Top 17% |
| Best streak | Top 5.1% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,000
11
BULL
1,807
11
1 EL PRIMO
1,014
11
COLT
1,004
11
2 BROCK
1,000
11
1 BARLEY
511
11
POCO
504
11
1 NITA
501
11
1 ROSA
292
6
JACKY
1,142
11
RICO
1,015
11
4 DYNAMIKE
1,011
11
JESSIE
659
11
3 DARRYL
504
6
1 CARL
504
9
5 8-BIT
502
11
3 TICK
312
8
PENNY
248
9
1 GUS
238
4
BIBI
2,000
11
MANDY
1,102
11
GROM
1,056
11
2 FRANK
1,024
11
2 PIPER
1,021
11
1 EDGAR
1,000
11
EMZ
887
11
MAISIE
764
11
BO
663
11
SHADE
525
11
1 PAM
503
7
BOLT
405
11
LARRY & LAWRIE
390
10
BELLE
365
8
1 STU
336
7
1 HANK
325
11
1 PEARL
322
7
1 GRIFF
321
9
1 NANI
320
7
ANGELO
297
7
TRUNK
268
10
1 BEA
265
7
BONNIE
252
5
2 COLETTE
251
8
1 ASH
243
6
2 MEEPLE
235
7
1 LOLA
226
4
3 GALE
224
7
1 SAM
221
7
1 BERRY
219
8
LILY
1,147
11
BUZZ
1,089
11
2 MELODIE
1,044
11
FANG
1,032
11
MORTIS
1,023
11
1 MICO
1,012
11
2 SQUEAK
1,008
11
1 CLANCY
1,003
11
1 GLOWY
1,000
11
1 MINA
736
11
CHARLIE
731
11
ALLI
570
11
1 LUMI
552
9
NAJIA
523
11
4 DOUG
506
8
4 STARR NOVA
503
11
1 ZIGGY
413
11
R-T
391
9
MOE
366
10
1 BYRON
348
7
1 MAX
320
9
1 FINX
305
7
1 GIGI
294
10
1 JAE-YONG
267
1
GENE
261
8
1 LOU
258
7
SPROUT
249
6
GRAY
249
9
JUJU
247
7
3 EVE
245
7
2 WILLOW
244
8
DAMIAN
243
10
1 JANET
237
6
3 OTIS
235
5
2 BUSTER
235
4
1 RUFFS
234
7
3 CHUCK
234
9
MR. P
231
6
1 VINCE
231
11
2 TARA
228
8
2 OLLIE
227
7
COSMO
205
11
WENDY
174
11
5 LEON
1,013
11
4 KIT
1,008
11
3 KENJI
1,007
11
SURGE
1,000
11
2 MEG
799
11
CORDELIUS
756
11
CROW
748
11
SPIKE
706
11
PIERCE
670
11
1 DRACO
664
11
1 SANDY
507
11
6 NORI
503
11
AMBER
384
9
1 CHESTER
229
5
1 KAZE
1,057
11
SIRIUS
512
11
Account value
What everything they own would cost in gems
≈ 215,426
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels255,270 power points · 531,160 coins
78,643
-
GADGETS169 owned
16,900
-
STAR POWERS125 owned
25,000
-
Hypercharges84 owned
42,000
-
GEARS65 owned
6,500
-
Buffies45 owned
13,500
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1151 missing
148,650
307,460
-
GADGETS47 missing
47,000
-
STAR POWERS91 missing
182,000
-
Hypercharges24 missing
120,000
-
GEARS600 missing
611,000
-
Buffies54 missing
108,000
54,000
-
Total
256,650
1,321,460
≈ 157,811
What money can’t buy
Progress
ExampleStatistics
Last 24 battles (friendly games not included)
Teammates
Who they play with most: 24 battles in this period
-
BUZZ
#QJL9Y2Y88
Battles together22Wins together55%Their most played brawler
SurgeLast together8h 12m ago -
AMR
#QRJJPVPC2
Battles together5Wins together60%Their most played brawler
DamianLast together8h 12m ago -
clem
#2LP0RGRU09
Battles together3Wins together67%Their most played brawler
TickLast together8h 44m ago
Who they play with most: 24 battles in this period
-
BUZZ
#QJL9Y2Y88
Battles together22Wins together55%Their most played brawler
SurgeLast together8h 12m ago -
AMR
#QRJJPVPC2
Battles together5Wins together60%Their most played brawler
DamianLast together8h 12m ago -
clem
#2LP0RGRU09
Battles together3Wins together67%Their most played brawler
TickLast together8h 44m ago
Who they play with most: 24 battles in this period
-
BUZZ
#QJL9Y2Y88
Battles together22Wins together55%Their most played brawler
SurgeLast together8h 12m ago -
AMR
#QRJJPVPC2
Battles together5Wins together60%Their most played brawler
DamianLast together8h 12m ago -
clem
#2LP0RGRU09
Battles together3Wins together67%Their most played brawler
TickLast together8h 44m ago
Who they play with most in their last 24 battles
-
BUZZ
#QJL9Y2Y88
Battles together22Wins together55%Their most played brawler
SurgeLast together8h 12m ago -
AMR
#QRJJPVPC2
Battles together5Wins together60%Their most played brawler
DamianLast together8h 12m ago -
clem
#2LP0RGRU09
Battles together3Wins together67%Their most played brawler
TickLast together8h 44m ago
BATTLE LOG
- All brawlers
Colt 5
Mandy 5
Mico 5
Fang 4
Jessie 3
8-bit 2
- All modes
Gem Grab 9
Bounty 5
Brawl Ball 3
Heist 3
Knockout 2
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS57s
-
RANKED
VS2m 36s
-
RANKED
VS1m 8s
-
RANKED
VS2m 35s
-
RANKED
VS2m 22s
-
RANKED
VS1m 20s
-
RANKED
VS1m 33s
-
RANKED
VS1m 40s
-
RANKED
VS1m 29s
-
RANKED
VS2m 2s
-
RANKED
VS1m 19s
-
RANKED
VS1m 25s
-
RANKED
VS1m 14s
-
RANKED
VS1m 8s
-
RANKED
VS2m 15s
-
RANKED
VS1m 14s
-
RANKED
VS2m 21s
-
RANKED
VS1m 26s
-
RANKED
VS1m 19s
-
RANKED
VS1m 40s
-
RANKED
VS1m 48s
-
RANKED
VS1m 19s
-
RANKED
VS1m 31s
-
RANKED
VS1m 54s