PROFILE
zotvantreinen
TROPHY ROAD
III
Highest: 57,936
WINS
RANKED
MYTHIC II
CURRENT
5,124
LEGENDARY II
HIGHEST
8,113
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 543 h
3v3: 7,975 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 485 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,326 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 418 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 58 Best: LEGENDARY II
- Trophy pushing 24 Average of their best 20: 1,120 trophies · 57,895 total trophies · 0 of 7 classes mastered
Current formOut of form32% wins in 25 battles
-
5,528
Season 50 · in progress
Mythic III
zotvantreinen’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked46 / 80
- Trophy pushing5 / 20
Ranked
58 × 80 % = 46.4 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,120 trophies · 57,895 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 21% |
| Ranked | Top 3.9% |
| Best ranked rank | Top 3.5% |
| Prestige | Top 35% |
| Fame | Top 17% |
| Experience | Top 16% |
| 3v3 victories | Top 15% |
| Showdown victories | Top 14% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 13% |
| Best streak | Top 38% |
BRAWLERS
108 / 108 Collected
5 SHELLY
1,009
11
3 BARLEY
1,071
11
POCO
1,028
11
BROCK
1,022
11
6 COLT
1,008
11
7 ROSA
602
9
4 EL PRIMO
587
9
NITA
569
10
1 BULL
560
10
6 TICK
1,299
11
RICO
1,044
11
JESSIE
753
11
3 PENNY
716
11
8-BIT
597
9
DARRYL
591
9
2 DYNAMIKE
586
10
1 CARL
544
9
1 JACKY
358
8
1 GUS
316
9
EMZ
1,091
11
3 PIPER
1,005
11
1 PAM
880
11
BELLE
805
11
3 COLETTE
692
11
FRANK
660
11
1 EDGAR
569
9
1 BEA
540
8
3 BIBI
537
8
4 NANI
537
8
1 BO
533
8
5 ANGELO
526
8
7 LARRY & LAWRIE
504
9
2 MANDY
501
8
1 GROM
468
8
6 GRIFF
460
8
3 HANK
454
9
1 BONNIE
439
9
3 PEARL
437
10
1 STU
426
8
2 LOLA
399
9
6 BERRY
377
9
3 GALE
364
8
1 ASH
352
8
4 MAISIE
309
8
1 SAM
300
8
2 MEEPLE
288
8
4 SHADE
72
9
1 TRUNK
11
8
BOLT
0
1
2 CLANCY
1,596
11
BYRON
1,161
11
GLOWY
1,140
11
TARA
1,094
11
FANG
1,035
11
4 EVE
948
11
7 CHARLIE
827
11
SQUEAK
659
10
1 LOU
583
9
2 BUZZ
566
9
1 MORTIS
550
9
4 MAX
535
8
1 WILLOW
521
9
2 JUJU
474
9
10 MR. P
470
8
2 RUFFS
414
8
2 DOUG
398
8
6 JANET
386
8
1 SPROUT
380
8
2 MOE
354
10
3 OTIS
318
8
2 MICO
309
9
1 GRAY
299
9
6 VINCE
289
9
1 R-T
285
9
2 BUSTER
284
8
3 GENE
282
9
1 LILY
264
8
1 CHUCK
232
8
1 MELODIE
209
9
7 LUMI
194
9
11 GIGI
164
8
11 JAE-YONG
161
8
10 FINX
120
8
6 ZIGGY
96
8
7 OLLIE
80
8
6 WENDY
74
6
5 NAJIA
60
8
2 ALLI
52
9
2 MINA
21
8
1 DAMIAN
10
7
STARR NOVA
0
1
COSMO
0
6
CHESTER
1,255
11
SPIKE
1,178
11
1 CROW
1,118
11
AMBER
1,075
11
5 KENJI
1,001
11
SURGE
1,000
11
3 CORDELIUS
853
11
3 MEG
827
11
SANDY
566
9
7 LEON
387
9
2 KIT
363
8
NORI
361
10
2 DRACO
341
8
14 PIERCE
250
8
8 SIRIUS
481
11
10 KAZE
149
8
Account value
What everything they own would cost in gems
≈ 204,304
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels204,480 power points · 432,230 coins
63,671
-
GADGETS147 owned
14,700
-
STAR POWERS126 owned
25,200
-
Hypercharges81 owned
40,500
-
GEARS116 owned
12,350
-
Buffies50 owned
15,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1177 missing
199,440
406,390
-
GADGETS69 missing
69,000
-
STAR POWERS90 missing
180,000
-
Hypercharges27 missing
135,000
-
GEARS549 missing
552,500
-
Buffies49 missing
98,000
49,000
-
Total
297,440
1,391,890
≈ 168,933
What money can’t buy
Skins seen
8
18
33
9
5
3
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
gamer_b!
#8GLJQVCJ8
Battles together21Wins together29%Their most played brawler
TickLast together9h 38m ago -
luanaaaaa
#QQC8Q8RR
Battles together2Wins together0%Their most played brawler
PiperLast together9h 38m ago
Who they play with most: 25 battles in this period
-
gamer_b!
#8GLJQVCJ8
Battles together21Wins together29%Their most played brawler
TickLast together9h 38m ago -
luanaaaaa
#QQC8Q8RR
Battles together2Wins together0%Their most played brawler
PiperLast together9h 38m ago
Who they play with most: 25 battles in this period
-
gamer_b!
#8GLJQVCJ8
Battles together21Wins together29%Their most played brawler
TickLast together9h 38m ago -
luanaaaaa
#QQC8Q8RR
Battles together2Wins together0%Their most played brawler
PiperLast together9h 38m ago
Who they play with most in their last 25 battles
-
gamer_b!
#8GLJQVCJ8
Battles together21Wins together29%Their most played brawler
TickLast together9h 38m ago -
luanaaaaa
#QQC8Q8RR
Battles together2Wins together0%Their most played brawler
PiperLast together9h 38m ago
BATTLE LOG
- All brawlers
Spike 11
Fang 5
Glowy 4
Byron 3
Amber 1
Brock 1
- All modes
Knockout 21
Gem Grab 2
Brawl Ball 2
- All results
- Victory
- Defeat
- Draw
-
VS1m 42s
-
VS2m 12s
-
VS2m 3s
-
VS1m 46s
-
VS2m
-
VS35s
-
VS1m
-
VS1m 58s
-
VS1m 30s
-
VS45s
-
VS1m 41s
-
VS2m 19s
-
VS1m 45s
-
VS2m 16s
-
VS2m 12s
-
VS1m 8s
-
VS2m 14s
-
VS1m 44s
-
VS1m 40s
-
VS2m 56s
-
VS59s
-
VS2m 30s
-
VS1m 33s
-
VS2m 50s
-
VS2m 11s






































