PROFILE
GCS_2010
TROPHY ROAD
II
Highest: 53,859
WINS
RANKED
MYTHIC I
CURRENT
4,712
MYTHIC II
HIGHEST
5,077
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 271 h
3v3: 3,800 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 883 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 509 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 208 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 31 Best: MYTHIC II
- Trophy pushing 37 Average of their best 20: 1,481 trophies · 53,852 total trophies · 1 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
5,020
Season 50 · in progress
Mythic II
GCS_2010’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked25 / 80
- Trophy pushing7 / 20
Ranked
31 × 80 % = 24.8 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
37 × 20 % = 7.4 pointsAverage of their best 20: 1,481 trophies · 53,852 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 24% |
| Ranked | Top 6.2% |
| Best ranked rank | Top 21% |
| Prestige | Top 18% |
| Fame | Top 34% |
| Experience | Top 43% |
| 3v3 victories | Top 34% |
| Showdown victories | Top 43% |
| Brawlers at power 11 | Top 21% |
| Collection | Top 37% |
| Best streak | Top 25% |
BRAWLERS
108 / 108 Collected
SHELLY
695
11
1 COLT
2,008
11
4 EL PRIMO
1,197
11
BULL
1,155
11
2 BARLEY
1,125
11
BROCK
1,117
11
NITA
1,008
11
4 POCO
821
11
5 ROSA
126
7
RICO
1,469
11
DYNAMIKE
1,173
11
CARL
1,045
11
3 TICK
1,024
11
3 JESSIE
1,022
11
JACKY
620
11
DARRYL
384
9
7 8-BIT
141
7
8 GUS
127
11
7 PENNY
105
7
BIBI
2,036
11
1 MANDY
2,008
11
1 PIPER
1,814
11
1 STU
1,545
11
GRIFF
1,309
11
1 EDGAR
1,169
11
FRANK
1,050
11
BO
1,048
11
COLETTE
1,041
11
ANGELO
901
11
1 BEA
645
11
4 SHADE
389
11
SAM
344
9
BELLE
280
10
3 PEARL
266
7
MAISIE
215
7
8 GALE
180
7
7 NANI
157
7
1 PAM
146
7
9 TRUNK
126
7
5 LOLA
124
7
7 BONNIE
121
7
1 GROM
117
7
5 EMZ
112
7
8 BOLT
111
7
7 HANK
110
9
5 ASH
105
7
5 MEEPLE
100
7
2 BERRY
50
7
1 LARRY & LAWRIE
10
7
MORTIS
2,000
11
1 FANG
1,211
11
1 BYRON
1,082
11
MICO
1,048
11
1 GIGI
1,010
11
14 TARA
616
11
MAX
522
11
SQUEAK
431
9
1 SPROUT
386
11
LILY
348
11
4 BUZZ
292
9
STARR NOVA
292
11
9 COSMO
190
11
9 DOUG
178
7
5 RUFFS
159
7
9 WILLOW
145
7
1 JAE-YONG
118
7
8 MR. P
114
7
8 FINX
112
7
4 MINA
111
7
8 CHUCK
108
7
8 CHARLIE
108
7
8 NAJIA
108
7
7 R-T
103
7
MELODIE
102
7
3 EVE
100
7
7 LOU
65
7
3 DAMIAN
33
7
2 MOE
26
7
2 VINCE
25
7
1 GENE
24
7
1 GRAY
19
7
1 ZIGGY
18
7
1 WENDY
15
7
1 JANET
10
7
1 OTIS
10
7
1 CLANCY
10
7
1 OLLIE
10
7
1 ALLI
8
7
BUSTER
0
7
JUJU
0
7
LUMI
0
7
GLOWY
0
7
1 SURGE
2,223
11
1 CROW
1,681
11
SPIKE
1,023
11
4 LEON
1,016
9
4 PIERCE
519
11
3 KIT
512
9
2 NORI
237
10
3 DRACO
122
7
5 CHESTER
120
7
8 MEG
108
7
6 CORDELIUS
103
7
6 KENJI
103
7
4 AMBER
46
7
1 SANDY
11
7
SIRIUS
655
11
5 KAZE
115
7
Account value
What everything they own would cost in gems
≈ 173,894
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels204,410 power points · 423,695 coins
62,811
-
GADGETS102 owned
10,200
-
STAR POWERS101 owned
20,200
-
Hypercharges74 owned
37,000
-
GEARS21 owned
2,100
-
Buffies29 owned
8,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1165 missing
199,510
414,925
-
GADGETS114 missing
114,000
-
STAR POWERS115 missing
230,000
-
Hypercharges34 missing
170,000
-
GEARS644 missing
655,000
-
Buffies70 missing
140,000
70,000
-
Total
339,510
1,653,925
≈ 199,344
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
mddm
#2RLJG92QPL
Battles together24Wins together67%Their most played brawler
JackyLast together3h 4m ago -
lucas?¿?¿?¿?
#QUPQL82YV
Battles together6Wins together33%Their most played brawler
BullLast together4h 41m ago -
Max 2.0 🥀
#YVJVYGL09
Battles together2Wins together50%Their most played brawler
KazeLast together3h 57m ago
Who they play with most: 25 battles in this period
-
mddm
#2RLJG92QPL
Battles together24Wins together67%Their most played brawler
JackyLast together3h 4m ago -
lucas?¿?¿?¿?
#QUPQL82YV
Battles together6Wins together33%Their most played brawler
BullLast together4h 41m ago -
Max 2.0 🥀
#YVJVYGL09
Battles together2Wins together50%Their most played brawler
KazeLast together3h 57m ago
Who they play with most: 25 battles in this period
-
mddm
#2RLJG92QPL
Battles together24Wins together67%Their most played brawler
JackyLast together3h 4m ago -
lucas?¿?¿?¿?
#QUPQL82YV
Battles together6Wins together33%Their most played brawler
BullLast together4h 41m ago -
Max 2.0 🥀
#YVJVYGL09
Battles together2Wins together50%Their most played brawler
KazeLast together3h 57m ago
Who they play with most in their last 25 battles
-
mddm
#2RLJG92QPL
Battles together24Wins together67%Their most played brawler
JackyLast together3h 4m ago -
lucas?¿?¿?¿?
#QUPQL82YV
Battles together6Wins together33%Their most played brawler
BullLast together4h 41m ago -
Max 2.0 🥀
#YVJVYGL09
Battles together2Wins together50%Their most played brawler
KazeLast together3h 57m ago
BATTLE LOG
- All brawlers
Rico 12
Stu 6
El Primo 2
Carl 1
Barley 1
Griff 1
Spike 1
Dynamike 1
- All modes
Brawl Ball 20
Trio Showdown 4
Brawl Hockey 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 18s
-
VS1m 24s
-
VS2m 30s
-
VS2m 8s
-
VS2m 53s
-
VS2m 41s
-
VS57s
-
VS2m 21s
-
VS1m 9s
-
VS1m 2s
-
VS52s
-
VS42s
-
VS2m 17s
-
VS46s
-
VS1m 1s
-
VS43s
-
VS1m 3s
-
VS1m 52s
-
VS2m 30s
-
VS1m 20s
-
VS1m 26s