PROFILE
wxttar
TROPHY ROAD
II
Highest: 26,896
WINS
RANKED
DIAMOND I
CURRENT
3,448
LEGENDARY I
HIGHEST
6,355
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 266 h
3v3: 4,390 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 484 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 311 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 206 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 48 Best: LEGENDARY I
- Trophy pushing 16 Average of their best 20: 793 trophies · 26,896 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
4,041
Season 50 · in progress
Diamond III
wxttar’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked39 / 80
- Trophy pushing3 / 20
Ranked
48 × 80 % = 38.4 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
16 × 20 % = 3.2 pointsAverage of their best 20: 793 trophies · 26,896 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 60% |
| Ranked | Top 16% |
| Best ranked rank | Top 8.0% |
| Prestige | Top 74% |
| Fame | Top 70% |
| Experience | Top 39% |
| 3v3 victories | Top 31% |
| Showdown victories | Top 65% |
| Brawlers at power 11 | Top 40% |
| Collection | Top 55% |
| Best streak | Top 69% |
BRAWLERS
82 / 108 Collected
SHELLY
737
11
1 COLT
904
11
EL PRIMO
393
11
NITA
278
4
3 POCO
273
2
1 BARLEY
261
4
5 ROSA
235
4
2 BULL
225
4
BROCK
153
4
DARRYL
673
11
TICK
510
11
1 RICO
383
11
2 GUS
352
11
8-BIT
302
6
6 JESSIE
292
6
1 DYNAMIKE
280
5
1 CARL
279
4
JACKY
230
1
PENNY
193
4
PIPER
1,003
11
BO
892
11
1 EDGAR
861
11
4 MANDY
840
11
BERRY
462
11
GRIFF
429
11
COLETTE
428
11
7 PEARL
269
1
1 FRANK
259
6
6 PAM
249
1
1 BIBI
235
1
2 EMZ
230
4
1 GROM
222
1
5 MEEPLE
217
1
SAM
212
1
2 MAISIE
208
1
1 GALE
187
1
1 HANK
185
1
LOLA
163
1
4 STU
154
1
3 BELLE
149
1
NANI
139
1
LARRY & LAWRIE
132
1
BEA
121
1
SHADE
111
1
ASH
109
1
ANGELO
108
1
3 BONNIE
95
1
3 TRUNK
30
1
BOLT
0
1
MORTIS
1,118
11
BUZZ
575
11
1 SQUEAK
354
11
4 MELODIE
333
7
1 CLANCY
324
4
7 GRAY
301
7
6 MAX
269
1
4 GENE
161
1
CHUCK
138
1
DOUG
119
1
MR. P
113
1
TARA
105
1
3 BYRON
42
1
1 MICO
8
1
BUSTER
0
3
OLLIE
0
1
LUMI
0
1
STARR NOVA
0
1
SPIKE
1,349
11
KENJI
1,073
11
LEON
889
11
SURGE
841
11
1 CHESTER
767
11
SANDY
711
11
KIT
686
11
4 CROW
268
3
4 MEG
191
1
6 NORI
88
11
6 DRACO
63
1
4 CORDELIUS
58
1
PIERCE
0
1
3 KAZE
290
11
1 SIRIUS
10
11
Account value
What everything they own would cost in gems
≈ 111,873
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS82 owned
8103018132
23,459
-
Power levels104,150 power points · 214,985 coins
31,914
-
GADGETS50 owned
5,000
-
STAR POWERS54 owned
10,800
-
Hypercharges57 owned
28,500
-
GEARS57 owned
5,900
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1155 missing
202,530
421,745
-
GADGETS114 missing
114,000
-
STAR POWERS110 missing
220,000
-
Hypercharges25 missing
125,000
-
GEARS448 missing
454,500
-
Buffies72 missing
144,000
72,000
-
Total
346,530
1,407,245
≈ 175,378
-
Brawlers to level 1181 missing
299,770
623,635
-
GADGETS166 missing
166,000
-
STAR POWERS162 missing
324,000
-
Hypercharges51 missing
255,000
-
GEARS608 missing
617,000
-
Buffies78 missing
156,000
78,000
-
Total
455,770
2,063,635
≈ 251,941
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 22 | 68% | 50% | |
| 3 | 33% | 33% |
Teammates
Who they play with most: 17 battles in this period
-
Wil HN🇭🇳
#L0J8CUQ98
Battles together2Wins together50%Their most played brawler
KitLast together12h 33m ago -
mini pekka
#2CY2J9829L
Battles together2Wins together100%Their most played brawler
BibiLast together12h 37m ago
Who they play with most: 25 battles in this period
-
Wil HN🇭🇳
#L0J8CUQ98
Battles together2Wins together50%Their most played brawler
KitLast together12h 33m ago -
mini pekka
#2CY2J9829L
Battles together2Wins together100%Their most played brawler
BibiLast together12h 37m ago -
HAY_BALE|IT
#2VCJCVYLGG
Battles together2Wins together0%Their most played brawler
FrankLast together1d 17h ago
Who they play with most: 25 battles in this period
-
Wil HN🇭🇳
#L0J8CUQ98
Battles together2Wins together50%Their most played brawler
KitLast together12h 33m ago -
mini pekka
#2CY2J9829L
Battles together2Wins together100%Their most played brawler
BibiLast together12h 37m ago -
HAY_BALE|IT
#2VCJCVYLGG
Battles together2Wins together0%Their most played brawler
FrankLast together1d 17h ago
Who they play with most in their last 25 battles
-
Wil HN🇭🇳
#L0J8CUQ98
Battles together2Wins together50%Their most played brawler
KitLast together12h 33m ago -
mini pekka
#2CY2J9829L
Battles together2Wins together100%Their most played brawler
BibiLast together12h 37m ago -
HAY_BALE|IT
#2VCJCVYLGG
Battles together2Wins together0%Their most played brawler
FrankLast together1d 17h ago
BATTLE LOG
- All brawlers
Griff 12
Colt 9
Spike 2
Gus 1
Mandy 1
- All match types
Trophies 22
Ranked 3
- All modes
Mega Duo Showdown 18
Brawl Ball 5
Gem Grab 2
- All results
- Victory
- Defeat
- Draw
-
980
LVL11
kk|jon|21
336
LVL11
wxttar
-
827
LVL11
wxttar
2017
LVL11
Danuu
-
2017
LVL11
JuanGalaxy00
431
LVL11
wxttar
-
421
LVL11
wxttar
1288
LVL11
88888888
-
462
LVL11
K. Teto 🍒
410
LVL11
wxttar
-
827
LVL11
TP|STÅRK
400
LVL11
wxttar
-
1610
LVL11
FENIX
401
LVL11
wxttar
-
899
LVL11
wxttar
2219
LVL11
Wil HN🇭🇳
-
902
LVL11
wxttar
2226
LVL11
Wil HN🇭🇳
-
2071
LVL11
mini pekka
901
LVL11
wxttar
-
2065
LVL11
mini pekka
892
LVL11
wxttar
-
887
LVL11
wxttar
2625
LVL11
edgarmain😀
-
1461
LVL11
Boss Hog
891
LVL11
wxttar
-
883
LVL11
wxttar
839
LVL11
iateanowl
-
2509
LVL11
•fabi•
887
LVL11
wxttar
-
2063
LVL11
ArkCory
889
LVL11
wxttar
-
RANKED
VS1m 51s
-
RANKED
VS1m 42s
-
RANKED
VS1m 41s
-
VS54s
-
VS1m 7s
-
VS1m 18s
-
VS3m 25s
-
940
LVL10
Burcu61 🇹🇷
366
LVL11
wxttar
-
363
LVL11
wxttar
370
LVL11
TR | Arda 🇹🇷