PROFILE
𝄢 Danae |m!
TROPHY ROAD
II
Highest: 22,624
WINS
RANKED
DIAMOND I
CURRENT
3,388
MYTHIC I
HIGHEST
5,578
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 248 h
3v3: 3,957 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 273 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 672 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 192 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 15 Average of their best 20: 778 trophies · 22,624 total trophies · 0 of 7 classes mastered
Current formOut of form36% wins in 25 battles
-
3,885
Season 50 · in progress
Diamond II
𝄢 Danae |m!’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked22 / 91
- Trophy pushing1 / 9
Ranked
24 × 91 % = 21.8 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
15 × 9 % = 1.4 pointsAverage of their best 20: 778 trophies · 22,624 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 80% of their last 25 games are Ranked or tournaments, so it weighs 91 / 9.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 69% |
| Ranked | Top 16% |
| Best ranked rank | Top 34% |
| Prestige | Top 59% |
| Fame | Top 71% |
| Experience | Top 44% |
| 3v3 victories | Top 35% |
| Showdown victories | Top 60% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 43% |
| Best streak | Top 34% |
BRAWLERS
106 / 108 Collected
SHELLY
318
11
COLT
414
9
5 EL PRIMO
414
11
NITA
326
7
1 POCO
189
4
BARLEY
135
2
2 BULL
120
4
4 ROSA
46
4
3 BROCK
27
4
1 PENNY
579
11
1 JESSIE
542
11
8-BIT
381
11
1 TICK
332
11
CARL
303
6
1 JACKY
159
1
GUS
140
1
RICO
125
1
DYNAMIKE
107
4
4 DARRYL
58
1
BONNIE
1,093
11
2 EMZ
1,068
11
MAISIE
1,061
11
2 PIPER
1,036
11
1 MANDY
1,025
11
COLETTE
1,016
11
6 BEA
496
11
1 EDGAR
356
6
GALE
333
9
LOLA
261
11
STU
210
5
1 LARRY & LAWRIE
186
5
1 PAM
173
2
PEARL
138
1
SHADE
134
1
2 BIBI
123
1
BO
122
1
1 FRANK
111
1
6 BERRY
74
1
2 ANGELO
17
1
1 BELLE
10
1
1 HANK
8
1
NANI
0
1
GROM
0
1
GRIFF
0
1
ASH
0
1
SAM
0
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
2 JANET
1,318
11
MELODIE
1,055
11
1 WILLOW
1,023
11
2 LUMI
649
11
6 TARA
500
11
JUJU
333
11
MAX
292
11
ALLI
276
11
1 BUSTER
273
6
LILY
262
11
1 EVE
200
7
BYRON
192
1
1 MORTIS
171
4
RUFFS
116
1
2 MR. P
69
1
1 DOUG
61
10
GENE
0
1
SPROUT
0
1
LOU
0
1
SQUEAK
0
1
BUZZ
0
1
FANG
0
1
OTIS
0
11
GRAY
0
1
R-T
0
1
CHUCK
0
1
CHARLIE
0
9
MICO
0
1
CLANCY
0
1
MOE
0
2
OLLIE
0
1
FINX
0
1
MINA
0
1
ZIGGY
0
1
GLOWY
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
4
WENDY
0
1
COSMO
0
1
VINCE
0
1
SPIKE
533
11
6 KENJI
413
11
6 DRACO
87
11
1 CROW
86
1
4 AMBER
44
11
LEON
0
11
SANDY
0
1
SURGE
0
1
MEG
0
11
CHESTER
0
1
CORDELIUS
0
1
KIT
0
1
PIERCE
0
3
NORI
0
1
5 KAZE
905
11
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 141,724
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels125,610 power points · 260,275 coins
38,589
-
GADGETS69 owned
6,900
-
STAR POWERS70 owned
14,000
-
Hypercharges68 owned
34,000
-
GEARS64 owned
6,750
-
Buffies31 owned
9,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1175 missing
270,830
562,815
-
GADGETS143 missing
143,000
-
STAR POWERS142 missing
284,000
-
Hypercharges38 missing
190,000
-
GEARS589 missing
596,500
-
Buffies68 missing
136,000
68,000
-
Total
406,830
1,844,315
≈ 225,115
-
Brawlers to level 1177 missing
278,310
578,345
-
GADGETS147 missing
147,000
-
STAR POWERS146 missing
292,000
-
Hypercharges40 missing
200,000
-
GEARS601 missing
608,500
-
Buffies68 missing
136,000
68,000
-
Total
414,310
1,893,845
≈ 230,816
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 5 | 40% | 20% | |
| 20 | 35% | 30% |
Teammates
Who they play with most: 5 battles in this period
-
𝄞 Martín |d!
#2U9YC0P98
Battles together5Wins together20%Their most played brawler
SqueakLast together13h 19m ago
Who they play with most: 25 battles in this period
-
𝄞 Martín |d!
#2U9YC0P98
Battles together23Wins together30%Their most played brawler
SqueakLast together13h 19m ago -
₪ ᴊᴀᴠɪᴇʀ ϟ
#GJ0C2VQCU
Battles together3Wins together0%Their most played brawler
SpikeLast together1d 1h ago -
DXTA
#PLY8YY8C2
Battles together3Wins together0%Their most played brawler
MandyLast together1d 1h ago
Who they play with most: 25 battles in this period
-
𝄞 Martín |d!
#2U9YC0P98
Battles together23Wins together30%Their most played brawler
SqueakLast together13h 19m ago -
₪ ᴊᴀᴠɪᴇʀ ϟ
#GJ0C2VQCU
Battles together3Wins together0%Their most played brawler
SpikeLast together1d 1h ago -
DXTA
#PLY8YY8C2
Battles together3Wins together0%Their most played brawler
MandyLast together1d 1h ago
Who they play with most in their last 25 battles
-
𝄞 Martín |d!
#2U9YC0P98
Battles together23Wins together30%Their most played brawler
SqueakLast together13h 19m ago -
₪ ᴊᴀᴠɪᴇʀ ϟ
#GJ0C2VQCU
Battles together3Wins together0%Their most played brawler
SpikeLast together1d 1h ago -
DXTA
#PLY8YY8C2
Battles together3Wins together0%Their most played brawler
MandyLast together1d 1h ago
BATTLE LOG
- All brawlers
Lumi 5
Janet 4
Mandy 4
Lily 4
Colette 2
Willow 2
Max 1
Alli 1
Melodie 1
Bea 1
- All match types
Ranked 20
Trophies 5
- All modes
Knockout 6
Brawl Ball 5
Gem Grab 4
Brawl Ball 5v5 3
Hot Zone 3
Heist 3
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS2m 3s
-
RANKED
VS2m 45s
-
RANKED
VS2m 48s
-
RANKED
VS1m 42s
-
RANKED
VS1m 28s
-
VS1m 7s
-
VS2m 30s
-
RANKED
VS1m 50s
-
RANKED
VS2m 28s
-
RANKED
VS1m 41s
-
RANKED
VS2m
-
RANKED
VS1m 7s
-
RANKED
VS2m
-
RANKED
VS2m 30s
-
RANKED
VS2m 26s
-
RANKED
VS1m 33s
-
RANKED
VS1m 27s
-
RANKED
VS2m 5s
-
RANKED
VS54s
-
RANKED
VS2m 13s
-
RANKED
VS3m 7s
-
RANKED
VS2m 42s