PROFILE
GIU_TGZ🥶🥵
TROPHY ROAD
III
Highest: 58,717
WINS
RANKED
DIAMOND I
CURRENT
3,245
MYTHIC I
HIGHEST
5,117
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 373 h
3v3: 4,561 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 956 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,743 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 284 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 39 Average of their best 20: 1,479 trophies · 58,717 total trophies · 2 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
3,870
Season 50 · in progress
Diamond II
GIU_TGZ🥶🥵’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing8 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
39 × 20 % = 7.8 pointsAverage of their best 20: 1,479 trophies · 58,717 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 21% |
| Ranked | Top 18% |
| Best ranked rank | Top 34% |
| Prestige | Top 15% |
| Fame | Top 71% |
| Experience | Top 27% |
| 3v3 victories | Top 30% |
| Showdown victories | Top 16% |
| Brawlers at power 11 | Top 32% |
| Collection | Top 55% |
| Best streak | Top 33% |
BRAWLERS
104 / 108 Collected
1 SHELLY
1,007
9
BROCK
2,161
11
COLT
2,000
11
1 BARLEY
1,148
11
1 BULL
1,087
11
3 EL PRIMO
1,009
11
NITA
352
7
5 POCO
332
9
1 ROSA
256
5
CARL
2,080
11
1 DARRYL
2,016
11
RICO
1,125
11
DYNAMIKE
1,085
11
PENNY
575
11
2 8-BIT
518
5
1 JACKY
411
9
3 JESSIE
271
7
2 GUS
169
8
2 TICK
147
7
EDGAR
2,000
11
BIBI
1,408
11
1 GALE
1,354
11
BEA
1,163
11
PIPER
1,159
11
2 EMZ
1,126
9
5 GRIFF
1,035
11
SHADE
1,022
11
STU
1,017
11
1 ANGELO
1,007
9
2 GROM
1,003
11
HANK
525
8
1 ASH
433
11
1 MEEPLE
327
9
3 BO
322
10
FRANK
322
8
COLETTE
321
7
4 MANDY
321
8
1 BERRY
303
7
1 MAISIE
276
8
2 LARRY & LAWRIE
266
4
BOLT
226
7
1 SAM
216
8
BELLE
204
7
2 PAM
181
5
NANI
166
6
12 TRUNK
166
8
PEARL
152
7
LOLA
118
4
4 BONNIE
38
5
STARR NOVA
2,000
11
MORTIS
1,304
11
MAX
1,264
11
MOE
630
6
3 GRAY
511
8
3 LILY
438
10
BYRON
400
9
1 COSMO
392
8
1 LOU
336
8
6 DAMIAN
329
11
JUJU
317
7
6 WILLOW
304
8
4 JAE-YONG
297
8
OTIS
288
9
MELODIE
267
9
4 DOUG
262
10
1 MINA
262
7
BUSTER
255
6
WENDY
253
11
1 RUFFS
252
8
1 ALLI
250
9
GLOWY
211
9
BUZZ
206
8
CHUCK
204
6
FINX
183
9
OLLIE
180
7
LUMI
136
6
6 GENE
79
1
5 TARA
60
4
3 R-T
39
3
2 MR. P
30
6
3 FANG
16
8
1 MICO
13
7
1 CHARLIE
9
1
ZIGGY
5
1
SPROUT
0
2
SQUEAK
0
1
EVE
0
2
JANET
0
1
CLANCY
0
1
NORI
1,503
11
SURGE
1,118
11
KENJI
1,105
11
3 CORDELIUS
1,018
10
8 LEON
1,007
11
6 SPIKE
1,002
11
CROW
1,002
11
3 MEG
1,000
11
SANDY
555
11
2 KIT
322
10
PIERCE
290
10
3 CHESTER
251
8
AMBER
235
10
1 KAZE
288
8
SIRIUS
113
9
Account value
What everything they own would cost in gems
≈ 138,991
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS104 owned
8103040132
31,137
-
Power levels181,680 power points · 379,855 coins
56,154
-
GADGETS74 owned
7,400
-
STAR POWERS59 owned
11,800
-
Hypercharges45 owned
22,500
-
GEARS43 owned
4,300
-
Buffies19 owned
5,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1171 missing
207,280
427,705
-
GADGETS134 missing
134,000
-
STAR POWERS149 missing
298,000
-
Hypercharges59 missing
295,000
-
GEARS598 missing
609,000
-
Buffies80 missing
160,000
80,000
-
Total
367,280
1,843,705
≈ 221,099
-
Brawlers to level 1175 missing
222,240
458,765
-
GADGETS142 missing
142,000
-
STAR POWERS157 missing
314,000
-
Hypercharges63 missing
315,000
-
GEARS622 missing
633,000
-
Buffies80 missing
160,000
80,000
-
Total
382,240
1,942,765
≈ 232,501
What money can’t buy
Skins seen
23
13
32
4
5
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
yj
#GJP8PRVUQ
Battles together3Wins together67%Their most played brawler
MelodieLast together2h 15m ago -
𝓜𝓪𝓽𝓱𝓮𝓸
#G00GL0J2Y
Battles together2Wins together50%Their most played brawler
WendyLast together2h 24m ago -
lilith*~*
#2RPC29L9CJ
Battles together2Wins together100%Their most played brawler
Mr. PLast together2h 27m ago
Who they play with most: 25 battles in this period
-
yj
#GJP8PRVUQ
Battles together3Wins together67%Their most played brawler
MelodieLast together2h 15m ago -
𝓜𝓪𝓽𝓱𝓮𝓸
#G00GL0J2Y
Battles together2Wins together50%Their most played brawler
WendyLast together2h 24m ago -
lilith*~*
#2RPC29L9CJ
Battles together2Wins together100%Their most played brawler
Mr. PLast together2h 27m ago
Who they play with most: 25 battles in this period
-
yj
#GJP8PRVUQ
Battles together3Wins together67%Their most played brawler
MelodieLast together2h 15m ago -
𝓜𝓪𝓽𝓱𝓮𝓸
#G00GL0J2Y
Battles together2Wins together50%Their most played brawler
WendyLast together2h 24m ago -
lilith*~*
#2RPC29L9CJ
Battles together2Wins together100%Their most played brawler
Mr. PLast together2h 27m ago
Who they play with most in their last 25 battles
-
yj
#GJP8PRVUQ
Battles together3Wins together67%Their most played brawler
MelodieLast together2h 15m ago -
𝓜𝓪𝓽𝓱𝓮𝓸
#G00GL0J2Y
Battles together2Wins together50%Their most played brawler
WendyLast together2h 24m ago -
lilith*~*
#2RPC29L9CJ
Battles together2Wins together100%Their most played brawler
Mr. PLast together2h 27m ago
BATTLE LOG
- All brawlers
Colette 5
Carl 3
Kenji 3
Amber 3
Ash 2
Nori 2
Dynamike 2
Stu 2
Colt 1
Bibi 1
Gale 1
- All modes
Brawl Hockey 13
Brawl Ball 9
Trio Showdown 3
- All results
- Victory
- Defeat
- Draw
-
VS1m 16s
-
VS1m 22s
-
VS54s
-
VS1m 37s
-
VS49s
-
VS3m 7s
-
VS2m 37s
-
VS1m 1s
-
VS1m 15s
-
VS43s
-
VS46s
-
VS1m 25s
-
VS1m 9s
-
VS1m 25s
-
VS25s
-
VS35s
-
VS39s
-
VS2m 20s
-
VS1m 12s
-
VS1m 46s
-
VS51s
-
VS1m 20s






































