PROFILE
SYMAT1X
TROPHY ROAD
I
Highest: 51,396
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND II
HIGHEST
4,583
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 352 h
3v3: 4,859 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,140 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 752 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 270 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 23 Average of their best 20: 1,066 trophies · 51,365 total trophies · 0 of 7 classes mastered
Current formOut of form33% wins in 24 battles
SYMAT1X’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing5 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 20 % = 4.6 pointsAverage of their best 20: 1,066 trophies · 51,365 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 27% |
| Ranked | Top 84% |
| Best ranked rank | Top 54% |
| Prestige | Top 39% |
| Fame | Top 28% |
| Experience | Top 24% |
| 3v3 victories | Top 27% |
| Showdown victories | Top 29% |
| Brawlers at power 11 | Top 29% |
| Collection | Top 22% |
| Best streak | Top 88% |
BRAWLERS
108 / 108 Collected
SHELLY
1,016
11
1 BULL
1,556
11
COLT
1,042
11
6 POCO
780
11
1 BROCK
573
9
2 EL PRIMO
520
7
1 BARLEY
311
5
1 NITA
255
5
1 ROSA
250
7
RICO
1,232
11
GUS
1,052
11
1 DYNAMIKE
1,010
11
JACKY
640
9
DARRYL
608
9
8-BIT
544
11
JESSIE
501
11
2 TICK
471
9
1 CARL
374
7
2 PENNY
165
5
BIBI
1,187
11
1 EDGAR
1,048
11
3 BEA
1,025
11
MANDY
1,025
11
STU
1,021
11
PIPER
1,015
11
COLETTE
872
11
HANK
818
11
NANI
713
11
1 BERRY
658
9
BO
522
9
BELLE
512
11
FRANK
508
11
MEEPLE
427
11
1 EMZ
370
6
ANGELO
370
7
SAM
351
7
GROM
349
9
2 PAM
332
6
GALE
330
7
2 GRIFF
319
7
2 BONNIE
309
5
1 MAISIE
283
5
1 SHADE
250
7
TRUNK
225
9
PEARL
223
7
LOLA
215
7
4 BOLT
212
1
5 ASH
197
6
LARRY & LAWRIE
162
5
MORTIS
1,293
11
1 LILY
1,065
10
BUZZ
700
9
SQUEAK
651
9
OTIS
601
9
ALLI
585
11
MAX
560
9
LUMI
505
11
1 DAMIAN
462
11
1 BUSTER
444
9
MICO
420
9
JANET
417
7
CLANCY
403
7
1 STARR NOVA
401
11
JAE-YONG
397
10
1 BYRON
364
7
SPROUT
344
11
GRAY
326
9
3 RUFFS
302
7
MOE
302
8
FANG
298
9
1 CHARLIE
286
5
1 MR. P
260
7
2 DOUG
249
9
CHUCK
231
8
GLOWY
231
9
1 WENDY
227
11
2 MINA
222
9
1 TARA
217
7
10 R-T
215
9
MELODIE
208
8
EVE
201
1
1 LOU
185
7
5 JUJU
167
9
FINX
161
7
4 NAJIA
155
7
GENE
144
1
6 OLLIE
75
1
5 GIGI
71
1
5 ZIGGY
60
1
4 VINCE
60
9
3 WILLOW
33
1
COSMO
5
9
2 SPIKE
1,025
11
4 KIT
1,006
11
SURGE
1,005
11
CHESTER
832
11
3 KENJI
725
11
CROW
587
11
PIERCE
449
9
SANDY
424
9
NORI
263
11
LEON
239
7
1 AMBER
220
7
CORDELIUS
213
7
MEG
207
7
7 DRACO
94
1
2 SIRIUS
420
10
1 KAZE
405
9
Account value
What everything they own would cost in gems
≈ 184,904
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels191,190 power points · 400,020 coins
59,121
-
GADGETS155 owned
15,500
-
STAR POWERS124 owned
24,800
-
Hypercharges78 owned
39,000
-
GEARS37 owned
3,700
-
Buffies33 owned
9,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1173 missing
212,730
438,600
-
GADGETS61 missing
61,000
-
STAR POWERS92 missing
184,000
-
Hypercharges30 missing
150,000
-
GEARS628 missing
639,000
-
Buffies66 missing
132,000
66,000
-
Total
344,730
1,538,600
≈ 188,333
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
»ðþł¡¿«
#2Y8UGPRLUJ
Battles together8Wins together13%Their most played brawler
ColtLast together1h 9m ago -
Diego
#8UVYP2PLL
Battles together3Wins together67%Their most played brawler
EdgarLast together1h 48m ago -
☄️|CARDENAS
#YQUCP29UC
Battles together3Wins together67%Their most played brawler
El PrimoLast together1h 48m ago
Who they play with most: 25 battles in this period
-
»ðþł¡¿«
#2Y8UGPRLUJ
Battles together8Wins together13%Their most played brawler
ColtLast together1h 9m ago -
Diego
#8UVYP2PLL
Battles together3Wins together67%Their most played brawler
EdgarLast together1h 48m ago -
☄️|CARDENAS
#YQUCP29UC
Battles together3Wins together67%Their most played brawler
El PrimoLast together1h 48m ago
Who they play with most: 25 battles in this period
-
»ðþł¡¿«
#2Y8UGPRLUJ
Battles together8Wins together13%Their most played brawler
ColtLast together1h 9m ago -
Diego
#8UVYP2PLL
Battles together3Wins together67%Their most played brawler
EdgarLast together1h 48m ago -
☄️|CARDENAS
#YQUCP29UC
Battles together3Wins together67%Their most played brawler
El PrimoLast together1h 48m ago
Who they play with most in their last 25 battles
-
»ðþł¡¿«
#2Y8UGPRLUJ
Battles together8Wins together13%Their most played brawler
ColtLast together1h 9m ago -
Diego
#8UVYP2PLL
Battles together3Wins together67%Their most played brawler
EdgarLast together1h 48m ago -
☄️|CARDENAS
#YQUCP29UC
Battles together3Wins together67%Their most played brawler
El PrimoLast together1h 48m ago
BATTLE LOG
- All brawlers
Mortis 9
Bibi 4
Bull 3
Surge 2
8-bit 1
Frank 1
Mandy 1
Hank 1
Rico 1
Stu 1
Vince 1
- All modes
Brawl Hockey 14
Brawl Ball 7
Mega Duo Showdown 3
Loaded Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS3m 32s
-
VS1m 29s
-
VS2m 3s
-
VS2m 30s
-
VS2m 30s
-
894
LVL11
»ðþł¡¿«
1028
LVL11
SYMAT1X
-
820
LVL11
SYMAT1X
562
LVL10
»ðþł¡¿«
-
800
LVL11
»ðþł¡¿«
1237
LVL11
SYMAT1X
-
VS1m 5s
-
VS2m 30s
-
VS1m 45s
-
VS55s
-
VS51s
-
VS50s
-
VS44s
-
VS2m 9s
-
VS1m 37s
-
VS1m 49s
-
VS2m 30s
-
VS1m 34s
-
VS1m 37s
-
VS1m 37s
-
VS2m 7s
-
VS2m 30s