PROFILE
r34loves2
TROPHY ROAD
III
Highest: 76,696
WINS
RANKED
LEGENDARY I
CURRENT
6,102
LEGENDARY I
HIGHEST
6,288
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 518 h
3v3: 8,981 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 147 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,192 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 403 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 57 Best: LEGENDARY I
- Trophy pushing 43 Average of their best 20: 1,531 trophies · 76,696 total trophies · 3 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
6,288
Season 50 · in progress
Legendary I
r34loves2’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked46 / 80
- Trophy pushing9 / 20
Ranked
57 × 80 % = 45.6 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
43 × 20 % = 8.6 pointsAverage of their best 20: 1,531 trophies · 76,696 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 9.0% |
| Ranked | Top 1.3% |
| Best ranked rank | Top 8.0% |
| Prestige | Top 6.4% |
| Fame | Top 18% |
| Experience | Top 19% |
| 3v3 victories | Top 12% |
| Showdown victories | Top 44% |
| Brawlers at power 11 | Top 9.6% |
| Collection | Top 15% |
| Best streak | Top 5.3% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,007
11
2 POCO
2,013
11
5 BROCK
2,008
11
EL PRIMO
2,000
11
7 BULL
1,010
11
3 BARLEY
1,010
11
NITA
1,010
11
COLT
1,000
11
1 ROSA
282
8
5 GUS
2,019
11
RICO
1,642
11
DARRYL
1,207
11
2 DYNAMIKE
1,156
11
3 JESSIE
1,018
11
1 TICK
1,015
11
PENNY
1,000
11
CARL
1,000
11
JACKY
1,000
11
1 8-BIT
436
7
4 FRANK
2,011
11
4 STU
2,006
11
4 BEA
1,511
11
BO
1,341
11
2 EDGAR
1,175
11
2 EMZ
1,107
11
1 COLETTE
1,081
11
GROM
1,020
11
1 BIBI
1,016
11
MANDY
1,010
11
3 SAM
1,007
11
GRIFF
1,005
11
2 BERRY
1,004
11
BONNIE
1,000
11
1 MEEPLE
842
11
3 SHADE
565
11
2 PIPER
453
11
2 ANGELO
273
7
1 ASH
271
7
MAISIE
268
7
LARRY & LAWRIE
267
7
1 PEARL
263
7
5 LOLA
262
7
HANK
254
7
1 PAM
253
7
1 GALE
252
8
1 BELLE
250
7
6 NANI
238
7
2 TRUNK
21
1
BOLT
0
1
1 FANG
1,178
11
8 BUZZ
1,076
11
MR. P
1,027
11
8 CLANCY
1,024
11
MORTIS
1,012
11
5 MAX
1,010
11
1 DOUG
1,010
11
5 ALLI
1,008
11
SQUEAK
1,005
11
MICO
1,004
11
1 LOU
1,003
11
2 LUMI
1,002
11
1 BYRON
856
11
JUJU
699
11
TARA
385
11
FINX
349
9
JANET
342
11
3 RUFFS
291
8
1 CHUCK
271
7
2 SPROUT
263
7
4 OTIS
263
8
GRAY
262
7
4 JAE-YONG
260
7
LILY
258
7
2 MELODIE
257
7
1 MOE
256
7
WILLOW
254
7
1 OLLIE
231
7
GIGI
223
2
3 GENE
208
7
1 WENDY
163
1
10 VINCE
148
5
3 BUSTER
142
7
1 EVE
137
8
R-T
127
7
1 STARR NOVA
118
7
CHARLIE
103
7
6 GLOWY
85
7
3 MINA
39
1
2 COSMO
29
1
ZIGGY
15
1
1 DAMIAN
15
1
1 NAJIA
10
4
5 LEON
2,011
11
3 SURGE
1,638
11
KIT
1,260
11
1 KENJI
1,103
11
1 SPIKE
1,019
11
5 SANDY
1,010
11
2 CROW
1,009
11
CHESTER
1,000
11
CORDELIUS
707
11
1 MEG
320
7
DRACO
283
11
2 AMBER
266
7
NORI
90
7
3 PIERCE
33
7
1 KAZE
591
11
6 SIRIUS
79
1
Account value
What everything they own would cost in gems
≈ 214,816
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels249,750 power points · 517,575 coins
76,733
-
GADGETS136 owned
13,600
-
STAR POWERS113 owned
22,600
-
Hypercharges92 owned
46,000
-
GEARS112 owned
11,600
-
Buffies38 owned
11,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1147 missing
154,170
321,045
-
GADGETS80 missing
80,000
-
STAR POWERS103 missing
206,000
-
Hypercharges16 missing
80,000
-
GEARS553 missing
560,000
-
Buffies61 missing
122,000
61,000
-
Total
276,170
1,308,045
≈ 158,422
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Bg1
#2UV9QRYQP0
Battles together20Wins together80%Their most played brawler
WillowLast together8h 31m ago -
❀✿𝓢𝓽𝓪𝓻✿❀
#QCVC0UYP0
Battles together9Wins together89%Their most played brawler
EdgarLast together9h 4m ago
Who they play with most: 25 battles in this period
-
Bg1
#2UV9QRYQP0
Battles together20Wins together80%Their most played brawler
WillowLast together8h 31m ago -
❀✿𝓢𝓽𝓪𝓻✿❀
#QCVC0UYP0
Battles together9Wins together89%Their most played brawler
EdgarLast together9h 4m ago
Who they play with most: 25 battles in this period
-
Bg1
#2UV9QRYQP0
Battles together20Wins together80%Their most played brawler
WillowLast together8h 31m ago -
❀✿𝓢𝓽𝓪𝓻✿❀
#QCVC0UYP0
Battles together9Wins together89%Their most played brawler
EdgarLast together9h 4m ago
Who they play with most in their last 25 battles
-
Bg1
#2UV9QRYQP0
Battles together20Wins together80%Their most played brawler
WillowLast together8h 31m ago -
❀✿𝓢𝓽𝓪𝓻✿❀
#QCVC0UYP0
Battles together9Wins together89%Their most played brawler
EdgarLast together9h 4m ago
BATTLE LOG
- All brawlers
Cordelius 18
Darryl 5
Byron 1
Shade 1
- All modes
Brawl Ball 23
Knockout 1
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS59s
-
VS2m
-
VS2m 30s
-
VS1m 33s
-
VS1m 44s
-
VS36s
-
VS55s
-
VS2m 30s
-
VS2m 46s
-
VS1m 27s
-
VS58s
-
VS1m 26s
-
VS33s
-
VS2m 36s
-
VS25s
-
VS2m 30s
-
VS1m 6s
-
VS1m 7s
-
VS1m 10s
-
VS47s
-
VS1m 42s
-
VS2m 30s
-
VS1m 26s
-
VS2m 30s