PROFILE
Good Luck 🍀🍀
TROPHY ROAD
I
Highest: 52,321
WINS
RANKED
SILVER III
CURRENT
1,408
DIAMOND I
HIGHEST
3,156
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 260 h
3v3: 2,945 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,355 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 564 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 197 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 22 Average of their best 20: 1,002 trophies · 52,321 total trophies · 0 of 7 classes mastered
Current formNormal50% wins in 24 battles
-
1,408
Season 50 · in progress
Silver III
Good Luck 🍀🍀’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked10 / 80
- Trophy pushing4 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 1,002 trophies · 52,321 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 27% |
| Ranked | Top 58% |
| Best ranked rank | Top 67% |
| Prestige | Top 43% |
| Fame | Top 32% |
| Experience | Top 38% |
| 3v3 victories | Top 44% |
| Showdown victories | Top 29% |
| Brawlers at power 11 | Top 53% |
| Collection | Top 26% |
| Best streak | Top 63% |
BRAWLERS
108 / 108 Collected
SHELLY
1,053
11
BROCK
657
11
3 COLT
537
8
BULL
536
8
2 POCO
524
9
6 NITA
518
8
ROSA
502
8
9 EL PRIMO
475
7
4 BARLEY
451
9
3 DARRYL
712
11
4 CARL
619
8
1 RICO
553
11
DYNAMIKE
508
9
8-BIT
423
7
JESSIE
421
8
1 PENNY
377
8
JACKY
265
7
1 GUS
265
8
TICK
259
7
EDGAR
1,500
11
BIBI
1,124
11
8 FRANK
1,061
10
3 SHADE
1,011
7
1 MEEPLE
1,002
11
EMZ
558
9
GALE
519
7
1 NANI
487
8
1 BERRY
477
8
MANDY
471
7
BO
422
7
4 ASH
409
7
4 PEARL
401
9
STU
399
8
1 GRIFF
390
8
3 TRUNK
382
6
7 GROM
376
7
4 MAISIE
361
8
1 LARRY & LAWRIE
357
7
1 BOLT
346
8
BELLE
343
8
PAM
330
9
BONNIE
320
7
LOLA
303
7
COLETTE
299
7
ANGELO
275
7
1 PIPER
235
7
11 SAM
184
7
1 BEA
168
7
1 HANK
158
7
1 BUZZ
1,138
11
MORTIS
1,010
11
STARR NOVA
712
9
3 FANG
646
11
1 WILLOW
644
7
LOU
559
8
TARA
547
11
1 BYRON
526
9
1 SQUEAK
518
9
MICO
494
8
LUMI
482
7
1 JAE-YONG
473
7
8 DOUG
431
11
1 GLOWY
415
7
ALLI
408
7
6 FINX
398
7
4 GENE
394
11
8 MELODIE
392
7
2 LILY
389
7
1 CHUCK
374
7
7 MAX
372
7
1 GRAY
368
7
1 ZIGGY
339
9
13 SPROUT
332
7
3 OTIS
326
7
8 WENDY
317
7
3 DAMIAN
291
7
1 OLLIE
276
7
14 MR. P
256
7
2 CHARLIE
242
7
1 JANET
224
7
RUFFS
219
7
9 NAJIA
215
7
3 VINCE
207
7
4 MINA
184
8
1 COSMO
160
9
2 EVE
148
8
7 R-T
141
7
9 GIGI
141
7
MOE
85
7
5 JUJU
77
8
4 CLANCY
65
7
BUSTER
18
7
CHESTER
1,174
11
1 KENJI
1,071
8
2 SPIKE
1,045
10
CROW
1,043
11
3 KIT
1,033
7
1 LEON
1,010
11
AMBER
1,002
11
MEG
548
11
1 CORDELIUS
508
7
SURGE
479
7
2 PIERCE
477
9
1 SANDY
426
8
1 NORI
401
8
DRACO
332
7
2 SIRIUS
1,001
11
2 KAZE
495
11
Account value
What everything they own would cost in gems
≈ 159,293
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels142,410 power points · 297,190 coins
43,960
-
GADGETS193 owned
19,300
-
STAR POWERS67 owned
13,400
-
Hypercharges58 owned
29,000
-
GEARS39 owned
3,950
-
Buffies56 owned
16,800
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1188 missing
261,510
541,430
-
GADGETS23 missing
23,000
-
STAR POWERS149 missing
298,000
-
Hypercharges50 missing
250,000
-
GEARS626 missing
636,500
-
Buffies43 missing
86,000
43,000
-
Total
347,510
1,791,930
≈ 213,944
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 9 | 67% | 0% | |
| 16 | 38% | 13% |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
🏳or🏴
#2C0VVUUQVL
Battles together2Wins together0%Their most played brawler
BerryLast together1d 18h ago -
homik_1520
#2URVJ8CPQL
Battles together2Wins together0%Their most played brawler
DynamikeLast together1d 18h ago -
b alessandro
#2C9YR0YGU0
Battles together2Wins together50%Their most played brawler
BoLast together2d 17h ago
Who they play with most: 25 battles in this period
-
🏳or🏴
#2C0VVUUQVL
Battles together2Wins together0%Their most played brawler
BerryLast together1d 18h ago -
homik_1520
#2URVJ8CPQL
Battles together2Wins together0%Their most played brawler
DynamikeLast together1d 18h ago -
b alessandro
#2C9YR0YGU0
Battles together2Wins together50%Their most played brawler
BoLast together2d 17h ago
Who they play with most in their last 25 battles
-
🏳or🏴
#2C0VVUUQVL
Battles together2Wins together0%Their most played brawler
BerryLast together1d 18h ago -
homik_1520
#2URVJ8CPQL
Battles together2Wins together0%Their most played brawler
DynamikeLast together1d 18h ago -
b alessandro
#2C9YR0YGU0
Battles together2Wins together50%Their most played brawler
BoLast together2d 17h ago
BATTLE LOG
- All brawlers
Larry & Lawrie 9
Berry 5
Rico 2
Brock 2
Nita 2
Mandy 2
Gale 1
Tick 1
Colt 1
- All match types
Challenges 16
Trophies 9
- All modes
Heist 10
Mega Duo Showdown 7
Bounty 7
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
VS3m 30s
-
984
LVL7
спук
462
LVL8
Good Luck 🍀🍀
-
464
LVL8
Good Luck 🍀🍀
1026
LVL10
Olinka
-
SPECIAL CHALLENGE
VICTORY
Heist
VS33s -
SPECIAL CHALLENGE
VICTORY
Heist
VS29s -
VS1m 36s
-
SPECIAL CHALLENGE
DEFEAT
Heist
VS19s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS32s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS30s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS29s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS40s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS29s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS28s -
SPECIAL CHALLENGE
DEFEAT
Heist
VS29s -
342
LVL7
Good Luck 🍀🍀
1002
LVL9
baba pro 7676
-
706
LVL11
Գագիկ
344
LVL7
Good Luck 🍀🍀
-
312
LVL8
BloodyJoker
331
LVL7
Good Luck 🍀🍀
-
906
LVL11
осенний дождь
324
LVL7
Good Luck 🍀🍀
-
308
LVL7
Good Luck 🍀🍀
307
LVL7
Дания Крута
-
SPECIAL CHALLENGE
DEFEAT
Bounty
VS47s -
SPECIAL CHALLENGE
VICTORY
Bounty
VS1m 2s -
SPECIAL CHALLENGE
VICTORY
Bounty
VS1m 2s -
SPECIAL CHALLENGE
VICTORY
Bounty
VS1m 7s -
SPECIAL CHALLENGE
DEFEAT
Bounty
VS39s -
SPECIAL CHALLENGE
VICTORY
Bounty
VS28s