PROFILE
ATC|Dasdak⛩️
TROPHY ROAD
IV
Highest: 102,000
WINS
RANKED
DIAMOND III
CURRENT
4,469
MYTHIC I
HIGHEST
4,894
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 561 h
3v3: 7,676 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,684 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 155 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 430 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 51 Average of their best 20: 1,874 trophies · 101,998 total trophies · 2 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
4,531
Season 50 · in progress
Mythic I
ATC|Dasdak⛩️’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing10 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
51 × 20 % = 10.2 pointsAverage of their best 20: 1,874 trophies · 101,998 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 3.4% |
| Ranked | Top 8.9% |
| Best ranked rank | Top 34% |
| Prestige | Top 4.0% |
| Fame | Top 17% |
| Experience | Top 14% |
| 3v3 victories | Top 16% |
| Showdown victories | Top 15% |
| Brawlers at power 11 | Top 16% |
| Collection | Top 19% |
| Best streak | Top 30% |
BRAWLERS
108 / 108 Collected
4 SHELLY
1,528
11
COLT
2,010
11
EL PRIMO
2,000
11
BULL
1,683
11
2 BROCK
1,655
11
4 POCO
1,272
11
1 ROSA
1,080
11
3 BARLEY
1,011
11
5 NITA
504
7
DYNAMIKE
1,583
11
3 GUS
1,546
11
1 RICO
1,220
11
5 JACKY
1,147
11
DARRYL
1,067
11
1 8-BIT
1,007
7
1 CARL
563
7
6 TICK
522
7
4 JESSIE
507
7
1 PENNY
258
1
EDGAR
2,009
11
7 GRIFF
2,004
11
3 GALE
1,595
11
2 MEEPLE
1,568
11
STU
1,443
11
4 COLETTE
1,427
11
1 BIBI
1,386
11
1 PEARL
1,226
11
2 PIPER
1,217
11
EMZ
1,192
11
1 MANDY
1,157
11
1 FRANK
1,108
11
9 MAISIE
1,094
8
5 LARRY & LAWRIE
1,041
11
BEA
1,029
9
BO
1,024
11
2 SHADE
1,023
9
1 LOLA
1,000
9
1 SAM
565
7
3 GROM
526
7
ASH
501
4
2 ANGELO
410
2
TRUNK
299
1
2 BERRY
277
3
5 BOLT
274
1
HANK
272
1
3 BELLE
264
4
PAM
258
1
1 NANI
256
1
3 BONNIE
254
1
7 FANG
2,063
11
4 MINA
2,014
11
8 STARR NOVA
2,013
11
4 BUZZ
2,008
10
MORTIS
2,000
11
LILY
1,509
11
BYRON
1,352
11
1 GRAY
1,292
11
MOE
1,212
11
3 TARA
1,120
11
MAX
1,099
11
MICO
1,099
11
1 SQUEAK
1,010
11
2 LOU
1,009
9
ALLI
1,009
10
2 JUJU
1,008
11
3 DAMIAN
554
7
1 GIGI
547
7
5 R-T
539
7
1 DOUG
526
7
1 GENE
510
7
4 OTIS
507
7
2 BUSTER
507
7
MELODIE
504
7
2 OLLIE
501
7
3 RUFFS
438
7
1 LUMI
383
3
3 SPROUT
332
7
WILLOW
325
7
EVE
269
1
CLANCY
268
2
3 MR. P
263
1
1 ZIGGY
260
1
1 FINX
258
1
JANET
255
3
7 CHARLIE
255
1
CHUCK
254
1
4 VINCE
253
1
NAJIA
251
1
WENDY
192
1
5 JAE-YONG
184
1
2 COSMO
143
1
2 GLOWY
136
1
2 KENJI
2,018
10
4 SURGE
2,006
11
CORDELIUS
2,000
11
KIT
2,000
11
14 CHESTER
1,577
11
1 CROW
1,352
11
3 NORI
1,291
11
LEON
1,173
11
1 PIERCE
1,170
11
SPIKE
1,129
11
9 MEG
1,082
11
5 AMBER
1,009
7
4 DRACO
303
7
SANDY
216
1
KAZE
1,022
11
3 SIRIUS
557
7
Account value
What everything they own would cost in gems
≈ 197,926
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels215,970 power points · 448,455 coins
66,443
-
GADGETS136 owned
13,600
-
STAR POWERS108 owned
21,600
-
Hypercharges86 owned
43,000
-
GEARS102 owned
10,200
-
Buffies34 owned
10,200
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1157 missing
187,950
390,165
-
GADGETS80 missing
80,000
-
STAR POWERS108 missing
216,000
-
Hypercharges22 missing
110,000
-
GEARS563 missing
574,000
-
Buffies65 missing
130,000
65,000
-
Total
317,950
1,435,165
≈ 175,312
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 21 battles in this period
-
Momolastico
#229CQQGC28
Battles together2Wins together50%Their most played brawler
OllieLast together11h 4m ago -
Tuna pro
#80URPLL0J
Battles together2Wins together50%Their most played brawler
LumiLast together11h 4m ago
Who they play with most: 25 battles in this period
-
Momolastico
#229CQQGC28
Battles together2Wins together50%Their most played brawler
OllieLast together11h 4m ago -
Tuna pro
#80URPLL0J
Battles together2Wins together50%Their most played brawler
LumiLast together11h 4m ago
Who they play with most: 25 battles in this period
-
Momolastico
#229CQQGC28
Battles together2Wins together50%Their most played brawler
OllieLast together11h 4m ago -
Tuna pro
#80URPLL0J
Battles together2Wins together50%Their most played brawler
LumiLast together11h 4m ago
Who they play with most in their last 25 battles
-
Momolastico
#229CQQGC28
Battles together2Wins together50%Their most played brawler
OllieLast together11h 4m ago -
Tuna pro
#80URPLL0J
Battles together2Wins together50%Their most played brawler
LumiLast together11h 4m ago
BATTLE LOG
- All brawlers
Bull 4
Poco 4
Willow 2
Meeple 2
Brock 2
Gray 2
Gigi 1
Sam 1
Emz 1
Nori 1
Gale 1
Berry 1
Doug 1
Rosa 1
Crow 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 21s
-
VS42s
-
VS1m
-
VS33s
-
VS28s
-
VS1m 16s
-
VS2m 19s
-
VS1m 31s
-
VS31s
-
VS2m 30s
-
VS27s
-
VS1m 42s
-
VS1m 59s
-
VS54s
-
VS37s
-
VS25s
-
VS39s
-
VS52s
-
VS1m 5s
-
VS47s
-
VS54s
-
VS1m 9s
-
VS2m 1s
-
VS56s
-
VS2m 29s