PROFILE
🪽Angel🪽
TROPHY ROAD
II
Highest: 53,345
WINS
RANKED
GOLD III
CURRENT
2,881
MYTHIC II
HIGHEST
5,317
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 367 h
3v3: 4,835 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,101 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,150 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 281 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC II
- Trophy pushing 22 Average of their best 20: 1,014 trophies · 53,345 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
2,881
Season 50 · in progress
Gold III
🪽Angel🪽’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked27 / 95
- Trophy pushing1 / 5
Ranked
28 × 95 % = 26.6 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 5 % = 1.1 pointsAverage of their best 20: 1,014 trophies · 53,345 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 11 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 25% |
| Ranked | Top 22% |
| Best ranked rank | Top 21% |
| Prestige | Top 51% |
| Fame | Top 26% |
| Experience | Top 28% |
| 3v3 victories | Top 28% |
| Showdown victories | Top 22% |
| Brawlers at power 11 | Top 39% |
| Collection | Top 25% |
| Best streak | Top 56% |
BRAWLERS
108 / 108 Collected
SHELLY
432
8
3 COLT
1,012
10
3 EL PRIMO
1,005
9
1 BULL
739
9
1 POCO
678
11
4 BARLEY
598
9
1 BROCK
587
8
1 ROSA
330
7
1 NITA
226
3
2 RICO
1,055
11
DARRYL
1,044
11
1 GUS
1,033
11
TICK
867
11
1 DYNAMIKE
847
9
1 CARL
836
8
1 8-BIT
737
11
1 JACKY
296
4
1 PENNY
265
7
1 JESSIE
205
7
4 STU
1,033
11
2 EDGAR
1,004
11
NANI
872
11
2 ANGELO
868
11
ASH
866
9
SHADE
780
11
MANDY
758
7
BERRY
727
11
3 LARRY & LAWRIE
695
11
BIBI
693
7
2 PIPER
687
7
BO
640
10
1 HANK
603
7
3 FRANK
561
8
1 MAISIE
484
7
1 BEA
452
7
1 GROM
451
8
MEEPLE
432
10
2 COLETTE
429
7
1 GRIFF
361
9
2 BONNIE
348
5
1 GALE
342
7
1 BELLE
323
7
1 PAM
286
7
1 PEARL
238
7
1 LOLA
220
3
1 EMZ
196
7
6 SAM
157
7
6 TRUNK
94
7
2 BOLT
32
7
MORTIS
1,114
11
2 OLLIE
1,005
10
2 BYRON
875
9
ALLI
861
7
FINX
829
11
1 SQUEAK
825
11
MOE
786
11
GRAY
721
11
1 LOU
658
11
1 JAE-YONG
605
9
LILY
603
7
1 MICO
572
7
1 BUSTER
563
8
GENE
545
9
2 DOUG
532
11
1 MELODIE
524
7
1 BUZZ
512
9
1 MR. P
455
7
1 R-T
384
7
1 LUMI
377
7
1 CHUCK
325
7
RUFFS
320
11
OTIS
277
8
1 JUJU
240
6
2 MAX
165
7
1 SPROUT
161
8
1 JANET
158
6
1 CLANCY
145
8
1 WILLOW
137
4
11 MINA
135
1
10 ZIGGY
123
4
1 TARA
113
7
9 CHARLIE
105
1
3 FANG
93
7
3 GIGI
82
1
7 EVE
80
1
4 STARR NOVA
74
8
3 DAMIAN
36
7
1 VINCE
26
9
3 WENDY
15
9
2 COSMO
13
8
1 GLOWY
12
1
NAJIA
0
1
KIT
1,532
11
LEON
1,189
11
SURGE
1,023
11
CHESTER
922
11
SPIKE
741
11
4 CORDELIUS
684
11
1 SANDY
632
9
1 KENJI
524
10
1 CROW
392
11
PIERCE
250
8
DRACO
171
10
5 MEG
121
4
5 AMBER
59
1
1 NORI
13
9
1 KAZE
290
8
1 SIRIUS
197
9
Account value
What everything they own would cost in gems
≈ 168,628
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels167,750 power points · 350,700 coins
51,845
-
GADGETS137 owned
13,700
-
STAR POWERS93 owned
18,600
-
Hypercharges72 owned
36,000
-
GEARS87 owned
8,700
-
Buffies23 owned
6,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1180 missing
236,170
487,920
-
GADGETS79 missing
79,000
-
STAR POWERS123 missing
246,000
-
Hypercharges36 missing
180,000
-
GEARS578 missing
589,000
-
Buffies76 missing
152,000
76,000
-
Total
388,170
1,657,920
≈ 204,609
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 2 | 100% | 0% | |
| 11 | 55% | 18% | |
| 12 | 58% | — |
BATTLE LOG
- All brawlers
Vince 8
Byron 2
Wendy 2
Lou 2
Rico 1
Gus 1
Cordelius 1
Lily 1
Emz 1
Nori 1
Cosmo 1
Squeak 1
Kit 1
Poco 1
Melodie 1
Ruffs 1
Moe 1
- All match types
Challenges 12
Ranked 11
Trophies 2
- All modes
Mega Duo Showdown 12
Knockout 6
Heist 2
Duels 1
Gem Grab 1
Knockout 5v5 1
Brawl Ball 1
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 45s
-
RANKED
VS1m 40s
-
SPECIAL CHALLENGE
603
LVL11
🪽Angel🪽
602
LVL11
ʌ𝒏𝗴єɭ ✨️
-
SPECIAL CHALLENGE
602
LVL11
OSITO
602
LVL11
🪽Angel🪽
-
SPECIAL CHALLENGE
602
LVL11
SALAS
603
LVL11
🪽Angel🪽
-
SPECIAL CHALLENGE
603
LVL11
HR|ItzRealMe
602
LVL11
🪽Angel🪽
-
SPECIAL CHALLENGE
601
LVL11
🪽Angel🪽
602
LVL11
I ❤️ my
-
SPECIAL CHALLENGE
501
LVL11
🪽Angel🪽
501
LVL11
AIRX|Anordia
-
SPECIAL CHALLENGE
403
LVL11
sunny
401
LVL11
🪽Angel🪽
-
SPECIAL CHALLENGE
302
LVL11
The big wong
301
LVL11
🪽Angel🪽
-
SPECIAL CHALLENGE
300
LVL11
🪽Angel🪽
302
LVL11
ANDYFAN
-
SPECIAL CHALLENGE
202
LVL11
Ariely2.0 bts
200
LVL11
🪽Angel🪽
-
SPECIAL CHALLENGE
102
LVL11
LT.Kaiden
100
LVL11
🪽Angel🪽
-
SPECIAL CHALLENGE
0
LVL11
🪽Angel🪽
0
LVL11
𝔄𝔏𝔈𝔛ℜ𝔈𝔜🦖
-
RANKED
VS1m 30s
-
RANKED
VS1m 17s
-
RANKED
VS1m 22s
-
RANKED
VS2m 30s
-
RANKED
VS1m 44s
-
RANKED
VS2m 9s
-
RANKED
VS1m 36s
-
RANKED
VS1m 44s
-
RANKED
VS3m 21s