PROFILE
XN|max
TROPHY ROAD
III
Highest: 48,096
WINS
RANKED
DIAMOND II
CURRENT
3,675
MYTHIC I
HIGHEST
6,203
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 321 h
3v3: 3,994 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 777 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,474 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 244 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 32 Average of their best 20: 1,270 trophies · 48,085 total trophies · 1 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
3,765
Season 50 · in progress
Diamond II
XN|max’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing6 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
32 × 20 % = 6.4 pointsAverage of their best 20: 1,270 trophies · 48,085 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 30% |
| Ranked | Top 14% |
| Best ranked rank | Top 33% |
| Prestige | Top 28% |
| Fame | Top 33% |
| Experience | Top 30% |
| 3v3 victories | Top 33% |
| Showdown victories | Top 21% |
| Brawlers at power 11 | Top 23% |
| Collection | Top 30% |
| Best streak | Top 69% |
BRAWLERS
108 / 108 Collected
SHELLY
1,060
11
2 BULL
1,042
11
2 EL PRIMO
758
11
2 BROCK
530
8
COLT
517
11
POCO
506
11
1 NITA
428
9
1 ROSA
416
11
1 BARLEY
335
11
JACKY
1,219
11
DYNAMIKE
1,092
11
DARRYL
572
10
2 CARL
543
8
2 JESSIE
509
11
RICO
439
10
1 TICK
343
8
PENNY
337
7
4 GUS
334
7
1 8-BIT
281
8
1 BO
1,107
11
1 NANI
1,070
11
2 COLETTE
1,011
11
PIPER
1,005
11
4 FRANK
1,005
11
16 EDGAR
1,004
11
3 BIBI
1,001
11
4 MAISIE
797
11
LARRY & LAWRIE
522
9
GALE
505
11
4 ASH
505
11
1 BERRY
483
11
PAM
434
7
SAM
428
7
BONNIE
390
7
GRIFF
387
9
EMZ
373
8
PEARL
372
8
6 HANK
342
8
2 STU
326
9
1 GROM
326
8
BEA
322
8
1 ANGELO
320
7
3 MANDY
313
7
6 TRUNK
277
9
4 BELLE
265
7
LOLA
181
7
SHADE
130
9
8 MEEPLE
113
8
1 BOLT
12
1
DOUG
2,115
11
1 LILY
2,008
11
MICO
1,240
11
1 MORTIS
1,159
11
FANG
1,128
11
5 BUZZ
1,012
11
MELODIE
506
9
4 SPROUT
427
8
TARA
310
7
1 MAX
289
8
SQUEAK
265
11
9 CLANCY
265
11
GIGI
262
7
3 MR. P
258
11
4 CHARLIE
254
11
3 STARR NOVA
252
11
12 GRAY
180
1
BYRON
175
7
9 DAMIAN
174
10
6 WILLOW
169
9
10 GLOWY
158
8
RUFFS
112
7
2 EVE
65
1
R-T
61
9
3 FINX
31
1
2 BUSTER
30
9
1 MOE
28
1
2 LOU
25
1
2 CHUCK
25
1
2 ZIGGY
21
1
2 OLLIE
19
1
1 OTIS
13
1
1 LUMI
13
1
1 GENE
10
1
1 NAJIA
10
1
1 WENDY
10
3
JANET
0
1
JUJU
0
1
JAE-YONG
0
1
ALLI
0
1
MINA
0
1
COSMO
0
4
VINCE
0
1
SURGE
2,008
11
4 KIT
2,005
11
CROW
1,007
11
4 KENJI
667
11
4 SANDY
411
11
1 CHESTER
342
11
7 SPIKE
341
11
1 NORI
308
11
5 LEON
282
10
5 DRACO
254
7
12 MEG
172
10
8 AMBER
118
9
2 PIERCE
24
1
1 CORDELIUS
23
1
SIRIUS
438
11
2 KAZE
19
1
Account value
What everything they own would cost in gems
≈ 175,014
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels198,960 power points · 415,845 coins
61,481
-
GADGETS140 owned
14,000
-
STAR POWERS97 owned
19,400
-
Hypercharges66 owned
33,000
-
GEARS31 owned
3,150
-
Buffies37 owned
11,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1167 missing
204,960
422,775
-
GADGETS76 missing
76,000
-
STAR POWERS119 missing
238,000
-
Hypercharges42 missing
210,000
-
GEARS634 missing
644,500
-
Buffies62 missing
124,000
62,000
-
Total
328,960
1,653,275
≈ 198,224
What money can’t buy
Skins seen
10
18
35
13
4
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
JAMES
#92QUUVG2R
Battles together25Wins together48%Their most played brawler
CrowLast together5h 34m ago -
matsers🫡
#LRPYCJPPL
Battles together17Wins together41%Their most played brawler
DynamikeLast together5h 48m ago -
JJX
#2CQCJCYGUR
Battles together9Wins together33%Their most played brawler
DynamikeLast together5h 34m ago
Who they play with most: 25 battles in this period
-
JAMES
#92QUUVG2R
Battles together25Wins together48%Their most played brawler
CrowLast together5h 34m ago -
matsers🫡
#LRPYCJPPL
Battles together17Wins together41%Their most played brawler
DynamikeLast together5h 48m ago -
JJX
#2CQCJCYGUR
Battles together9Wins together33%Their most played brawler
DynamikeLast together5h 34m ago
Who they play with most: 25 battles in this period
-
JAMES
#92QUUVG2R
Battles together25Wins together48%Their most played brawler
CrowLast together5h 34m ago -
matsers🫡
#LRPYCJPPL
Battles together17Wins together41%Their most played brawler
DynamikeLast together5h 48m ago -
JJX
#2CQCJCYGUR
Battles together9Wins together33%Their most played brawler
DynamikeLast together5h 34m ago
Who they play with most in their last 25 battles
-
JAMES
#92QUUVG2R
Battles together25Wins together48%Their most played brawler
CrowLast together5h 34m ago -
matsers🫡
#LRPYCJPPL
Battles together17Wins together41%Their most played brawler
DynamikeLast together5h 48m ago -
JJX
#2CQCJCYGUR
Battles together9Wins together33%Their most played brawler
DynamikeLast together5h 34m ago
BATTLE LOG
- All brawlers
Surge 9
Mico 6
Mortis 4
Crow 3
Nani 1
Squeak 1
Jacky 1
- All modes
Trio Showdown 18
Brawl Ball 5v5 5
Duo Showdown 2
- All results
- Victory
- Defeat
- Draw






































