PROFILE
Leo 🐀🦁🐁♌ 48
TROPHY ROAD
II
Highest: 45,035
WINS
RANKED
GOLD I
CURRENT
1,591
MYTHIC I
HIGHEST
4,509
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 232 h
3v3: 3,760 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 129 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 734 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 180 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 24 Average of their best 20: 1,099 trophies · 45,033 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
1,591
Season 50 · in progress
Gold I
Leo 🐀🦁🐁♌ 48’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked17 / 80
- Trophy pushing5 / 20
Ranked
22 × 80 % = 17.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,099 trophies · 45,033 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 935,011 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 34% |
| Ranked | Top 49% |
| Best ranked rank | Top 33% |
| Prestige | Top 41% |
| Fame | Top 30% |
| Experience | Top 50% |
| 3v3 victories | Top 35% |
| Showdown victories | Top 61% |
| Brawlers at power 11 | Top 48% |
| Collection | Top 33% |
| Best streak | Top 29% |
BRAWLERS
108 / 108 Collected
2 SHELLY
380
8
NITA
1,118
11
1 BULL
438
7
BROCK
427
9
1 EL PRIMO
359
9
3 COLT
313
8
2 POCO
284
8
ROSA
237
5
1 BARLEY
224
8
1 8-BIT
1,001
11
RICO
907
11
1 GUS
860
11
2 DARRYL
519
7
PENNY
436
8
1 TICK
359
8
JESSIE
291
9
3 DYNAMIKE
281
5
JACKY
240
6
6 CARL
123
6
2 EDGAR
1,829
11
2 LARRY & LAWRIE
1,004
11
13 TRUNK
694
11
MEEPLE
504
8
1 EMZ
403
9
2 STU
317
7
BIBI
289
8
16 GRIFF
283
8
1 ASH
279
7
16 PEARL
275
4
2 FRANK
259
7
1 BERRY
254
8
SHADE
248
6
GROM
238
7
SAM
233
8
6 PIPER
222
7
1 PAM
212
7
7 BELLE
199
7
2 COLETTE
193
5
6 LOLA
190
6
8 BEA
154
6
10 GALE
145
6
10 BONNIE
145
3
2 ANGELO
113
4
MANDY
109
6
6 NANI
100
6
7 MAISIE
93
3
7 HANK
81
6
8 BO
56
6
1 BOLT
12
4
MORTIS
1,087
11
2 EVE
1,051
11
ALLI
1,019
11
6 GLOWY
1,004
9
2 MR. P
859
11
1 GIGI
751
7
5 STARR NOVA
677
7
2 NAJIA
664
8
DOUG
661
8
DAMIAN
547
8
1 JUJU
431
8
3 GRAY
408
9
LUMI
395
8
CHUCK
392
8
BYRON
379
8
8 FANG
369
9
VINCE
348
11
6 MOE
343
11
MAX
320
7
1 FINX
282
7
16 LOU
272
7
4 WILLOW
257
9
1 SQUEAK
240
8
14 R-T
225
5
11 TARA
167
5
BUZZ
148
5
SPROUT
144
4
4 RUFFS
136
7
5 GENE
134
7
8 CLANCY
134
5
MINA
120
7
8 MELODIE
108
5
WENDY
96
6
6 JANET
93
5
1 LILY
88
8
6 OTIS
75
7
1 MICO
63
5
4 CHARLIE
46
5
4 OLLIE
46
6
ZIGGY
33
7
JAE-YONG
26
7
1 BUSTER
10
5
COSMO
0
5
2 CHESTER
2,013
11
6 CORDELIUS
1,278
11
3 SURGE
1,155
11
KENJI
1,069
11
2 KIT
1,058
9
3 CROW
1,027
11
SPIKE
782
11
1 MEG
450
7
LEON
425
9
2 AMBER
379
11
20 SANDY
347
7
PIERCE
298
8
1 DRACO
222
7
6 NORI
176
7
SIRIUS
1,053
11
6 KAZE
723
11
Account value
What everything they own would cost in gems
≈ 156,050
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels133,480 power points · 276,190 coins
40,967
-
GADGETS109 owned
10,900
-
STAR POWERS62 owned
12,400
-
Hypercharges77 owned
38,500
-
GEARS56 owned
5,700
-
Buffies49 owned
14,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1186 missing
270,440
562,430
-
GADGETS107 missing
107,000
-
STAR POWERS154 missing
308,000
-
Hypercharges31 missing
155,000
-
GEARS609 missing
619,000
-
Buffies50 missing
100,000
50,000
-
Total
370,440
1,801,430
≈ 217,187
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
♂ĐɄ₦₲ɆØ₦₥₳₴₮ɆⱤ♂
#P80CUQL0R
Battles together25Wins together52%Their most played brawler
JessieLast together13h 15m ago -
Geraldine
#8Y20YLVVU
Battles together2Wins together50%Their most played brawler
GriffLast together13h 45m ago -
Charlemagne
#98RJPCLY9
Battles together2Wins together50%Their most played brawler
Mr. PLast together13h 58m ago
Who they play with most: 25 battles in this period
-
♂ĐɄ₦₲ɆØ₦₥₳₴₮ɆⱤ♂
#P80CUQL0R
Battles together25Wins together52%Their most played brawler
JessieLast together13h 15m ago -
Geraldine
#8Y20YLVVU
Battles together2Wins together50%Their most played brawler
GriffLast together13h 45m ago -
Charlemagne
#98RJPCLY9
Battles together2Wins together50%Their most played brawler
Mr. PLast together13h 58m ago
Who they play with most: 25 battles in this period
-
♂ĐɄ₦₲ɆØ₦₥₳₴₮ɆⱤ♂
#P80CUQL0R
Battles together25Wins together52%Their most played brawler
JessieLast together13h 15m ago -
Geraldine
#8Y20YLVVU
Battles together2Wins together50%Their most played brawler
GriffLast together13h 45m ago -
Charlemagne
#98RJPCLY9
Battles together2Wins together50%Their most played brawler
Mr. PLast together13h 58m ago
Who they play with most in their last 25 battles
-
♂ĐɄ₦₲ɆØ₦₥₳₴₮ɆⱤ♂
#P80CUQL0R
Battles together25Wins together52%Their most played brawler
JessieLast together13h 15m ago -
Geraldine
#8Y20YLVVU
Battles together2Wins together50%Their most played brawler
GriffLast together13h 45m ago -
Charlemagne
#98RJPCLY9
Battles together2Wins together50%Their most played brawler
Mr. PLast together13h 58m ago
BATTLE LOG
- All brawlers
Edgar 23
Vince 2
- All results
- Victory
- Defeat
- Draw
-
VS2m 17s
-
VS1m 29s
-
VS1m 46s
-
VS2m 20s
-
VS2m 15s
-
VS1m 56s
-
VS2m 27s
-
VS1m 10s
-
VS1m 23s
-
VS1m 50s
-
VS1m 21s
-
VS1m 55s
-
VS1m 44s
-
VS1m 20s
-
VS1m 6s
-
VS2m
-
VS1m 22s
-
VS2m 45s
-
VS1m 35s
-
VS1m 11s
-
VS2m 4s
-
VS1m 16s
-
VS1m 35s
-
VS1m 49s
-
VS1m 46s