PROFILE
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
TROPHY ROAD
I
Highest: 31,601
WINS
RANKED
GOLD I
CURRENT
1,953
DIAMOND III
HIGHEST
4,060
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 136 h
3v3: 1,460 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 880 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 150 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 103 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND III
- Trophy pushing 21 Average of their best 20: 1,002 trophies · 31,594 total trophies · 0 of 7 classes mastered
Current formOut of form36% wins in 25 battles
-
2,070
Season 50 · in progress
Gold II
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing4 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 1,002 trophies · 31,594 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 53% |
| Ranked | Top 38% |
| Best ranked rank | Top 45% |
| Prestige | Top 47% |
| Fame | Top 70% |
| Experience | Top 61% |
| 3v3 victories | Top 63% |
| Showdown victories | Top 55% |
| Brawlers at power 11 | Top 62% |
| Collection | Top 58% |
| Best streak | Top 82% |
BRAWLERS
84 / 108 Collected
SHELLY
1,233
8
BROCK
1,223
11
1 EL PRIMO
1,053
11
NITA
635
11
COLT
536
10
1 BULL
384
7
ROSA
203
4
5 POCO
181
7
BARLEY
81
6
4 JACKY
1,011
11
DARRYL
788
11
RICO
574
9
JESSIE
262
6
CARL
250
8
DYNAMIKE
222
6
2 8-BIT
207
7
1 GUS
139
6
2 TICK
125
4
2 PENNY
21
5
BIBI
1,398
11
STU
1,300
11
PIPER
1,200
11
GRIFF
1,121
11
EDGAR
882
9
2 BEA
408
6
2 SHADE
405
7
LARRY & LAWRIE
393
8
2 NANI
390
9
ASH
376
7
BO
259
5
1 BELLE
259
9
SAM
240
8
BERRY
234
7
MANDY
217
6
7 BOLT
204
8
4 BONNIE
195
7
FRANK
181
5
1 HANK
178
5
MAISIE
176
1
COLETTE
175
7
10 TRUNK
172
1
1 PEARL
140
1
4 GALE
137
8
4 MEEPLE
126
1
2 LOLA
125
7
2 ANGELO
118
7
2 EMZ
114
8
5 PAM
63
2
GROM
5
1
MINA
1,044
10
DOUG
604
9
LUMI
579
11
1 MELODIE
526
11
4 MAX
424
8
BUSTER
410
8
4 WILLOW
333
6
2 BUZZ
267
5
OLLIE
227
8
MORTIS
223
7
GIGI
209
8
1 BYRON
185
6
6 FINX
80
8
2 SPROUT
78
7
SQUEAK
55
1
3 MOE
42
7
2 ZIGGY
29
1
CHARLIE
15
1
GLOWY
5
1
GENE
0
1
EVE
0
1
JAE-YONG
0
1
NAJIA
0
1
WENDY
0
2
2 NORI
1,202
10
LEON
1,053
11
4 CHESTER
401
11
1 SANDY
283
8
3 PIERCE
225
11
1 AMBER
218
7
7 SPIKE
140
4
3 KENJI
42
6
2 DRACO
27
5
SIRIUS
2,000
11
KAZE
349
8
Account value
What everything they own would cost in gems
≈ 98,188
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS84 owned
810302492
22,757
-
Power levels93,580 power points · 194,230 coins
28,781
-
GADGETS66 owned
6,600
-
STAR POWERS46 owned
9,200
-
Hypercharges36 owned
18,000
-
GEARS47 owned
4,750
-
Buffies27 owned
8,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1169 missing
220,580
458,030
-
GADGETS102 missing
102,000
-
STAR POWERS122 missing
244,000
-
Hypercharges48 missing
240,000
-
GEARS472 missing
481,500
-
Buffies54 missing
108,000
54,000
-
Total
328,580
1,579,530
≈ 190,811
-
Brawlers to level 1193 missing
310,340
644,390
-
GADGETS150 missing
150,000
-
STAR POWERS170 missing
340,000
-
Hypercharges72 missing
360,000
-
GEARS618 missing
628,500
-
Buffies72 missing
144,000
72,000
-
Total
454,340
2,194,890
≈ 264,923
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 1 | 100% | — | |
| 24 | 33% | — |
BATTLE LOG
- All brawlers
Edgar 4
Mandy 3
Stu 2
Buzz 2
Pierce 2
Nita 1
Brock 1
Colette 1
Leon 1
Colt 1
Bea 1
Rico 1
Mortis 1
Frank 1
Shelly 1
Chester 1
Griff 1
- All match types
Challenges 24
Trophies 1
- All modes
Mega Duo Showdown 24
Solo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
702
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
603
LVL11
☆KingLipe☆
-
SPECIAL CHALLENGE
703
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
702
LVL11
ANZORA 00
-
SPECIAL CHALLENGE
803
LVL11
Copymalted
702
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
703
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
703
LVL11
angelsaquic
-
SPECIAL CHALLENGE
703
LVL11
jayrox
702
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
602
LVL11
Marioplayz
602
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
502
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
503
LVL11
OSISTEB^_^ pla
-
SPECIAL CHALLENGE
503
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
503
LVL11
Pizzagamer
-
SPECIAL CHALLENGE
503
LVL11
hola 👋
502
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
503
LVL11
diguinho3000
503
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
502
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
503
LVL11
M3STRE🍷🥋
-
SPECIAL CHALLENGE
402
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
402
LVL11
cdiazg
-
SPECIAL CHALLENGE
302
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
303
LVL11
vini🔥
-
SPECIAL CHALLENGE
303
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
302
LVL11
JBS|JBGORGES
-
SPECIAL CHALLENGE
301
LVL11
BLACKN444™
302
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
302
LVL11
Angelitoo23
303
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
303
LVL11
Aracknix21
302
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
303
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
302
LVL11
ANANREY123
-
SPECIAL CHALLENGE
302
LVL11
KillerHokie
302
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
202
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
202
LVL11
Jonathan
-
SPECIAL CHALLENGE
201
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
203
LVL11
mkn_9
-
SPECIAL CHALLENGE
101
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
103
LVL11
kyns
-
SPECIAL CHALLENGE
102
LVL11
BUZZ DÉBIL
100
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
-
SPECIAL CHALLENGE
0
LVL11
ℑ𝔰𝔞𝔞𝔠𝔷𝔦𝔫
0
LVL11
Linkknight