PROFILE
криспi🫀👅 殖殖所
TROPHY ROAD
II
Highest: 44,174
WINS
RANKED
MYTHIC I
CURRENT
4,641
LEGENDARY I
HIGHEST
6,340
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 227 h
3v3: 2,942 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 882 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 495 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 173 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 52 Best: LEGENDARY I
- Trophy pushing 36 Average of their best 20: 1,449 trophies · 44,167 total trophies · 2 of 7 classes mastered
Current formNormal57% wins in 21 battles
-
5,579
Season 50 · in progress
Mythic III
криспi🫀👅 殖殖所’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked41 / 80
- Trophy pushing7 / 20
Ranked
52 × 80 % = 41.6 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
36 × 20 % = 7.2 pointsAverage of their best 20: 1,449 trophies · 44,167 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 36% |
| Ranked | Top 6.7% |
| Best ranked rank | Top 8.2% |
| Prestige | Top 25% |
| Fame | Top 38% |
| Experience | Top 47% |
| 3v3 victories | Top 43% |
| Showdown victories | Top 43% |
| Brawlers at power 11 | Top 40% |
| Collection | Top 43% |
| Best streak | Top 33% |
BRAWLERS
108 / 108 Collected
SHELLY
705
11
1 BULL
2,012
11
NITA
1,469
11
POCO
1,250
11
EL PRIMO
1,163
11
COLT
1,092
11
BROCK
425
11
ROSA
225
1
BARLEY
220
4
JACKY
1,171
11
JESSIE
1,063
11
TICK
1,023
11
3 RICO
1,010
9
1 PENNY
240
5
11 DYNAMIKE
233
1
DARRYL
202
1
2 CARL
197
1
9 8-BIT
128
1
5 GUS
109
1
BIBI
2,236
11
1 EMZ
2,012
11
BO
2,001
11
TRUNK
2,000
11
2 EDGAR
1,029
11
1 COLETTE
634
11
FRANK
601
11
3 MEEPLE
530
11
STU
366
8
2 GRIFF
324
11
PAM
320
3
3 MAISIE
261
1
14 SHADE
234
1
1 PIPER
232
7
GROM
224
1
11 HANK
221
1
11 LARRY & LAWRIE
218
1
NANI
204
1
9 ASH
204
1
11 BERRY
165
1
8 LOLA
132
1
5 BEA
127
1
9 PEARL
127
1
6 SAM
124
1
6 BELLE
93
1
6 BONNIE
89
1
8 GALE
87
1
5 MANDY
70
1
4 ANGELO
46
1
1 BOLT
13
1
MORTIS
1,359
11
2 TARA
1,239
11
1 FINX
1,144
11
STARR NOVA
424
11
MICO
283
3
GLOWY
283
7
BUSTER
254
5
DOUG
251
1
CLANCY
241
8
ALLI
232
1
JAE-YONG
228
1
1 GIGI
227
1
12 ZIGGY
225
3
JANET
217
1
GENE
203
1
MAX
200
1
12 NAJIA
186
1
10 DAMIAN
179
1
11 OTIS
174
1
EVE
163
1
4 CHUCK
137
1
OLLIE
123
1
COSMO
90
1
LOU
89
1
1 MOE
88
6
5 BYRON
66
1
BUZZ
55
3
4 CHARLIE
46
1
3 LILY
39
1
MR. P
21
1
2 RUFFS
21
1
SPROUT
0
1
SQUEAK
0
1
FANG
0
1
GRAY
0
4
R-T
0
1
WILLOW
0
1
MELODIE
0
1
JUJU
0
1
LUMI
0
1
MINA
0
1
WENDY
0
3
VINCE
0
2
LEON
2,298
11
CROW
1,125
11
1 SPIKE
1,076
11
10 AMBER
525
11
CHESTER
188
1
MEG
142
1
5 SANDY
95
5
4 CORDELIUS
63
1
2 KIT
21
3
1 SURGE
10
1
1 NORI
10
1
DRACO
0
1
KENJI
0
1
PIERCE
0
1
1 SIRIUS
1,039
9
KAZE
227
1
Account value
What everything they own would cost in gems
≈ 137,484
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels107,930 power points · 223,575 coins
33,151
-
GADGETS67 owned
6,700
-
STAR POWERS56 owned
11,200
-
Hypercharges55 owned
27,500
-
GEARS54 owned
5,650
-
Buffies68 owned
20,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1181 missing
295,990
615,045
-
GADGETS149 missing
149,000
-
STAR POWERS160 missing
320,000
-
Hypercharges53 missing
265,000
-
GEARS611 missing
619,500
-
Buffies31 missing
62,000
31,000
-
Total
357,990
1,999,545
≈ 235,754
What money can’t buy
Progress
ExampleStatistics
Last 21 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 8 | 38% | 33% | |
| 13 | 69% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
smch;)
#GJ989PYCY
Battles together3Wins together33%Their most played brawler
SqueakLast together1d 14h ago -
Code: Physic
#2QJYRGQGYY
Battles together3Wins together33%Their most played brawler
FrankLast together1d 14h ago -
SK|julian🇨🇵
#28CLLL90L2
Battles together3Wins together67%Their most played brawler
TaraLast together1d 14h ago
Who they play with most: 25 battles in this period
-
smch;)
#GJ989PYCY
Battles together3Wins together33%Their most played brawler
SqueakLast together1d 14h ago -
Code: Physic
#2QJYRGQGYY
Battles together3Wins together33%Their most played brawler
FrankLast together1d 14h ago -
SK|julian🇨🇵
#28CLLL90L2
Battles together3Wins together67%Their most played brawler
TaraLast together1d 14h ago
Who they play with most in their last 25 battles
-
smch;)
#GJ989PYCY
Battles together3Wins together33%Their most played brawler
SqueakLast together1d 14h ago -
Code: Physic
#2QJYRGQGYY
Battles together3Wins together33%Their most played brawler
FrankLast together1d 14h ago -
SK|julian🇨🇵
#28CLLL90L2
Battles together3Wins together67%Their most played brawler
TaraLast together1d 14h ago
BATTLE LOG
- All brawlers
Buzz 5
Chester 4
Tick 4
Brock 3
Bibi 3
Mr. P 2
Pearl 2
Lou 1
Gale 1
- All match types
Challenges 13
Ranked 8- Friendly 4
- All modes
Mega Duo Showdown 13
Solo Showdown 4
Hot Zone 3
Brawl Ball 3
Knockout 2
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
702
LVL11
yolotunes
703
LVL11
криспi🫀👅 殖殖所
-
SPECIAL CHALLENGE
702
LVL11
криспi🫀👅 殖殖所
702
LVL11
erlk
-
SPECIAL CHALLENGE
602
LVL11
криспi🫀👅 殖殖所
603
LVL11
Haso
-
SPECIAL CHALLENGE
602
LVL11
XoKu🌈
603
LVL11
криспi🫀👅 殖殖所
-
SPECIAL CHALLENGE
503
LVL11
криспi🫀👅 殖殖所
502
LVL11
Prs|Sura
-
SPECIAL CHALLENGE
402
LVL11
𝐧𝟏𝐤𝐨𝐨|👾🦾
403
LVL11
криспi🫀👅 殖殖所
-
SPECIAL CHALLENGE
301
LVL11
𝐋𝐮𝐜𝐤y♕
303
LVL11
криспi🫀👅 殖殖所
-
SPECIAL CHALLENGE
203
LVL11
криспi🫀👅 殖殖所
201
LVL11
FUT|Greed
-
SPECIAL CHALLENGE
203
LVL11
Dragon🐉
202
LVL11
криспi🫀👅 殖殖所
-
SPECIAL CHALLENGE
201
LVL11
криспi🫀👅 殖殖所
202
LVL11
SK|TENSAI ⚡️
-
SPECIAL CHALLENGE
202
LVL11
DimonTV
200
LVL11
криспi🫀👅 殖殖所
-
SPECIAL CHALLENGE
101
LVL11
Brawler
100
LVL11
криспi🫀👅 殖殖所
-
SPECIAL CHALLENGE
0
LVL11
Cool
0
LVL11
криспi🫀👅 殖殖所
-
RANKED
VS1m 45s
-
RANKED
VS2m 10s
-
RANKED
VS2m 4s
-
RANKED
VS1m 18s
-
RANKED
VS2m 15s
-
RANKED
VS2m 34s
-
RANKED
VS1m 9s
-
RANKED
VS37s
-
FRIENDLY
RANK 6
Solo Showdown
-
FRIENDLY
RANK 6
Solo Showdown
-
FRIENDLY
RANK 7
Solo Showdown
-
FRIENDLY
RANK 4
Solo Showdown