PROFILE
jay_gamer
TROPHY ROAD
III
Highest: 47,506
WINS
RANKED
DIAMOND II
CURRENT
3,509
DIAMOND III
HIGHEST
4,352
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 270 h
3v3: 4,875 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 180 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 293 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 211 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 20 Best: DIAMOND III
- Trophy pushing 24 Average of their best 20: 1,183 trophies · 47,503 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
3,637
Season 50 · in progress
Diamond II
jay_gamer’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked16 / 80
- Trophy pushing5 / 20
Ranked
20 × 80 % = 16.0 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,183 trophies · 47,503 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 31% |
| Ranked | Top 15% |
| Best ranked rank | Top 45% |
| Prestige | Top 26% |
| Fame | Top 31% |
| Experience | Top 46% |
| 3v3 victories | Top 27% |
| Showdown victories | Top 78% |
| Brawlers at power 11 | Top 43% |
| Collection | Top 34% |
| Best streak | Top 76% |
BRAWLERS
108 / 108 Collected
SHELLY
1,158
11
9 POCO
1,158
11
NITA
1,089
11
7 BROCK
1,040
11
2 BULL
1,037
11
5 BARLEY
1,037
11
COLT
1,024
11
4 ROSA
282
7
9 EL PRIMO
250
1
8-BIT
1,124
11
3 CARL
1,054
11
2 GUS
1,011
11
4 JESSIE
482
9
4 RICO
329
5
JACKY
315
7
DARRYL
293
2
4 PENNY
258
3
TICK
228
6
6 DYNAMIKE
187
1
EDGAR
1,677
11
COLETTE
1,292
11
1 BIBI
1,163
11
1 EMZ
1,158
11
SHADE
1,153
11
MANDY
1,117
11
4 ASH
1,010
11
BERRY
415
8
1 GROM
387
6
GRIFF
350
5
2 LARRY & LAWRIE
345
8
BEA
341
7
7 TRUNK
332
1
3 GALE
314
1
1 NANI
312
1
1 FRANK
292
4
9 PIPER
286
3
MAISIE
279
9
BONNIE
268
5
1 HANK
260
1
2 SAM
259
2
MEEPLE
259
1
2 BO
256
1
2 PEARL
253
1
1 LOLA
209
5
4 STU
207
1
1 PAM
195
2
1 ANGELO
150
1
1 BELLE
122
4
5 BOLT
60
1
4 FINX
1,011
9
1 FANG
1,002
10
BUZZ
710
9
1 GLOWY
657
10
BYRON
627
11
GIGI
431
7
1 MELODIE
371
5
2 TARA
364
7
3 MORTIS
293
5
GRAY
286
2
LILY
286
8
12 SQUEAK
279
7
1 MR. P
251
2
1 LUMI
223
1
MINA
221
2
10 OTIS
219
4
1 NAJIA
211
5
14 LOU
210
2
2 WILLOW
185
6
1 R-T
174
1
11 GENE
165
1
8 BUSTER
149
4
10 JUJU
145
1
7 STARR NOVA
129
2
7 JAE-YONG
127
6
9 DAMIAN
126
2
6 CLANCY
113
1
8 DOUG
108
1
6 SPROUT
90
1
6 MAX
75
1
4 JANET
61
6
5 ZIGGY
60
4
4 MOE
51
9
3 EVE
43
6
2 RUFFS
42
1
3 CHUCK
33
1
3 MICO
33
1
3 ALLI
30
1
2 CHARLIE
21
1
OLLIE
10
1
WENDY
0
3
COSMO
0
1
VINCE
0
1
LEON
1,786
11
1 KIT
1,220
11
10 CORDELIUS
1,093
11
4 NORI
1,081
11
4 SANDY
1,077
11
6 KENJI
1,016
11
DRACO
1,003
11
MEG
353
9
1 CROW
322
6
1 CHESTER
300
2
1 AMBER
214
2
8 SURGE
108
2
1 SPIKE
94
1
PIERCE
0
1
9 KAZE
137
3
SIRIUS
0
3
Account value
What everything they own would cost in gems
≈ 146,684
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels116,680 power points · 241,330 coins
35,801
-
GADGETS84 owned
8,400
-
STAR POWERS66 owned
13,200
-
Hypercharges63 owned
31,500
-
GEARS76 owned
7,800
-
Buffies57 owned
17,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1183 missing
287,240
597,290
-
GADGETS132 missing
132,000
-
STAR POWERS150 missing
300,000
-
Hypercharges45 missing
225,000
-
GEARS589 missing
598,000
-
Buffies42 missing
84,000
42,000
-
Total
371,240
1,894,290
≈ 226,553
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 23 | 70% | 14% | |
| 2 | 50% | — |
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
ianPva
#80YVC82QG8
Battles together13Wins together69%Their most played brawler
MandyLast together4d 3h ago -
⚡>Beta Kira<⚡
#2CGRCPU0YL
Battles together6Wins together83%Their most played brawler
WillowLast together3d 3h ago -
jeonjeong
#80YRCPJG80
Battles together5Wins together60%Their most played brawler
EmzLast together3d 3h ago
Who they play with most: 25 battles in this period
-
ianPva
#80YVC82QG8
Battles together13Wins together69%Their most played brawler
MandyLast together4d 3h ago -
⚡>Beta Kira<⚡
#2CGRCPU0YL
Battles together6Wins together83%Their most played brawler
WillowLast together3d 3h ago -
jeonjeong
#80YRCPJG80
Battles together5Wins together60%Their most played brawler
EmzLast together3d 3h ago
Who they play with most in their last 25 battles
-
ianPva
#80YVC82QG8
Battles together13Wins together69%Their most played brawler
MandyLast together4d 3h ago -
⚡>Beta Kira<⚡
#2CGRCPU0YL
Battles together6Wins together83%Their most played brawler
WillowLast together3d 3h ago -
jeonjeong
#80YRCPJG80
Battles together5Wins together60%Their most played brawler
EmzLast together3d 3h ago
BATTLE LOG
- All brawlers
Buzz 18
Bibi 2
Byron 2
Griff 1
Lou 1
Mandy 1
- All match types
Trophies 23
Challenges 2
- All modes
Brawl Ball 18
Brawl Hockey 4
Mega Duo Showdown 2
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
101
LVL11
súper deutor 💀
100
LVL11
jay_gamer
-
SPECIAL CHALLENGE
0
LVL11
jay_gamer
0
LVL11
inelhu
-
VS1m 49s
-
VS2m 42s
-
VS1m 39s
-
VS2m 7s
-
VS2m
-
VS2m 30s
-
VS1m 35s
-
VS50s
-
VS30s
-
VS2m
-
VS1m 11s
-
VS2m 30s
-
VS58s
-
VS32s
-
VS33s
-
VS1m 5s
-
VS39s
-
VS2m 59s
-
VS48s
-
VS2m 17s
-
VS1m 40s
-
VS44s