PROFILE
kirpi
TROPHY ROAD
II
Highest: 75,306
WINS
RANKED
DIAMOND II
CURRENT
3,848
MYTHIC I
HIGHEST
4,607
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 545 h
3v3: 4,900 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,123 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 5,072 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 404 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 24 Average of their best 20: 1,016 trophies · 75,306 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
3,926
Season 50 · in progress
Diamond II
kirpi’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing5 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,016 trophies · 75,306 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 11% |
| Ranked | Top 13% |
| Best ranked rank | Top 34% |
| Prestige | Top 31% |
| Fame | Top 6.5% |
| Experience | Top 11% |
| 3v3 victories | Top 28% |
| Showdown victories | Top 1.7% |
| Brawlers at power 11 | Top 0.82% |
| Collection | Top 12% |
| Best streak | Top 50% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,007
11
3 NITA
1,011
11
1 BROCK
1,000
11
1 EL PRIMO
813
11
POCO
719
11
BULL
551
11
1 BARLEY
511
11
ROSA
511
11
COLT
507
11
1 PENNY
1,006
11
2 JACKY
1,000
11
JESSIE
801
11
10 DARRYL
770
11
1 GUS
753
11
2 TICK
568
11
4 RICO
550
11
CARL
513
11
1 8-BIT
510
11
DYNAMIKE
500
11
2 BELLE
1,070
11
8 BEA
1,040
11
1 EDGAR
1,021
11
5 PEARL
1,015
11
3 BO
1,009
11
3 EMZ
1,009
11
1 ASH
1,006
11
1 GRIFF
1,002
11
3 MANDY
1,001
11
2 GALE
764
11
3 BIBI
757
11
13 NANI
755
11
4 MAISIE
623
11
3 LARRY & LAWRIE
605
11
4 PAM
591
11
COLETTE
590
11
6 BONNIE
589
11
3 BERRY
580
11
1 SHADE
577
11
3 PIPER
558
11
TRUNK
536
11
5 BOLT
528
11
1 GROM
526
11
STU
524
11
HANK
522
11
LOLA
513
11
FRANK
505
11
1 ANGELO
504
11
7 MEEPLE
503
11
SAM
502
11
4 TARA
1,020
11
2 STARR NOVA
1,012
11
9 BUZZ
1,010
11
1 DOUG
1,004
11
1 OTIS
1,002
11
1 GRAY
793
11
1 GIGI
787
11
1 MORTIS
777
11
CHARLIE
770
11
3 BYRON
760
11
SQUEAK
760
11
3 MR. P
755
11
1 EVE
754
11
2 BUSTER
754
11
2 LOU
752
11
7 FANG
750
11
CLANCY
750
11
LILY
673
11
JAE-YONG
667
11
SPROUT
659
11
4 LUMI
633
11
1 ALLI
627
11
2 MICO
608
11
2 WILLOW
576
11
2 MINA
576
11
2 MOE
549
11
1 JANET
546
11
3 MAX
542
11
MELODIE
538
11
1 RUFFS
535
11
17 GLOWY
531
11
3 OLLIE
523
11
10 ZIGGY
518
11
2 VINCE
518
11
GENE
512
11
1 JUJU
509
11
CHUCK
507
11
R-T
506
11
5 FINX
505
11
1 NAJIA
504
11
DAMIAN
504
11
3 COSMO
504
11
4 WENDY
500
11
SPIKE
1,041
11
1 KIT
1,012
11
5 CROW
1,010
11
1 LEON
1,002
11
1 SANDY
807
11
2 NORI
784
11
8 CHESTER
764
11
6 AMBER
751
11
4 PIERCE
751
11
SURGE
691
11
2 KENJI
571
11
CORDELIUS
516
11
MEG
508
11
DRACO
503
11
2 SIRIUS
588
11
15 KAZE
501
11
Account value
What everything they own would cost in gems
≈ 270,587
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels403,920 power points · 838,620 coins
124,254
-
GADGETS187 owned
18,700
-
STAR POWERS199 owned
39,800
-
Hypercharges72 owned
36,000
-
GEARS27 owned
2,750
-
Buffies54 owned
16,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 11All done!
-
GADGETS29 missing
29,000
-
STAR POWERS17 missing
34,000
-
Hypercharges36 missing
180,000
-
GEARS638 missing
648,500
-
Buffies45 missing
90,000
45,000
-
Total
90,000
936,500
≈ 102,650
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Rafineşeker
#889QGPCLQ
Battles together25Wins together68%Their most played brawler
TickLast together1h 6m ago -
baboli16
#2LVJLQGC9P
Battles together5Wins together80%Their most played brawler
GriffLast together1h 26m ago
Who they play with most: 25 battles in this period
-
Rafineşeker
#889QGPCLQ
Battles together25Wins together68%Their most played brawler
TickLast together1h 6m ago -
baboli16
#2LVJLQGC9P
Battles together5Wins together80%Their most played brawler
GriffLast together1h 26m ago
Who they play with most: 25 battles in this period
-
Rafineşeker
#889QGPCLQ
Battles together25Wins together68%Their most played brawler
TickLast together1h 6m ago -
baboli16
#2LVJLQGC9P
Battles together5Wins together80%Their most played brawler
GriffLast together1h 26m ago
Who they play with most in their last 25 battles
-
Rafineşeker
#889QGPCLQ
Battles together25Wins together68%Their most played brawler
TickLast together1h 6m ago -
baboli16
#2LVJLQGC9P
Battles together5Wins together80%Their most played brawler
GriffLast together1h 26m ago
BATTLE LOG
- All modes
Duo Showdown 11
Mega Duo Showdown 9
Trio Showdown 5
- All results
- Victory
- Defeat
- Draw
-
786
LVL11
Rafineşeker
907
LVL11
kirpi
-
909
LVL11
kirpi
794
LVL10
Rafineşeker
-
792
LVL10
Rafineşeker
907
LVL11
kirpi
-
777
LVL10
Rafineşeker
896
LVL11
kirpi
-
888
LVL11
kirpi
765
LVL10
Rafineşeker
-
706
LVL11
Rafineşeker
886
LVL11
kirpi
-
708
LVL11
Rafineşeker
888
LVL11
kirpi
-
712
LVL11
Rafineşeker
892
LVL11
kirpi
-
716
LVL11
Rafineşeker
896
LVL11
kirpi