PROFILE
gg_777
TROPHY ROAD
III
Highest: 79,463
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND I
HIGHEST
3,406
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 245 h
3v3: 1,096 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,435 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,065 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 180 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 14 Best: DIAMOND I
- Trophy pushing 41 Average of their best 20: 1,575 trophies · 79,460 total trophies · 2 of 7 classes mastered
Current formNormal52% wins in 25 battles
gg_777’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing8 / 20
Ranked
14 × 80 % = 11.2 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
41 × 20 % = 8.2 pointsAverage of their best 20: 1,575 trophies · 79,460 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 8.0% |
| Ranked | Top 84% |
| Best ranked rank | Top 65% |
| Prestige | Top 9.8% |
| Fame | Top 70% |
| Experience | Top 37% |
| 3v3 victories | Top 71% |
| Showdown victories | Top 8.0% |
| Brawlers at power 11 | Top 73% |
| Collection | Top 36% |
| Best streak | Top 25% |
BRAWLERS
97 / 108 Collected
2 SHELLY
2,011
11
COLT
1,023
9
3 BROCK
1,014
7
5 BARLEY
609
7
NITA
561
9
3 EL PRIMO
548
7
2 BULL
542
7
13 ROSA
540
7
1 POCO
529
7
1 DYNAMIKE
1,082
7
9 DARRYL
1,021
7
1 GUS
1,003
7
1 CARL
784
7
RICO
592
8
6 8-BIT
538
9
JESSIE
536
9
1 TICK
504
9
4 JACKY
502
7
PENNY
500
7
2 GRIFF
2,492
11
7 SHADE
2,041
7
3 EDGAR
2,015
11
EMZ
2,000
11
MANDY
1,497
11
PIPER
1,486
11
NANI
1,378
9
17 LOLA
1,194
7
COLETTE
1,159
11
5 MAISIE
1,069
7
BO
1,049
9
2 BERRY
1,024
7
BIBI
1,019
11
1 ANGELO
1,010
8
PAM
608
7
1 BEA
552
7
3 BOLT
551
8
TRUNK
546
7
GALE
530
7
1 PEARL
529
7
11 SAM
528
7
3 STU
524
7
FRANK
516
9
2 MEEPLE
507
8
1 BELLE
501
8
1 LARRY & LAWRIE
501
6
HANK
384
6
BONNIE
383
7
3 ASH
323
5
2 GROM
319
7
LILY
2,033
7
ALLI
2,021
9
MORTIS
1,677
11
1 MELODIE
1,362
10
DOUG
1,255
9
MICO
1,087
9
GIGI
1,040
9
SQUEAK
1,039
9
7 WILLOW
1,039
7
1 TARA
1,036
9
STARR NOVA
1,028
9
1 GRAY
1,010
7
JANET
1,005
8
BUZZ
652
7
1 LUMI
629
7
BYRON
622
8
EVE
573
6
1 JUJU
558
8
MINA
544
8
NAJIA
533
7
1 MAX
519
7
3 RUFFS
510
8
10 OLLIE
508
7
FINX
508
7
1 FANG
507
7
1 BUSTER
502
7
CHUCK
502
7
3 SPROUT
501
4
3 R-T
501
7
1 DAMIAN
371
7
1 GENE
356
5
5 ZIGGY
345
5
5 JAE-YONG
321
4
3 WENDY
266
11
MOE
103
8
CHARLIE
88
5
GLOWY
0
5
NORI
1,250
10
CHESTER
1,103
9
LEON
1,101
9
2 SURGE
1,021
9
1 SPIKE
1,013
9
SANDY
1,010
9
CROW
1,005
8
1 AMBER
644
8
CORDELIUS
538
7
2 KENJI
516
8
KAZE
434
7
Account value
What everything they own would cost in gems
≈ 125,760
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS97 owned
8103037101
26,994
-
Power levels105,590 power points · 221,070 coins
32,666
-
GADGETS143 owned
14,300
-
STAR POWERS64 owned
12,800
-
Hypercharges43 owned
21,500
-
GEARS36 owned
3,700
-
Buffies46 owned
13,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1187 missing
257,190
532,135
-
GADGETS51 missing
51,000
-
STAR POWERS130 missing
260,000
-
Hypercharges54 missing
270,000
-
GEARS562 missing
571,500
-
Buffies44 missing
88,000
44,000
-
Total
345,190
1,728,635
≈ 207,383
-
Brawlers to level 1198 missing
298,330
617,550
-
GADGETS73 missing
73,000
-
STAR POWERS152 missing
304,000
-
Hypercharges65 missing
325,000
-
GEARS629 missing
639,000
-
Buffies53 missing
106,000
53,000
-
Total
404,330
2,011,550
≈ 241,588
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 23 | 57% | 0% | |
| 2 | 0% | — |
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
дворовая
#2UR02R98G2
Battles together24Wins together54%Their most played brawler
BelleLast together3d 5h ago
Who they play with most: 25 battles in this period
-
дворовая
#2UR02R98G2
Battles together24Wins together54%Their most played brawler
BelleLast together3d 5h ago
Who they play with most in their last 25 battles
-
дворовая
#2UR02R98G2
Battles together24Wins together54%Their most played brawler
BelleLast together3d 5h ago
BATTLE LOG
- All brawlers
Doug 5
Moe 5
Charlie 4
Mico 3
Emz 3
Glowy 1
Brock 1
Colette 1
Griff 1
Dynamike 1
- All match types
Trophies 23
Challenges 2
- All modes
Mega Duo Showdown 12
Duo Showdown 10
Heist 3
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
0
LVL5
gg_777
64
LVL1
NazUA
-
1090
LVL9
gg_777
2026
LVL11
дворовая
-
SPECIAL CHALLENGE
2000
LVL11
gg_777
2029
LVL11
дворовая
-
1173
LVL8
дворовая
1002
LVL7
gg_777
-
1162
LVL11
gg_777
1176
LVL8
дворовая
-
1075
LVL9
gg_777
1166
LVL8
дворовая
-
1259
LVL9
gg_777
1169
LVL8
дворовая
-
1518
LVL10
дворовая
1267
LVL9
gg_777
-
1254
LVL9
gg_777
1513
LVL10
дворовая
-
1253
LVL9
gg_777
1553
LVL11
дворовая
-
1238
LVL9
gg_777
1544
LVL11
дворовая
-
1536
LVL11
дворовая
1063
LVL9
gg_777
-
VS1m 51s
-
VS1m 51s
-
VS1m 36s