PROFILE
pisyanutella
TROPHY ROAD
I
Highest: 15,581
WINS
RANKED
SILVER I
CURRENT
850
SILVER II
HIGHEST
1,194
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 52 h
3v3: 35 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 408 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 512 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 38 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 4 Best: SILVER II
- Trophy pushing 17 Average of their best 20: 782 trophies · 15,581 total trophies · 1 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
850
Season 50 · in progress
Silver I
pisyanutella’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked3 / 80
- Trophy pushing3 / 20
Ranked
4 × 80 % = 3.2 pointsBest: SILVER II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 782 trophies · 15,581 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 77% |
| Ranked | Top 72% |
| Best ranked rank | Top 94% |
| Prestige | Top 47% |
| Fame | Top 70% |
| Experience | Top 75% |
| 3v3 victories | Top 98% |
| Showdown victories | Top 58% |
| Brawlers at power 11 | Top 83% |
| Collection | Top 85% |
| Best streak | Top 20% |
BRAWLERS
66 / 108 Collected
2 SHELLY
1,001
11
2 BROCK
19
1
1 COLT
13
1
1 BARLEY
13
1
1 EL PRIMO
13
1
1 NITA
10
1
1 POCO
10
1
1 ROSA
10
1
BULL
0
1
RICO
374
7
DYNAMIKE
6
1
JESSIE
0
1
DARRYL
0
1
PENNY
0
1
TICK
0
1
CARL
0
1
8-BIT
0
1
JACKY
0
1
GUS
0
1
1 EDGAR
2,154
10
8 FRANK
1,020
11
EMZ
1,009
10
4 SHADE
1,007
9
5 GRIFF
322
11
1 PIPER
18
6
BO
0
1
PAM
0
1
BIBI
0
1
BEA
0
1
GALE
0
1
NANI
0
1
COLETTE
0
1
STU
0
1
BELLE
0
1
GROM
0
1
ASH
0
1
LOLA
0
1
BONNIE
0
1
SAM
0
1
MANDY
0
1
MAISIE
0
1
HANK
0
5
PEARL
0
7
LARRY & LAWRIE
0
1
ANGELO
0
1
BERRY
0
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
MORTIS
1,311
11
28 GLOWY
1,024
10
4 WILLOW
1,010
9
4 CHUCK
1,005
9
2 SQUEAK
508
8
1 R-T
8
1
LOU
0
3
RUFFS
0
1
BUZZ
0
3
EVE
0
1
JANET
0
6
DOUG
0
1
CLANCY
0
1
JAE-YONG
0
1
COSMO
0
1
3 CORDELIUS
2,511
11
3 SURGE
1,205
11
Account value
What everything they own would cost in gems
≈ 43,080
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS66 owned
81030152
12,725
-
Power levels36,370 power points · 76,175 coins
11,255
-
GADGETS29 owned
2,900
-
STAR POWERS19 owned
3,800
-
Hypercharges16 owned
8,000
-
GEARS20 owned
2,000
-
Buffies8 owned
2,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1160 missing
210,470
436,315
-
GADGETS103 missing
103,000
-
STAR POWERS113 missing
226,000
-
Hypercharges50 missing
250,000
-
GEARS388 missing
395,500
-
Buffies67 missing
134,000
67,000
-
Total
344,470
1,477,815
≈ 182,229
-
Brawlers to level 11102 missing
367,550
762,445
-
GADGETS187 missing
187,000
-
STAR POWERS197 missing
394,000
-
Hypercharges92 missing
460,000
-
GEARS645 missing
656,000
-
Buffies91 missing
182,000
91,000
-
Total
549,550
2,550,445
≈ 310,000
What money can’t buy
Skins seen
6
2
5
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Egoriki
#2JQY9V2CVC
Battles together25Wins together60%Their most played brawler
GriffLast together2h 30m ago
Who they play with most: 25 battles in this period
-
Egoriki
#2JQY9V2CVC
Battles together25Wins together60%Their most played brawler
GriffLast together2h 30m ago
Who they play with most: 25 battles in this period
-
Egoriki
#2JQY9V2CVC
Battles together25Wins together60%Their most played brawler
GriffLast together2h 30m ago
Who they play with most in their last 25 battles
-
Egoriki
#2JQY9V2CVC
Battles together25Wins together60%Their most played brawler
GriffLast together2h 30m ago
BATTLE LOG
- All results
- Victory
- Defeat
- Draw
-
2170
LVL11
Egoriki
2499
LVL11
pisyanutella
-
2487
LVL11
pisyanutella
2158
LVL11
Egoriki
-
2475
LVL11
pisyanutella
2146
LVL11
Egoriki
-
2482
LVL11
pisyanutella
2153
LVL11
Egoriki
-
2487
LVL11
pisyanutella
2158
LVL11
Egoriki
-
2481
LVL11
pisyanutella
2152
LVL11
Egoriki
-
2488
LVL11
pisyanutella
2159
LVL11
Egoriki
-
2480
LVL11
pisyanutella
2151
LVL11
Egoriki
-
2476
LVL11
pisyanutella
2147
LVL11
Egoriki
-
2464
LVL11
pisyanutella
2135
LVL11
Egoriki
-
2123
LVL11
Egoriki
2452
LVL11
pisyanutella
-
2464
LVL11
pisyanutella
2135
LVL11
Egoriki
-
2458
LVL11
pisyanutella
2129
LVL11
Egoriki
-
2460
LVL11
pisyanutella
2131
LVL11
Egoriki
-
2133
LVL11
Egoriki
2462
LVL11
pisyanutella
-
2456
LVL11
pisyanutella
2127
LVL11
Egoriki
-
2119
LVL11
Egoriki
2448
LVL11
pisyanutella
-
2444
LVL11
pisyanutella
2115
LVL11
Egoriki
-
2447
LVL11
pisyanutella
2118
LVL11
Egoriki
-
2435
LVL11
pisyanutella
2106
LVL11
Egoriki
-
2100
LVL11
Egoriki
2429
LVL11
pisyanutella
-
2423
LVL11
pisyanutella
2094
LVL11
Egoriki
-
2428
LVL11
pisyanutella
2099
LVL11
Egoriki
-
2735
LVL11
Egoriki
2431
LVL11
pisyanutella
-
2738
LVL11
Egoriki
2434
LVL11
pisyanutella













