PROFILE
maximillianxd1
TROPHY ROAD
II
Highest: 27,676
WINS
RANKED
MYTHIC I
CURRENT
4,559
MYTHIC I
HIGHEST
4,736
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 160 h
3v3: 2,960 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 43 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 192 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 125 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 26 Best: MYTHIC I
- Trophy pushing 21 Average of their best 20: 938 trophies · 27,676 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 19 battles
-
4,559
Season 50 · in progress
Mythic I
maximillianxd1’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked21 / 80
- Trophy pushing4 / 20
Ranked
26 × 80 % = 20.8 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 938 trophies · 27,676 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 59% |
| Ranked | Top 7.6% |
| Best ranked rank | Top 33% |
| Prestige | Top 47% |
| Fame | Top 70% |
| Experience | Top 61% |
| 3v3 victories | Top 42% |
| Showdown victories | Top 89% |
| Brawlers at power 11 | Top 62% |
| Collection | Top 62% |
| Best streak | Top 18% |
BRAWLERS
90 / 108 Collected
SHELLY
1,156
11
POCO
1,263
11
NITA
1,016
11
BROCK
510
9
5 EL PRIMO
364
8
2 COLT
294
7
1 BARLEY
256
8
5 ROSA
185
7
11 BULL
165
6
2 DYNAMIKE
2,017
11
12 GUS
1,039
11
JESSIE
1,025
11
2 RICO
294
8
1 8-BIT
282
9
15 DARRYL
245
7
6 TICK
231
7
8 CARL
220
6
1 JACKY
219
5
3 PENNY
197
8
MANDY
2,038
11
3 STU
1,620
11
7 TRUNK
1,091
11
1 EMZ
1,012
11
1 NANI
726
11
4 EDGAR
627
11
3 PIPER
606
9
1 GRIFF
497
11
4 MAISIE
302
7
15 GALE
291
7
1 PAM
289
9
2 BEA
219
7
2 BELLE
204
8
8 BIBI
189
7
11 FRANK
165
8
11 MEEPLE
165
5
1 SAM
154
7
10 BONNIE
145
7
9 PEARL
136
7
SHADE
134
8
3 ANGELO
127
8
8 BERRY
110
5
5 LOLA
93
7
6 GROM
83
7
1 COLETTE
60
8
4 BO
46
1
3 HANK
38
5
ASH
24
1
2 LARRY & LAWRIE
21
1
1 BOLT
10
1
MORTIS
1,028
11
ZIGGY
372
11
TARA
315
7
BYRON
269
9
2 MICO
239
9
DAMIAN
222
7
1 SPROUT
187
5
11 JAE-YONG
187
6
1 R-T
174
6
11 STARR NOVA
170
7
3 FINX
166
8
10 OTIS
155
7
10 JUJU
146
8
9 GLOWY
136
7
9 JANET
131
5
9 GIGI
126
8
8 CHUCK
108
7
BUZZ
107
7
1 LOU
63
1
5 LILY
60
5
3 CLANCY
33
1
3 NAJIA
33
6
MR. P
10
1
1 MELODIE
10
3
1 ALLI
10
1
MAX
0
1
RUFFS
0
1
FANG
0
1
DOUG
0
2
CHARLIE
0
2
WENDY
0
5
VINCE
0
1
5 KENJI
337
8
1 SPIKE
291
9
1 DRACO
239
7
8 LEON
111
7
2 PIERCE
21
3
1 CROW
10
4
1 KIT
10
1
AMBER
0
1
MEG
0
1
Account value
What everything they own would cost in gems
≈ 97,798
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS90 owned
81030329
23,551
-
Power levels91,820 power points · 190,145 coins
28,197
-
GADGETS65 owned
6,500
-
STAR POWERS43 owned
8,600
-
Hypercharges39 owned
19,500
-
GEARS33 owned
3,350
-
Buffies27 owned
8,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1175 missing
244,780
508,705
-
GADGETS115 missing
115,000
-
STAR POWERS137 missing
274,000
-
Hypercharges51 missing
255,000
-
GEARS520 missing
527,000
-
Buffies66 missing
132,000
66,000
-
Total
376,780
1,745,705
≈ 212,249
-
Brawlers to level 1193 missing
312,100
648,475
-
GADGETS151 missing
151,000
-
STAR POWERS173 missing
346,000
-
Hypercharges69 missing
345,000
-
GEARS632 missing
642,500
-
Buffies72 missing
144,000
72,000
-
Total
456,100
2,204,975
≈ 266,108
What money can’t buy
Progress
ExampleStatistics
Last 20 battles (friendly games not included)
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
ggeg
#GGCQP8YCQ
Battles together9Wins together67%Their most played brawler
DynamikeLast together3d 2h ago -
Cottonpuff11
#2VU28PQJ8C
Battles together8Wins together75%Their most played brawler
PiperLast together3d 2h ago -
Kiwo43
#2UVVUL2VVV
Battles together4Wins together75%Their most played brawler
TickLast together3d 2h ago
Who they play with most: 25 battles in this period
-
ggeg
#GGCQP8YCQ
Battles together9Wins together67%Their most played brawler
DynamikeLast together3d 2h ago -
Cottonpuff11
#2VU28PQJ8C
Battles together8Wins together75%Their most played brawler
PiperLast together3d 2h ago -
Kiwo43
#2UVVUL2VVV
Battles together4Wins together75%Their most played brawler
TickLast together3d 2h ago
Who they play with most in their last 25 battles
-
ggeg
#GGCQP8YCQ
Battles together9Wins together67%Their most played brawler
DynamikeLast together3d 2h ago -
Cottonpuff11
#2VU28PQJ8C
Battles together8Wins together75%Their most played brawler
PiperLast together3d 2h ago -
Kiwo43
#2UVVUL2VVV
Battles together4Wins together75%Their most played brawler
TickLast together3d 2h ago
BATTLE LOG
- All brawlers
Ziggy 15
Mico 3
Lou 1
Colt 1
Leon 1
Juju 1
Barley 1
Meeple 1
Najia 1
- All match types
Trophies 20- Friendly 5
- All modes
Knockout 21
Brawl Ball 5v5 4
- All results
- Victory
- Defeat
- Draw
-
VS35s
-
VS2m 37s
-
VS39s
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
-
VS1m 5s
1627
LVL9
𝓔𝓵𝓲𝓼𝓪𝓪🌸
1321
LVL11
ggeg
1452
LVL11
Cottonpuff11
1695
LVL11
Kiwo43
STAR PLAYER
335
LVL11
maximillianxd1
-
VS29s
-
VS48s
-
VS26s
-
VS1m 4s
-
VS1m 27s
-
VS1m 1s
-
VS1m 49s
-
VS42s
-
VS2m 51s
-
VS36s
-
VS1m 9s
-
VS36s
-
VS1m 30s