PROFILE
Prime|Orex
TROPHY ROAD
II
Highest: 6,624
WINS
RANKED
GOLD II
CURRENT
2,136
GOLD II
HIGHEST
2,236
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 26 h
3v3: 374 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 51 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 90 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 20 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 9 Best: GOLD II
- Trophy pushing 6 Average of their best 20: 332 trophies · 6,607 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
2,236
Season 50 · in progress
Gold II
Prime|Orex’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked7 / 80
- Trophy pushing1 / 20
Ranked
9 × 80 % = 7.2 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
6 × 20 % = 1.2 pointsAverage of their best 20: 332 trophies · 6,607 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 92% |
| Ranked | Top 34% |
| Best ranked rank | Top 83% |
| Prestige | Top 72% |
| Fame | Top 71% |
| Experience | Top 91% |
| 3v3 victories | Top 89% |
| Showdown victories | Top 95% |
| Brawlers at power 11 | Top 84% |
| Collection | Top 96% |
| Best streak | Top 39% |
BRAWLERS
31 / 108 Collected
2 SHELLY
1,023
11
NITA
1,554
11
2 BROCK
1,011
11
BULL
659
11
1 POCO
10
3
COLT
0
5
BARLEY
0
6
EL PRIMO
0
1
GUS
18
6
JESSIE
13
10
RICO
0
6
DYNAMIKE
0
3
DARRYL
0
4
PENNY
0
3
TICK
0
3
CARL
0
6
8-BIT
0
6
EDGAR
1,054
11
BO
0
1
PIPER
0
1
FRANK
0
1
EMZ
0
2
GROM
0
2
GRIFF
0
1
LOLA
0
1
MAISIE
0
3
BERRY
0
1
6 LILY
78
4
3 LUMI
37
1
NORI
1,140
11
1 AMBER
10
1
Account value
What everything they own would cost in gems
≈ 23,916
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS31 owned
791022
4,700
-
Power levels26,960 power points · 55,200 coins
8,216
-
GADGETS15 owned
1,500
-
STAR POWERS7 owned
1,400
-
Hypercharges12 owned
6,000
-
GEARS9 owned
900
-
Buffies4 owned
1,200
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1125 missing
88,980
185,515
-
GADGETS47 missing
47,000
-
STAR POWERS55 missing
110,000
-
Hypercharges19 missing
95,000
-
GEARS181 missing
183,500
-
Buffies47 missing
94,000
47,000
-
Total
182,980
668,015
≈ 85,100
-
Brawlers to level 11102 missing
376,960
783,420
-
GADGETS201 missing
201,000
-
STAR POWERS209 missing
418,000
-
Hypercharges96 missing
480,000
-
GEARS656 missing
667,000
-
Buffies95 missing
190,000
95,000
-
Total
566,960
2,644,420
≈ 321,138
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
babapiroseksek
#2QJQ0CVRLY
Battles together23Wins together57%Their most played brawler
PocoLast together15h 12m ago -
Madera
#2PRU9RRV9
Battles together3Wins together100%Their most played brawler
ColetteLast together15h 54m ago
Who they play with most: 25 battles in this period
-
babapiroseksek
#2QJQ0CVRLY
Battles together23Wins together57%Their most played brawler
PocoLast together15h 12m ago -
Madera
#2PRU9RRV9
Battles together3Wins together100%Their most played brawler
ColetteLast together15h 54m ago
Who they play with most: 25 battles in this period
-
babapiroseksek
#2QJQ0CVRLY
Battles together23Wins together57%Their most played brawler
PocoLast together15h 12m ago -
Madera
#2PRU9RRV9
Battles together3Wins together100%Their most played brawler
ColetteLast together15h 54m ago
Who they play with most in their last 25 battles
-
babapiroseksek
#2QJQ0CVRLY
Battles together23Wins together57%Their most played brawler
PocoLast together15h 12m ago -
Madera
#2PRU9RRV9
Battles together3Wins together100%Their most played brawler
ColetteLast together15h 54m ago
BATTLE LOG
- All brawlers
Nita 25
Bull 2
Nori 1
Jessie 1
- All modes
Mega Duo Showdown 14
Brawl Hockey 8
Duels 2
Brawl Arena 1
- All results
- Victory
- Defeat
- Draw
-
VS6m 49s
-
1567
LVL11
Prime|Orex
1623
LVL11
babapiroseksek
-
1572
LVL11
Prime|Orex
1628
LVL11
babapiroseksek
-
1561
LVL11
Prime|Orex
1617
LVL11
babapiroseksek
-
1564
LVL11
Prime|Orex
1620
LVL11
babapiroseksek
-
1554
LVL11
Prime|Orex
1610
LVL11
babapiroseksek
-
1562
LVL11
Prime|Orex
1618
LVL11
babapiroseksek
-
1573
LVL11
Prime|Orex
1629
LVL11
babapiroseksek
-
1609
LVL11
babapiroseksek
1553
LVL11
Prime|Orex
-
1544
LVL11
Prime|Orex
1600
LVL11
babapiroseksek
-
1536
LVL11
Prime|Orex
1592
LVL11
babapiroseksek
-
1529
LVL11
Prime|Orex
1585
LVL11
babapiroseksek
-
1513
LVL11
Prime|Orex
1569
LVL11
babapiroseksek
-
1516
LVL11
Prime|Orex
1572
LVL11
babapiroseksek
-
1501
LVL11
Prime|Orex
1557
LVL11
babapiroseksek
-
VS1m 15s
-
VS1m 51s
-
VS54s
-
VS58s
-
VS51s
-
VS1m 33s
-
VS2m 30s
-
VS2m 30s