PROFILE
attentat
TROPHY ROAD
III
Highest: 13,380
WINS
RANKED
GOLD I
CURRENT
1,969
GOLD III
HIGHEST
2,536
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 58 h
3v3: 772 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 18 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 366 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 44 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 10 Best: GOLD III
- Trophy pushing 13 Average of their best 20: 588 trophies · 13,378 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
2,280
Season 50 · in progress
Gold II
attentat’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked8 / 80
- Trophy pushing3 / 20
Ranked
10 × 80 % = 8.0 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 20 % = 2.6 pointsAverage of their best 20: 588 trophies · 13,378 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 929,145 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 82% |
| Ranked | Top 38% |
| Best ranked rank | Top 75% |
| Prestige | Top 76% |
| Fame | Top 71% |
| Experience | Top 85% |
| 3v3 victories | Top 78% |
| Showdown victories | Top 83% |
| Brawlers at power 11 | Top 93% |
| Collection | Top 85% |
| Best streak | Top 56% |
BRAWLERS
48 / 108 Collected
SHELLY
1,293
11
EL PRIMO
478
8
BULL
461
10
9 POCO
202
8
9 COLT
138
7
NITA
107
1
5 BARLEY
60
6
2 ROSA
21
1
1 BROCK
10
1
1 PENNY
138
9
7 DYNAMIKE
91
6
JACKY
80
8
GUS
79
4
4 CARL
46
5
3 DARRYL
33
1
2 TICK
21
7
2 8-BIT
21
1
1 RICO
12
4
EDGAR
2,000
11
12 EMZ
1,662
11
1 FRANK
807
9
BO
395
9
2 BERRY
393
9
COLETTE
380
9
1 MEEPLE
284
9
BELLE
243
9
MANDY
213
9
LARRY & LAWRIE
207
9
8 PIPER
112
7
7 GALE
91
7
3 HANK
37
5
BIBI
33
10
ANGELO
15
6
1 BONNIE
10
1
TRUNK
0
5
ALLI
519
9
2 EVE
467
7
MORTIS
435
9
2 MINA
370
8
VINCE
164
7
7 JANET
97
7
4 ZIGGY
47
8
4 RUFFS
46
8
3 DAMIAN
39
7
2 GENE
21
5
1 DRACO
656
10
5 SPIKE
208
7
2 SANDY
136
8
Account value
What everything they own would cost in gems
≈ 44,565
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS48 owned
8917103
9,403
-
Power levels46,180 power points · 97,440 coins
14,362
-
GADGETS30 owned
3,000
-
STAR POWERS24 owned
4,800
-
Hypercharges18 owned
9,000
-
GEARS19 owned
1,900
-
Buffies7 owned
2,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1145 missing
133,340
275,280
-
GADGETS66 missing
66,000
-
STAR POWERS72 missing
144,000
-
Hypercharges30 missing
150,000
-
GEARS278 missing
284,500
-
Buffies56 missing
112,000
56,000
-
Total
245,340
975,780
≈ 122,112
-
Brawlers to level 11105 missing
357,740
741,180
-
GADGETS186 missing
186,000
-
STAR POWERS192 missing
384,000
-
Hypercharges90 missing
450,000
-
GEARS646 missing
657,000
-
Buffies92 missing
184,000
92,000
-
Total
541,740
2,510,180
≈ 305,192
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 21 | 76% | 15% | |
| 4 | 50% | — |
Teammates
Who they play with most: 25 battles in this period
-
Anonyme_84300
#2VYCJPYU0P
Battles together19Wins together74%Their most played brawler
SurgeLast together7m 25s ago -
tenebre2.0
#80UYJVLR29
Battles together19Wins together74%Their most played brawler
EdgarLast together7m 25s ago -
tenebre
#2VL8QU8G2Q
Battles together12Wins together83%Their most played brawler
MaxLast together7m 25s ago
Who they play with most: 25 battles in this period
-
Anonyme_84300
#2VYCJPYU0P
Battles together19Wins together74%Their most played brawler
SurgeLast together7m 25s ago -
tenebre2.0
#80UYJVLR29
Battles together19Wins together74%Their most played brawler
EdgarLast together7m 25s ago -
tenebre
#2VL8QU8G2Q
Battles together12Wins together83%Their most played brawler
MaxLast together7m 25s ago
Who they play with most: 25 battles in this period
-
Anonyme_84300
#2VYCJPYU0P
Battles together19Wins together74%Their most played brawler
SurgeLast together7m 25s ago -
tenebre2.0
#80UYJVLR29
Battles together19Wins together74%Their most played brawler
EdgarLast together7m 25s ago -
tenebre
#2VL8QU8G2Q
Battles together12Wins together83%Their most played brawler
MaxLast together7m 25s ago
Who they play with most in their last 25 battles
-
Anonyme_84300
#2VYCJPYU0P
Battles together19Wins together74%Their most played brawler
SurgeLast together7m 25s ago -
tenebre2.0
#80UYJVLR29
Battles together19Wins together74%Their most played brawler
EdgarLast together7m 25s ago -
tenebre
#2VL8QU8G2Q
Battles together12Wins together83%Their most played brawler
MaxLast together7m 25s ago
BATTLE LOG
- All brawlers
Mortis 12
Larry & Lawrie 7
Edgar 4
Berry 1
Draco 1
- All match types
Trophies 21
Challenges 4
- All modes
Knockout 5v5 9
Trio Showdown 8
Brawl Ball 4
Mega Duo Showdown 4
- All results
- Victory
- Defeat
- Draw
-
VS1m 22s
73
LVL11
Anonyme_84300
641
LVL11
tenebre2.0
STAR PLAYER
197
LVL9
attentat
885
LVL11
malise
211
LVL8
tenebre
-
VS1m 4s
-
SPECIAL CHALLENGE
101
LVL11
😈 ProSnipe 😈
102
LVL11
attentat
-
SPECIAL CHALLENGE
2
LVL11
attentat
2
LVL11
code:Kenji
-
SPECIAL CHALLENGE
3
LVL11
attentat
3
LVL11
⚔️やiͥzzͣaͫᴳᵒᵈ⚔️
-
SPECIAL CHALLENGE
2
LVL11
attentat
1
LVL11
tenebre
-
VS1m 4s
-
VS1m 3s