PROFILE
KMAMI
TROPHY ROAD
I
Highest: 32,509
WINS
RANKED
DIAMOND I
CURRENT
3,289
DIAMOND I
HIGHEST
3,362
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 102 h
3v3: 834 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 519 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 638 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 75 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 16 Best: DIAMOND I
- Trophy pushing 24 Average of their best 20: 1,135 trophies · 32,509 total trophies · 0 of 7 classes mastered
Current formIn form86% wins in 22 battles
-
3,362
Season 50 · in progress
Diamond I
KMAMI’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked13 / 80
- Trophy pushing5 / 20
Ranked
16 × 80 % = 12.8 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,135 trophies · 32,509 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 54% |
| Ranked | Top 18% |
| Best ranked rank | Top 67% |
| Prestige | Top 33% |
| Fame | Top 71% |
| Experience | Top 72% |
| 3v3 victories | Top 76% |
| Showdown victories | Top 51% |
| Brawlers at power 11 | Top 70% |
| Collection | Top 76% |
| Best streak | Top 34% |
BRAWLERS
73 / 108 Collected
9 SHELLY
1,069
11
2 COLT
1,032
11
2 BULL
1,010
11
19 POCO
374
8
15 EL PRIMO
245
1
5 NITA
181
3
5 BROCK
60
1
5 BARLEY
60
1
3 ROSA
33
3
8-BIT
316
9
16 JACKY
269
9
15 TICK
247
7
JESSIE
204
1
10 PENNY
145
1
5 DYNAMIKE
81
1
4 EDGAR
2,030
11
9 COLETTE
1,577
11
1 BO
1,063
8
1 SHADE
1,056
11
MANDY
1,005
11
1 MAISIE
1,005
8
3 NANI
1,004
9
3 GRIFF
845
8
2 PEARL
501
7
EMZ
418
8
2 FRANK
329
8
16 ASH
265
3
4 BOLT
250
1
3 TRUNK
217
3
BIBI
204
1
STU
180
1
7 SAM
91
1
PIPER
90
9
LOLA
80
1
5 BEA
60
1
5 GALE
60
1
5 BONNIE
60
1
4 LARRY & LAWRIE
50
7
3 BELLE
33
1
2 PAM
21
1
2 HANK
21
1
2 ANGELO
21
5
2 BERRY
21
1
1 GROM
10
3
1 MEEPLE
10
3
3 FANG
1,282
11
1 STARR NOVA
1,084
11
7 MORTIS
1,053
9
WENDY
1,031
11
1 LUMI
1,009
8
1 BUZZ
1,008
11
8 SQUEAK
655
7
15 MR. P
320
3
DOUG
284
1
ALLI
184
1
1 RUFFS
154
2
10 NAJIA
145
1
5 DAMIAN
142
1
1 MICO
140
8
5 BYRON
60
1
4 CHARLIE
48
3
4 CLANCY
46
1
3 TARA
33
2
2 COSMO
21
2
1 SPROUT
10
1
1 R-T
10
3
1 MOE
10
1
1 LEON
1,217
9
1 NORI
1,123
11
CHESTER
1,014
9
7 CORDELIUS
1,006
8
2 KENJI
1,004
8
3 SPIKE
513
8
Account value
What everything they own would cost in gems
≈ 70,850
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS73 owned
8630226
17,648
-
Power levels66,980 power points · 140,035 coins
20,702
-
GADGETS49 owned
4,900
-
STAR POWERS30 owned
6,000
-
Hypercharges28 owned
14,000
-
GEARS25 owned
2,500
-
Buffies17 owned
5,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1161 missing
206,040
426,810
-
GADGETS97 missing
97,000
-
STAR POWERS116 missing
232,000
-
Hypercharges45 missing
225,000
-
GEARS425 missing
432,000
-
Buffies55 missing
110,000
55,000
-
Total
316,040
1,467,810
≈ 178,385
-
Brawlers to level 1196 missing
336,940
698,585
-
GADGETS167 missing
167,000
-
STAR POWERS186 missing
372,000
-
Hypercharges80 missing
400,000
-
GEARS640 missing
651,000
-
Buffies82 missing
164,000
82,000
-
Total
500,940
2,370,585
≈ 287,153
What money can’t buy
Progress
ExampleStatistics
Last 22 battles (friendly games not included)
Teammates
Who they play with most: 13 battles in this period
-
Master Brawler
#2VGGV2V0G
Battles together2Wins together100%Their most played brawler
SandyLast together6h 29m ago -
el chusta🚬🍁
#9U2VV0GJ
Battles together2Wins together100%Their most played brawler
Starr NovaLast together11h 7m ago
Who they play with most: 25 battles in this period
-
Pablo
#2VP8CRVCJ0
Battles together9Wins together78%Their most played brawler
MinaLast together1d 6h ago -
Master Brawler
#2VGGV2V0G
Battles together2Wins together100%Their most played brawler
SandyLast together6h 29m ago -
el chusta🚬🍁
#9U2VV0GJ
Battles together2Wins together100%Their most played brawler
Starr NovaLast together11h 7m ago
Who they play with most: 25 battles in this period
-
Pablo
#2VP8CRVCJ0
Battles together9Wins together78%Their most played brawler
MinaLast together1d 6h ago -
Master Brawler
#2VGGV2V0G
Battles together2Wins together100%Their most played brawler
SandyLast together6h 29m ago -
el chusta🚬🍁
#9U2VV0GJ
Battles together2Wins together100%Their most played brawler
Starr NovaLast together11h 7m ago
Who they play with most in their last 25 battles
-
Pablo
#2VP8CRVCJ0
Battles together9Wins together78%Their most played brawler
MinaLast together1d 6h ago -
Master Brawler
#2VGGV2V0G
Battles together2Wins together100%Their most played brawler
SandyLast together6h 29m ago -
el chusta🚬🍁
#9U2VV0GJ
Battles together2Wins together100%Their most played brawler
Starr NovaLast together11h 7m ago
BATTLE LOG
- All brawlers
Fang 8
Colette 6
Edgar 3
Tara 3
Damian 2
Ash 1
Cosmo 1
Mico 1
- All match types
Trophies 22- Friendly 3
- All modes
Duo Showdown 12
Brawl Ball 6
Mega Duo Showdown 4
Bounty 3
- All results
- Victory
- Defeat
- Draw
- FRIENDLY
- FRIENDLY
- FRIENDLY
-
360
LVL8
Master Brawler
2024
LVL11
KMAMI
-
2018
LVL11
KMAMI
351
LVL8
Master Brawler
-
440
LVL11
tim
2014
LVL11
KMAMI
-
262
LVL9
Killua
1281
LVL11
KMAMI
-
VS20s
-
VS41s
-
VS26s
-
VS37s
-
VS23s