PROFILE
rochyy
TROPHY ROAD
I
Highest: 15,560
WINS
RANKED
GOLD III
CURRENT
2,538
GOLD III
HIGHEST
2,979
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 69 h
3v3: 899 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 130 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 330 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 53 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 14 Best: GOLD III
- Trophy pushing 15 Average of their best 20: 719 trophies · 15,560 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
2,979
Season 50 · in progress
Gold III
rochyy’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing3 / 20
Ranked
14 × 80 % = 11.2 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
15 × 20 % = 3.0 pointsAverage of their best 20: 719 trophies · 15,560 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 935,011 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 77% |
| Ranked | Top 26% |
| Best ranked rank | Top 73% |
| Prestige | Top 57% |
| Fame | Top 70% |
| Experience | Top 80% |
| 3v3 victories | Top 75% |
| Showdown victories | Top 77% |
| Brawlers at power 11 | Top 81% |
| Collection | Top 79% |
| Best streak | Top 75% |
BRAWLERS
59 / 108 Collected
SHELLY
1,081
11
COLT
225
7
2 NITA
135
7
3 POCO
33
2
2 BROCK
21
3
2 BARLEY
21
3
BULL
4
1
EL PRIMO
0
1
ROSA
0
2
GUS
1,216
11
3 8-BIT
360
7
7 JESSIE
131
6
7 JACKY
93
4
6 PENNY
75
4
3 TICK
33
3
2 RICO
23
5
2 DYNAMIKE
21
5
2 CARL
21
2
DARRYL
0
1
4 MANDY
1,596
11
EMZ
1,214
11
3 EDGAR
1,089
11
COLETTE
1,076
10
BEA
656
7
PIPER
488
8
NANI
257
6
1 LOLA
251
7
1 BERRY
230
4
10 PAM
165
5
9 BO
129
4
5 SHADE
64
4
2 TRUNK
27
1
1 MAISIE
15
5
1 HANK
13
2
1 STU
10
4
1 ANGELO
10
5
1 MEEPLE
10
4
FRANK
0
1
GALE
0
2
SAM
0
1
BOLT
0
1
STARR NOVA
2,014
11
6 BUZZ
374
9
1 TARA
312
7
7 MORTIS
94
5
3 DAMIAN
39
5
1 GRAY
15
5
1 OLLIE
12
1
1 MINA
12
6
1 MR. P
10
4
1 JAE-YONG
10
1
GENE
0
3
MICO
0
1
SANDY
1,007
11
3 LEON
313
8
KENJI
246
7
3 CORDELIUS
225
5
2 SPIKE
72
4
1 SURGE
12
3
Account value
What everything they own would cost in gems
≈ 53,130
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS59 owned
81022126
13,122
-
Power levels39,050 power points · 79,025 coins
11,808
-
GADGETS34 owned
3,400
-
STAR POWERS17 owned
3,400
-
Hypercharges22 owned
11,000
-
GEARS22 owned
2,300
-
Buffies27 owned
8,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1152 missing
181,610
379,110
-
GADGETS84 missing
84,000
-
STAR POWERS101 missing
202,000
-
Hypercharges37 missing
185,000
-
GEARS342 missing
348,000
-
Buffies45 missing
90,000
45,000
-
Total
271,610
1,243,110
≈ 151,472
-
Brawlers to level 11101 missing
364,870
759,595
-
GADGETS182 missing
182,000
-
STAR POWERS199 missing
398,000
-
Hypercharges86 missing
430,000
-
GEARS643 missing
653,000
-
Buffies72 missing
144,000
72,000
-
Total
508,870
2,494,595
≈ 300,347
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Panke
#80V00CLGGP
Battles together5Wins together80%Their most played brawler
EdgarLast together41m 20s ago -
lorcrak2609
#GJQPG0PPC
Battles together5Wins together80%Their most played brawler
El PrimoLast together41m 20s ago -
nickyy27
#80PCP2V98Q
Battles together3Wins together100%Their most played brawler
NajiaLast together33m 50s ago
Who they play with most: 25 battles in this period
-
Panke
#80V00CLGGP
Battles together5Wins together80%Their most played brawler
EdgarLast together41m 20s ago -
lorcrak2609
#GJQPG0PPC
Battles together5Wins together80%Their most played brawler
El PrimoLast together41m 20s ago -
nickyy27
#80PCP2V98Q
Battles together3Wins together100%Their most played brawler
NajiaLast together33m 50s ago
Who they play with most: 25 battles in this period
-
Panke
#80V00CLGGP
Battles together5Wins together80%Their most played brawler
EdgarLast together41m 20s ago -
lorcrak2609
#GJQPG0PPC
Battles together5Wins together80%Their most played brawler
El PrimoLast together41m 20s ago -
nickyy27
#80PCP2V98Q
Battles together3Wins together100%Their most played brawler
NajiaLast together33m 50s ago
Who they play with most in their last 25 battles
-
Panke
#80V00CLGGP
Battles together5Wins together80%Their most played brawler
EdgarLast together41m 20s ago -
lorcrak2609
#GJQPG0PPC
Battles together5Wins together80%Their most played brawler
El PrimoLast together41m 20s ago -
nickyy27
#80PCP2V98Q
Battles together3Wins together100%Their most played brawler
NajiaLast together33m 50s ago
BATTLE LOG
- All brawlers
Bea 12
Piper 6
Mandy 4
Colette 3
- All modes
Knockout 23
Duo Showdown 1
Loaded Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 28s
-
VS2m 3s
-
VS57s
-
VS57s
-
VS1m 2s
-
VS2m 28s
-
VS2m 5s
-
VS1m 2s
-
VS48s
-
VS44s
-
VS1m 38s
-
VS44s
-
VS1m 11s
-
VS32s
-
VS35s
-
VS1m 9s
-
VS1m 59s
-
VS1m 44s
-
VS1m 13s
-
VS1m 14s
-
VS1m 24s
-
VS42s