PROFILE
Champizer
TROPHY ROAD
I
Highest: 82,183
WINS
RANKED
DIAMOND II
CURRENT
3,939
MYTHIC I
HIGHEST
4,811
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 676 h
3v3: 10,915 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 480 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,040 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 524 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 27 Average of their best 20: 1,114 trophies · 82,175 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,982
Season 50 · in progress
Diamond II
Champizer’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing5 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 20 % = 5.4 pointsAverage of their best 20: 1,114 trophies · 82,175 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 7.8% |
| Ranked | Top 12% |
| Best ranked rank | Top 34% |
| Prestige | Top 8.1% |
| Fame | Top 7.2% |
| Experience | Top 12% |
| 3v3 victories | Top 8.8% |
| Showdown victories | Top 19% |
| Brawlers at power 11 | Top 4.3% |
| Collection | Top 5.9% |
| Best streak | Top 50% |
BRAWLERS
108 / 108 Collected
5 SHELLY
582
11
10 BULL
1,328
11
BROCK
1,136
11
3 COLT
1,011
11
1 BARLEY
1,011
11
4 NITA
1,006
11
2 POCO
1,005
11
6 ROSA
607
11
4 EL PRIMO
525
11
8 JESSIE
1,139
11
PENNY
1,124
11
16 RICO
1,104
11
GUS
1,064
11
4 TICK
1,023
11
4 CARL
1,015
11
1 DARRYL
1,001
11
6 8-BIT
1,000
11
DYNAMIKE
531
10
JACKY
418
10
BO
1,155
11
BELLE
1,147
11
PIPER
1,058
11
1 LARRY & LAWRIE
1,046
11
4 GRIFF
1,036
11
4 EMZ
1,030
11
4 EDGAR
1,028
11
PEARL
1,028
11
PAM
1,014
11
5 SHADE
1,013
11
2 GALE
1,008
11
MANDY
1,007
11
1 BEA
1,005
11
1 STU
1,004
11
7 NANI
1,001
11
4 BERRY
1,000
11
1 BIBI
927
11
5 BONNIE
722
11
3 MAISIE
638
11
1 COLETTE
541
11
ASH
517
11
ANGELO
515
11
1 GROM
501
11
5 MEEPLE
500
11
10 SAM
464
11
FRANK
436
10
5 LOLA
341
9
9 HANK
278
9
4 TRUNK
204
8
BOLT
33
7
BYRON
1,163
11
SQUEAK
1,099
11
1 WILLOW
1,078
11
1 GRAY
1,058
11
3 OTIS
1,033
11
11 MAX
1,019
11
2 NAJIA
1,016
11
2 GLOWY
1,011
11
4 LOU
1,010
11
2 TARA
1,008
11
6 DOUG
1,007
11
2 JUJU
1,006
11
3 FANG
1,005
11
2 EVE
1,001
11
4 MR. P
1,000
11
1 JAE-YONG
788
11
5 RUFFS
761
11
ALLI
736
11
1 CHARLIE
716
11
2 MINA
613
8
6 R-T
612
11
BUZZ
561
11
4 SPROUT
555
11
1 GENE
539
11
FINX
519
11
1 LILY
515
11
2 BUSTER
477
10
1 DAMIAN
457
9
4 GIGI
452
8
STARR NOVA
451
8
1 ZIGGY
434
10
6 MOE
429
7
1 CHUCK
396
11
4 MELODIE
382
10
4 MORTIS
335
11
3 LUMI
329
11
JANET
278
9
CLANCY
277
8
1 OLLIE
265
10
8 MICO
250
10
3 COSMO
239
8
VINCE
212
8
7 WENDY
124
9
5 MEG
1,149
11
PIERCE
1,086
11
CHESTER
1,040
11
AMBER
1,021
11
CROW
1,019
11
6 KIT
1,015
11
14 SURGE
1,013
11
SPIKE
1,005
11
1 CORDELIUS
686
11
SANDY
664
11
2 DRACO
602
11
3 LEON
540
11
2 NORI
400
11
KENJI
358
11
SIRIUS
1,118
11
3 KAZE
416
11
Account value
What everything they own would cost in gems
≈ 275,290
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels354,150 power points · 737,920 coins
109,207
-
GADGETS175 owned
17,500
-
STAR POWERS171 owned
34,200
-
Hypercharges102 owned
51,000
-
GEARS150 owned
15,800
-
Buffies49 owned
14,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1122 missing
49,770
100,700
-
GADGETS41 missing
41,000
-
STAR POWERS45 missing
90,000
-
Hypercharges6 missing
30,000
-
GEARS515 missing
518,000
-
Buffies50 missing
100,000
50,000
-
Total
149,770
829,700
≈ 97,947
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 23 | 61% | 18% | |
| 2 | 50% | 50% |
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
vortex
#PC9R0VR
Battles together5Wins together80%Their most played brawler
JessieLast together1d 17h ago -
ricardojcb
#J0VRU0C
Battles together5Wins together80%Their most played brawler
GrayLast together1d 17h ago -
Ezdros
#2J0RLCGVC
Battles together5Wins together80%Their most played brawler
NoriLast together1d 17h ago
Who they play with most: 25 battles in this period
-
vortex
#PC9R0VR
Battles together5Wins together80%Their most played brawler
JessieLast together1d 17h ago -
ricardojcb
#J0VRU0C
Battles together5Wins together80%Their most played brawler
GrayLast together1d 17h ago -
Ezdros
#2J0RLCGVC
Battles together5Wins together80%Their most played brawler
NoriLast together1d 17h ago
Who they play with most in their last 25 battles
-
vortex
#PC9R0VR
Battles together5Wins together80%Their most played brawler
JessieLast together1d 17h ago -
ricardojcb
#J0VRU0C
Battles together5Wins together80%Their most played brawler
GrayLast together1d 17h ago -
Ezdros
#2J0RLCGVC
Battles together5Wins together80%Their most played brawler
NoriLast together1d 17h ago
BATTLE LOG
- All brawlers
Mandy 7
Bibi 6
Jae-yong 6
Chester 3
Bo 2
Emz 1
- All match types
Trophies 23
Ranked 2
- All modes
Wipeout 5v5 14
Mega Duo Showdown 6
Gem Grab 4
Heist 1
- All results
- Victory
- Defeat
- Draw
-
909
LVL11
Ilona
925
LVL11
Champizer
-
904
LVL11
Ilona
920
LVL11
Champizer
-
925
LVL11
Champizer
521
LVL9
SuperNooB
-
2000
LVL10
dimuan
930
LVL11
Champizer
-
1613
LVL11
Paperoni
925
LVL11
Champizer
-
1215
LVL11
himas
930
LVL11
Champizer
-
STAR PLAYERVS1m 32s
952
LVL11
Champizer
974
LVL11
Brawler
973
LVL11
tg @SCRE1
908
LVL11
Brawler
957
LVL11
zer0_bot
-
RANKED
VS1m 22s
-
RANKED
VS47s
-
VS1m 54s
-
VS1m 22s
-
VS1m 38s