PROFILE
Wardoc
TROPHY ROAD
I
Highest: 30,633
WINS
RANKED
DIAMOND I
CURRENT
3,472
DIAMOND III
HIGHEST
4,076
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 425 h
3v3: 7,450 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 156 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 857 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 331 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 20 Best: DIAMOND III
- Trophy pushing 20 Average of their best 20: 955 trophies · 30,633 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
3,519
Season 50 · in progress
Diamond II
Wardoc’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked16 / 80
- Trophy pushing4 / 20
Ranked
20 × 80 % = 16.0 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 955 trophies · 30,633 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 55% |
| Ranked | Top 15% |
| Best ranked rank | Top 45% |
| Prestige | Top 64% |
| Fame | Top 70% |
| Experience | Top 22% |
| 3v3 victories | Top 16% |
| Showdown victories | Top 55% |
| Brawlers at power 11 | Top 84% |
| Collection | Top 67% |
| Best streak | Top 88% |
BRAWLERS
74 / 108 Collected
2 SHELLY
529
10
6 NITA
911
11
2 EL PRIMO
665
9
1 BROCK
611
9
3 COLT
604
9
2 BARLEY
560
9
ROSA
551
9
POCO
514
9
BULL
507
9
DYNAMIKE
2,000
11
1 CARL
1,964
11
1 JESSIE
1,365
10
4 TICK
918
11
3 DARRYL
804
10
2 8-BIT
646
10
3 RICO
622
10
2 JACKY
540
10
PENNY
519
9
GUS
0
5
6 BO
1,531
11
1 GRIFF
1,438
11
7 FRANK
657
9
4 PAM
611
9
3 EMZ
571
9
5 PIPER
565
9
2 BIBI
552
10
GALE
538
9
1 BEA
510
9
BOLT
335
9
1 NANI
297
9
13 BERRY
212
8
11 LARRY & LAWRIE
170
8
10 SHADE
145
7
1 ANGELO
135
8
5 SAM
60
9
4 GROM
46
9
4 MANDY
46
7
3 COLETTE
33
1
EDGAR
0
5
STU
0
6
BELLE
0
1
ASH
0
1
LOLA
0
7
BONNIE
0
1
MAISIE
0
9
HANK
0
2
PEARL
0
8
MEEPLE
0
1
TRUNK
0
1
BUZZ
1,241
10
2 SPROUT
572
9
2 MORTIS
534
9
1 MR. P
510
9
MAX
506
9
TARA
500
9
GENE
500
9
COSMO
349
9
10 DOUG
145
9
4 ZIGGY
46
10
3 GRAY
33
6
1 LOU
10
1
1 SQUEAK
10
4
1 FINX
10
8
JANET
0
1
CHUCK
0
3
CHARLIE
0
4
ALLI
0
2
DAMIAN
0
1
6 SPIKE
592
9
3 CROW
531
9
5 LEON
509
9
SANDY
508
9
SURGE
245
9
MEG
0
1
Account value
What everything they own would cost in gems
≈ 78,955
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS74 owned
81030196
16,917
-
Power levels95,390 power points · 204,490 coins
29,988
-
GADGETS67 owned
6,700
-
STAR POWERS78 owned
15,600
-
Hypercharges11 owned
5,500
-
GEARS18 owned
1,850
-
Buffies8 owned
2,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1168 missing
181,370
370,120
-
GADGETS81 missing
81,000
-
STAR POWERS70 missing
140,000
-
Hypercharges63 missing
315,000
-
GEARS440 missing
448,500
-
Buffies85 missing
170,000
85,000
-
Total
351,370
1,439,620
≈ 179,099
-
Brawlers to level 11102 missing
308,530
634,130
-
GADGETS149 missing
149,000
-
STAR POWERS138 missing
276,000
-
Hypercharges97 missing
485,000
-
GEARS647 missing
657,500
-
Buffies91 missing
182,000
91,000
-
Total
490,530
2,292,630
≈ 278,316
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Mipapa🌴
#2J2CLRG0P2
Battles together4Wins together100%Their most played brawler
8-bitLast together8h 18m ago -
♡亗ツ〆|ɛm¡łß|〆ツ亗♧
#GUJLQCV0C
Battles together4Wins together100%Their most played brawler
EmzLast together8h 18m ago -
Lord Lenny
#UYRPPPV9
Battles together4Wins together50%Their most played brawler
LumiLast together8h 23m ago
Who they play with most: 25 battles in this period
-
Mipapa🌴
#2J2CLRG0P2
Battles together4Wins together100%Their most played brawler
8-bitLast together8h 18m ago -
♡亗ツ〆|ɛm¡łß|〆ツ亗♧
#GUJLQCV0C
Battles together4Wins together100%Their most played brawler
EmzLast together8h 18m ago -
Lord Lenny
#UYRPPPV9
Battles together4Wins together50%Their most played brawler
LumiLast together8h 23m ago
Who they play with most: 25 battles in this period
-
Mipapa🌴
#2J2CLRG0P2
Battles together4Wins together100%Their most played brawler
8-bitLast together8h 18m ago -
♡亗ツ〆|ɛm¡łß|〆ツ亗♧
#GUJLQCV0C
Battles together4Wins together100%Their most played brawler
EmzLast together8h 18m ago -
Lord Lenny
#UYRPPPV9
Battles together4Wins together50%Their most played brawler
LumiLast together8h 23m ago
Who they play with most in their last 25 battles
-
Mipapa🌴
#2J2CLRG0P2
Battles together4Wins together100%Their most played brawler
8-bitLast together8h 18m ago -
♡亗ツ〆|ɛm¡łß|〆ツ亗♧
#GUJLQCV0C
Battles together4Wins together100%Their most played brawler
EmzLast together8h 18m ago -
Lord Lenny
#UYRPPPV9
Battles together4Wins together50%Their most played brawler
LumiLast together8h 23m ago
BATTLE LOG
- All brawlers
Shade 9
Rico 9
Griff 6
Finx 1
- All modes
Brawl Ball 13
Heist 6
Mega Duo Showdown 5
Brawl Hockey 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 30s
-
VS47s
-
VS30s
-
VS18s
-
VS17s
-
VS18s
-
VS20s
-
VS25s
-
VS23s
-
VS32s
-
VS34s
-
VS47s
-
VS52s
-
VS31s
-
VS1m 32s
-
VS30s
-
VS1m 11s
-
1434
LVL11
Wardoc
296
LVL6
Lord Lenny
-
1419
LVL11
Wardoc
281
LVL6
Lord Lenny
-
1425
LVL11
Wardoc
282
LVL6
Lord Lenny
-
257
LVL6
Lord Lenny
1410
LVL11
Wardoc
-
335
LVL11
Nemsis986
1416
LVL11
Wardoc