PROFILE
𝑨𝑬𝑿/𝒁𝒆𝒏
TROPHY ROAD
I
Highest: 81,393
WINS
RANKED
SILVER III
CURRENT
1,417
MYTHIC II
HIGHEST
5,196
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 639 h
3v3: 5,765 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 3,451 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,751 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 480 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 26 Best: MYTHIC II
- Trophy pushing 46 Average of their best 20: 1,603 trophies · 81,391 total trophies · 3 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
1,417
Season 50 · in progress
Silver III
𝑨𝑬𝑿/𝒁𝒆𝒏’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked21 / 80
- Trophy pushing9 / 20
Ranked
26 × 80 % = 20.8 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
46 × 20 % = 9.2 pointsAverage of their best 20: 1,603 trophies · 81,391 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 7.2% |
| Ranked | Top 55% |
| Best ranked rank | Top 21% |
| Prestige | Top 7.6% |
| Fame | Top 19% |
| Experience | Top 5.9% |
| 3v3 victories | Top 22% |
| Showdown victories | Top 1.5% |
| Brawlers at power 11 | Top 22% |
| Collection | Top 12% |
| Best streak | Top 6.2% |
BRAWLERS
108 / 108 Collected
SHELLY
2,000
11
38 BULL
2,011
11
2 NITA
1,011
9
2 COLT
1,001
11
2 BROCK
1,000
10
EL PRIMO
534
9
BARLEY
527
8
2 ROSA
512
7
2 POCO
511
8
2 RICO
2,002
11
4 DARRYL
1,001
9
DYNAMIKE
1,000
11
2 JESSIE
618
9
2 GUS
600
11
CARL
571
9
JACKY
564
9
1 PENNY
535
9
TICK
507
8
8-BIT
502
9
EDGAR
2,000
11
1 GALE
1,402
11
7 BO
1,100
11
NANI
1,087
11
BIBI
1,058
11
1 COLETTE
1,043
11
1 STU
1,020
11
1 PIPER
1,017
11
EMZ
1,011
10
4 PEARL
1,011
10
FRANK
1,000
11
GRIFF
1,000
9
4 ANGELO
743
11
BERRY
697
10
LARRY & LAWRIE
641
10
SHADE
534
11
BEA
524
9
PAM
502
9
BONNIE
501
9
MAISIE
418
9
ASH
402
7
BELLE
387
10
1 MANDY
371
8
1 SAM
310
8
MEEPLE
309
7
LOLA
283
7
2 GROM
265
9
1 TRUNK
263
6
BOLT
262
8
1 HANK
252
8
7 FANG
2,010
11
4 BUZZ
2,004
11
23 GENE
2,002
11
7 DAMIAN
1,417
11
MICO
1,222
11
MORTIS
1,169
11
1 LILY
1,058
11
3 TARA
1,024
11
2 LOU
1,005
11
1 SQUEAK
1,002
11
BYRON
1,000
11
9 STARR NOVA
1,000
9
MOE
679
10
4 MAX
614
9
7 DOUG
536
9
MR. P
530
9
2 GRAY
513
9
1 RUFFS
505
8
SPROUT
504
9
ALLI
502
9
2 NAJIA
433
9
CLANCY
425
9
EVE
407
7
9 FINX
366
10
1 GIGI
338
8
JUJU
334
9
WENDY
334
10
1 MELODIE
325
7
1 JAE-YONG
311
7
3 OTIS
301
9
BUSTER
295
7
JANET
292
9
R-T
287
6
MINA
270
8
GLOWY
265
7
1 CHARLIE
260
7
1 OLLIE
255
6
1 LUMI
255
8
1 WILLOW
254
6
2 ZIGGY
254
8
CHUCK
251
7
1 COSMO
152
11
VINCE
0
2
10 LEON
2,001
11
KIT
2,000
11
1 NORI
1,134
11
1 CHESTER
1,106
11
CROW
1,054
11
1 PIERCE
1,029
11
KENJI
1,015
11
4 AMBER
1,002
11
5 SURGE
1,000
11
CORDELIUS
1,000
11
1 SPIKE
374
9
5 DRACO
329
9
SANDY
316
11
MEG
297
9
SIRIUS
2,000
11
KAZE
354
9
Account value
What everything they own would cost in gems
≈ 206,100
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels233,640 power points · 491,530 coins
72,517
-
GADGETS206 owned
20,600
-
STAR POWERS140 owned
28,000
-
Hypercharges63 owned
31,500
-
GEARS79 owned
8,000
-
Buffies42 owned
12,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1167 missing
170,280
347,090
-
GADGETS10 missing
10,000
-
STAR POWERS76 missing
152,000
-
Hypercharges45 missing
225,000
-
GEARS586 missing
596,000
-
Buffies57 missing
114,000
57,000
-
Total
284,280
1,387,090
≈ 167,137
What money can’t buy
Skins seen
8
17
39
14
5
4
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
🌪₮ØɌ₦₳ƉØ🌪
#L9QP09CV2
Battles together25Wins together68%Their most played brawler
ShellyLast together10h 49m ago
Who they play with most: 25 battles in this period
-
🌪₮ØɌ₦₳ƉØ🌪
#L9QP09CV2
Battles together25Wins together68%Their most played brawler
ShellyLast together10h 49m ago
Who they play with most: 25 battles in this period
-
🌪₮ØɌ₦₳ƉØ🌪
#L9QP09CV2
Battles together25Wins together68%Their most played brawler
ShellyLast together10h 49m ago
Who they play with most in their last 25 battles
-
🌪₮ØɌ₦₳ƉØ🌪
#L9QP09CV2
Battles together25Wins together68%Their most played brawler
ShellyLast together10h 49m ago
BATTLE LOG
- All brawlers
Nori 14
Mico 8
Shade 2
Damian 1
- All results
- Victory
- Defeat
- Draw
-
536
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
524
LVL11
🌪₮ØɌ₦₳ƉØ🌪
-
530
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
514
LVL11
🌪₮ØɌ₦₳ƉØ🌪
-
1129
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
1734
LVL11
🌪₮ØɌ₦₳ƉØ🌪
-
1739
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1132
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1724
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1117
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
861
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1116
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
864
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1120
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
855
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1111
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1101
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
845
LVL11
🌪₮ØɌ₦₳ƉØ🌪
-
849
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1106
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
834
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1091
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
358
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1097
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
351
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1091
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1102
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1083
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1105
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1086
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1089
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1069
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1228
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
1081
LVL11
🌪₮ØɌ₦₳ƉØ🌪
-
1073
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1220
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1056
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1203
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1187
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
1040
LVL11
🌪₮ØɌ₦₳ƉØ🌪
-
1025
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1172
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1031
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1179
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1015
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1163
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1000
LVL11
🌪₮ØɌ₦₳ƉØ🌪
1148
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
-
1401
LVL11
𝑨𝑬𝑿/𝒁𝒆𝒏
340
LVL11
🌪₮ØɌ₦₳ƉØ🌪






































