PROFILE
凱文 ✓
TROPHY ROAD
III
Highest: 18,868
WINS
RANKED
MYTHIC I
CURRENT
4,500
MYTHIC I
HIGHEST
4,592
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 105 h
3v3: 1,634 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 104 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 335 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 81 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 26 Best: MYTHIC I
- Trophy pushing 14 Average of their best 20: 757 trophies · 18,867 total trophies · 0 of 7 classes mastered
Current formOut of form42% wins in 24 battles
-
4,592
Season 50 · in progress
Mythic I
凱文 ✓’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked25 / 95
- Trophy pushing1 / 5
Ranked
26 × 95 % = 24.7 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
14 × 5 % = 0.7 pointsAverage of their best 20: 757 trophies · 18,867 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 24 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 73% |
| Ranked | Top 8.5% |
| Best ranked rank | Top 33% |
| Prestige | Top 50% |
| Fame | Top 70% |
| Experience | Top 69% |
| 3v3 victories | Top 60% |
| Showdown victories | Top 80% |
| Brawlers at power 11 | Top 54% |
| Collection | Top 81% |
| Best streak | Top 43% |
BRAWLERS
81 / 108 Collected
2 SHELLY
1,010
11
3 EL PRIMO
1,011
11
4 COLT
1,010
11
BULL
500
8
BROCK
284
8
NITA
274
8
POCO
233
9
BARLEY
141
7
ROSA
137
7
JACKY
225
9
5 PENNY
203
8
RICO
200
9
GUS
163
6
DYNAMIKE
120
6
DARRYL
113
5
CARL
101
7
JESSIE
73
7
8-BIT
17
7
TICK
0
4
2 PIPER
1,002
11
1 COLETTE
1,001
11
1 FRANK
544
11
1 BONNIE
132
7
NANI
111
5
SAM
110
5
LARRY & LAWRIE
110
7
GROM
94
5
2 MEEPLE
80
1
BO
39
8
STU
23
7
1 MANDY
10
1
PAM
0
1
BIBI
0
7
BEA
0
4
EMZ
0
1
EDGAR
0
9
BELLE
0
1
GRIFF
0
1
ASH
0
1
HANK
0
1
PEARL
0
1
ANGELO
0
1
BERRY
0
1
SHADE
0
1
TRUNK
0
1
BOLT
0
1
7 BUZZ
1,016
11
11 FANG
1,002
11
MOE
561
11
LILY
213
11
GRAY
155
7
MR. P
150
6
1 MORTIS
146
7
STARR NOVA
135
10
JAE-YONG
112
10
GENE
103
7
JANET
65
6
MAX
60
7
1 LOU
55
7
SPROUT
36
5
SQUEAK
27
4
2 DAMIAN
21
9
1 ALLI
6
1
RUFFS
0
1
EVE
0
1
OTIS
0
1
CHUCK
0
1
CHARLIE
0
2
MICO
0
1
MELODIE
0
1
FINX
0
1
ZIGGY
0
1
2 DRACO
1,008
11
3 LEON
1,005
11
1 KENJI
1,003
11
1 SPIKE
1,002
11
AMBER
335
11
SURGE
306
11
SANDY
160
11
CHESTER
106
11
3 SIRIUS
1,008
11
Account value
What everything they own would cost in gems
≈ 77,193
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS81 owned
810272681
21,250
-
Power levels96,750 power points · 200,675 coins
29,743
-
GADGETS44 owned
4,400
-
STAR POWERS32 owned
6,400
-
Hypercharges22 owned
11,000
-
GEARS5 owned
500
-
Buffies13 owned
3,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1162 missing
206,190
428,290
-
GADGETS118 missing
118,000
-
STAR POWERS130 missing
260,000
-
Hypercharges59 missing
295,000
-
GEARS496 missing
506,000
-
Buffies77 missing
154,000
77,000
-
Total
360,190
1,684,290
≈ 204,448
-
Brawlers to level 1189 missing
307,170
637,945
-
GADGETS172 missing
172,000
-
STAR POWERS184 missing
368,000
-
Hypercharges86 missing
430,000
-
GEARS660 missing
671,000
-
Buffies86 missing
172,000
86,000
-
Total
479,170
2,364,945
≈ 284,412
What money can’t buy
Progress
ExampleStatistics
Last 24 battles (friendly games not included)
Teammates
Who they play with most: 24 battles in this period
-
Pdrobot
#2QQRPLR8GP
Battles together24Wins together42%Their most played brawler
RicoLast together40s ago -
MAEL
#9L0GRP0JQ
Battles together24Wins together42%Their most played brawler
TickLast together40s ago
Who they play with most: 24 battles in this period
-
Pdrobot
#2QQRPLR8GP
Battles together24Wins together42%Their most played brawler
RicoLast together40s ago -
MAEL
#9L0GRP0JQ
Battles together24Wins together42%Their most played brawler
TickLast together40s ago
Who they play with most: 24 battles in this period
-
Pdrobot
#2QQRPLR8GP
Battles together24Wins together42%Their most played brawler
RicoLast together40s ago -
MAEL
#9L0GRP0JQ
Battles together24Wins together42%Their most played brawler
TickLast together40s ago
Who they play with most in their last 24 battles
-
Pdrobot
#2QQRPLR8GP
Battles together24Wins together42%Their most played brawler
RicoLast together40s ago -
MAEL
#9L0GRP0JQ
Battles together24Wins together42%Their most played brawler
TickLast together40s ago
BATTLE LOG
- All brawlers
Sirius 8
Fang 6
Squeak 5
Buzz 3
Piper 2
- All modes
Knockout 14
Hot Zone 5
Heist 5
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 18s
-
RANKED
VS1m 44s
-
RANKED
VS3m
-
RANKED
VS1m 56s
-
RANKED
VS1m 24s
-
RANKED
VS1m 31s
-
RANKED
VS1m 21s
-
RANKED
VS1m 19s
-
RANKED
VS1m 17s
-
RANKED
VS1m 24s
- RANKED
-
RANKED
VS1m 56s
-
RANKED
VS2m 30s
-
RANKED
VS2m 24s
-
RANKED
VS2m 3s
-
RANKED
VS2m 44s
-
RANKED
VS2m 11s
-
RANKED
VS1m 40s
-
RANKED
VS2m 8s
-
RANKED
VS1m 40s
- RANKED
- RANKED
-
RANKED
VS1m 47s
- RANKED