PROFILE
ROBSTRAC
TROPHY ROAD
III
Highest: 29,778
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND II
HIGHEST
5,212
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 146 h
3v3: 1,370 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 634 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 764 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 110 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 18 Average of their best 20: 902 trophies · 29,776 total trophies · 0 of 7 classes mastered
Current formIn form92% wins in 25 battles
ROBSTRAC’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing4 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
18 × 20 % = 3.6 pointsAverage of their best 20: 902 trophies · 29,776 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 57% |
| Ranked | Top 85% |
| Best ranked rank | Top 55% |
| Prestige | Top 56% |
| Fame | Top 71% |
| Experience | Top 59% |
| 3v3 victories | Top 66% |
| Showdown victories | Top 43% |
| Brawlers at power 11 | Top 52% |
| Collection | Top 65% |
| Best streak | Top 11% |
BRAWLERS
90 / 108 Collected
SHELLY
210
7
COLT
404
7
1 NITA
388
7
EL PRIMO
331
7
1 BULL
271
7
ROSA
264
9
BROCK
243
8
BARLEY
215
6
POCO
214
6
4 RICO
1,034
11
1 PENNY
472
8
2 CARL
314
6
DYNAMIKE
301
9
DARRYL
292
7
1 JESSIE
274
7
JACKY
270
6
GUS
260
8
8-BIT
242
6
TICK
213
7
EDGAR
1,137
11
NANI
1,063
11
FRANK
1,028
11
7 SAM
1,002
11
STU
991
11
10 EMZ
630
11
4 PIPER
364
9
2 MAISIE
333
9
SHADE
300
10
1 LARRY & LAWRIE
285
7
BIBI
282
7
BO
276
6
COLETTE
267
6
1 LOLA
232
6
PAM
199
6
BEA
197
6
14 BELLE
171
7
GRIFF
169
6
9 MEEPLE
125
8
9 GALE
112
4
8 MANDY
91
6
7 TRUNK
86
7
HANK
53
4
1 BOLT
13
1
1 ANGELO
10
1
GROM
0
1
ASH
0
1
BONNIE
0
1
PEARL
0
1
BERRY
0
1
1 LILY
1,510
11
3 FANG
1,132
11
ZIGGY
1,065
11
4 MICO
895
11
13 BUZZ
810
11
LOU
617
11
1 TARA
433
9
2 WILLOW
354
8
MR. P
307
6
4 JANET
283
8
EVE
235
6
MORTIS
231
6
GRAY
225
6
16 GLOWY
223
7
1 SQUEAK
222
8
6 FINX
220
7
GENE
207
6
1 OTIS
203
6
3 DAMIAN
135
11
4 GIGI
51
5
2 JUJU
25
1
2 BYRON
24
1
2 SPROUT
23
1
2 DOUG
21
1
1 MINA
13
1
JAE-YONG
11
1
1 MAX
10
6
CHARLIE
5
1
R-T
0
1
CLANCY
0
1
2 CROW
1,166
11
1 SURGE
1,007
11
AMBER
796
11
3 LEON
794
11
CORDELIUS
297
11
SANDY
204
6
1 KIT
102
7
2 SPIKE
27
1
1 DRACO
10
1
1 KENJI
10
1
12 KAZE
245
11
Account value
What everything they own would cost in gems
≈ 98,099
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS90 owned
8103030101
24,551
-
Power levels104,550 power points · 215,925 coins
32,048
-
GADGETS69 owned
6,900
-
STAR POWERS51 owned
10,200
-
Hypercharges36 owned
18,000
-
GEARS22 owned
2,200
-
Buffies14 owned
4,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1170 missing
232,050
482,925
-
GADGETS111 missing
111,000
-
STAR POWERS129 missing
258,000
-
Hypercharges54 missing
270,000
-
GEARS535 missing
546,000
-
Buffies76 missing
152,000
76,000
-
Total
384,050
1,743,925
≈ 212,798
-
Brawlers to level 1188 missing
299,370
622,695
-
GADGETS147 missing
147,000
-
STAR POWERS165 missing
330,000
-
Hypercharges72 missing
360,000
-
GEARS643 missing
654,000
-
Buffies85 missing
170,000
85,000
-
Total
469,370
2,198,695
≈ 266,807
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 18 battles in this period
-
GX_PERRUZ_08
#R8GYY0PLP
Battles together9Wins together100%Their most played brawler
NajiaLast together15h 38m ago
Who they play with most: 25 battles in this period
-
GX_PERRUZ_08
#R8GYY0PLP
Battles together16Wins together100%Their most played brawler
NajiaLast together15h 38m ago
Who they play with most: 25 battles in this period
-
GX_PERRUZ_08
#R8GYY0PLP
Battles together16Wins together100%Their most played brawler
NajiaLast together15h 38m ago
Who they play with most in their last 25 battles
-
GX_PERRUZ_08
#R8GYY0PLP
Battles together16Wins together100%Their most played brawler
NajiaLast together15h 38m ago
BATTLE LOG
- All brawlers
Kaze 14
Stu 10
Rico 1
- All results
- Victory
- Defeat
- Draw
-
713
LVL9
Keyra
993
LVL11
ROBSTRAC
-
975
LVL11
ROBSTRAC
1236
LVL11
sanoide08
-
963
LVL11
ROBSTRAC
1770
LVL11
ahmad
-
450
LVL11
cyrohaze3310
954
LVL11
ROBSTRAC
-
939
LVL11
ROBSTRAC
832
LVL11
Galaxy§§Power
-
943
LVL11
ROBSTRAC
1074
LVL11
meryem
-
243
LVL11
ROBSTRAC
1279
LVL11
Aik
-
218
LVL11
ROBSTRAC
217
LVL8
dashka
-
193
LVL11
ROBSTRAC
188
LVL6
Brat Spike
-
169
LVL11
ROBSTRAC
476
LVL10
GX_PERRUZ_08
-
146
LVL11
ROBSTRAC
453
LVL10
GX_PERRUZ_08
-
124
LVL11
ROBSTRAC
431
LVL10
GX_PERRUZ_08
-
103
LVL11
ROBSTRAC
410
LVL10
GX_PERRUZ_08
-
91
LVL11
ROBSTRAC
400
LVL10
GX_PERRUZ_08
-
72
LVL11
ROBSTRAC
381
LVL10
GX_PERRUZ_08
-
54
LVL11
ROBSTRAC
363
LVL10
GX_PERRUZ_08
-
48
LVL11
ROBSTRAC
360
LVL10
GX_PERRUZ_08
-
31
LVL11
ROBSTRAC
343
LVL10
GX_PERRUZ_08
-
15
LVL11
ROBSTRAC
327
LVL10
GX_PERRUZ_08
-
0
LVL11
ROBSTRAC
312
LVL10
GX_PERRUZ_08
-
931
LVL11
ROBSTRAC
902
LVL10
GX_PERRUZ_08
-
915
LVL11
ROBSTRAC
884
LVL10
GX_PERRUZ_08
-
913
LVL11
ROBSTRAC
882
LVL10
GX_PERRUZ_08
-
908
LVL11
ROBSTRAC
875
LVL10
GX_PERRUZ_08
-
1026
LVL11
ROBSTRAC
869
LVL10
GX_PERRUZ_08